Open Inventor Reference
|
Classes | |
class | SoAccumulatedElement |
This is the abstract base class for each state element whose value may be accumulated when it is set. More... | |
class | SoAmbientColorElement |
This class is being superceded by the SoLazyElement class. More... | |
class | SoBBoxModelMatrixElement |
Element that stores the current model matrix for use with the SoGetBoundingBoxAction. More... | |
class | SoCacheElement |
Element that stores the most recently opened cache. More... | |
class | SoClipPlaneElement |
Element that stores the current set of clipping planes, specified as SbPlanes. More... | |
class | SoComplexityElement |
Element that stores the current shape complexity. More... | |
class | SoComplexityTypeElement |
Element that stores the current complexity type. More... | |
class | SoCoordinateElement |
Element that stores the current coordinates. More... | |
class | SoCreaseAngleElement |
Element that stores the current crease angle that is used to determine whether default normals should be computed to create a sharp edge or a smooth surface. More... | |
class | SoDrawStyleElement |
Element that stores the current draw style. More... | |
class | SoElement |
This is the abstract base class for all state elements. More... | |
class | SoEmissiveColorElement |
This class is being superceded by the SoLazyElement class. More... | |
class | SoFloatElement |
Subclasses store a single float, int, or enum value. More... | |
class | SoFocalDistanceElement |
Element that stores the current focal distance of the camera. More... | |
class | SoFontNameElement |
Element storing the current font name. More... | |
class | SoFontSizeElement |
Element storing the current font size. More... | |
class | SoCacheContextElement |
Element that stores the cache context. More... | |
class | SoGLClipPlaneElement |
Element that adds a clipping plane to the set currently in GL. More... | |
class | SoGLCoordinateElement |
Element that stores the current coordinates. More... | |
class | SoGLDrawStyleElement |
Element that changes the current draw style in GL. More... | |
class | SoGLLazyElement |
Element that manages the GL state for the SoLazyElement. More... | |
class | SoGLLightIdElement |
Element that stores the id of the current light. More... | |
class | SoGLLinePatternElement |
Element that stores the current line pattern in GL. More... | |
class | SoGLLineWidthElement |
Element that stores the current line width in GL. More... | |
class | SoGLMaterialIndexElement |
Element that stores the indices into the current GL material map of the ambient, diffuse, and specular components of the current surface material, as defined by GL's color index lighting model. More... | |
class | SoGLModelMatrixElement |
Element that stores the current model matrix in GL. More... | |
class | SoGLNormalElement |
Element that stores the current surface normals. More... | |
class | SoGLPointSizeElement |
Element that stores the current point size in GL. More... | |
class | SoGLProjectionMatrixElement |
Element that stores the current projection matrix in GL. More... | |
class | SoGLRenderPassElement |
Element that stores the current rendering pass, a non-negative integer that can be used during multi-pass rendering to implement special effects such as motion blur or anti-aliasing. More... | |
class | SoGLShapeHintsElement |
Element that stores current shape hints and sends commands to GL based on them. More... | |
class | SoGLTextureCoordinateElement |
Element storing the current gltexture coordinates. More... | |
class | SoGLTextureEnabledElement |
Element that enables/disables textures. More... | |
class | SoGLTextureImageElement |
Element that stores the current texture image in GL. More... | |
class | SoGLTextureMatrixElement |
Element that stores the current texture matrix in GL. More... | |
class | SoGLUpdateAreaElement |
Element that stores the rectangular area within the current viewport region that needs to be updated when rendering. More... | |
class | SoGLViewingMatrixElement |
Element that stores the current viewing matrix in GL. More... | |
class | SoGLViewportRegionElement |
Element that stores the current viewport region in GL. More... | |
class | SoInt32Element |
Subclasses store a single int32_t, int, or enum value. More... | |
class | SoLazyElement |
Element that manages several properties such as colors, that need to be lazily tracked by GL. More... | |
class | SoLightAttenuationElement |
Element that stores the light attenuation(s) of the current environment. More... | |
class | SoLightModelElement |
Element that stores the current lighting model. More... | |
class | SoLinePatternElement |
Element that stores the current line stipple pattern. More... | |
class | SoLineWidthElement |
Element that stores the current line width. More... | |
class | SoLocalBBoxMatrixElement |
Element that stores the transformation matrix from object space to some local coordinate space during application of an SoGetBoundingBoxAction. More... | |
class | SoMaterialBindingElement |
Element that stores the current material binding. More... | |
class | SoModelMatrixElement |
Element that stores the current model matrix - the cumulative transformation applied to subsequent shapes. More... | |
class | SoNormalBindingElement |
Element that stores the current normal binding. More... | |
class | SoNormalElement |
Element that stores the current surface normals. More... | |
class | SoOverrideElement |
Element that stores a flag for each type of element which can be overridden. More... | |
class | SoPickRayElement |
Element that stores the current ray to use for picking. More... | |
class | SoPickStyleElement |
Element that stores the current pick style. More... | |
class | SoPointSizeElement |
Element that stores the current point size. More... | |
class | SoProfileCoordinateElement |
Element storing the current profile coordinates, as either 2-D or 3-D points. More... | |
class | SoProfileElement |
Element storing 2D profiles for nurbs and 3d text. More... | |
class | SoProjectionMatrixElement |
Element that stores the current projection matrix - the projective part of the matrix set up by the camera. More... | |
class | SoReplacedElement |
This is the abstract base class for each state element whose value is replaced whenever it is set. More... | |
class | SoShapeHintsElement |
Element that stores current shape hints. More... | |
class | SoShapeStyleElement |
This elements stores some information shapes need to quickly determine whether or not they should render, and, if they should render, how they should render. More... | |
class | SoShininessElement |
Mostly superceded by SoLazyElement. More... | |
class | SoSpecularColorElement |
This class is being superceded by the SoLazyElement class. More... | |
class | SoSwitchElement |
Element that stores the current switch index. More... | |
class | SoTextureCoordinateBindingElement |
Element storing the current texture coordinate binding. More... | |
class | SoTextureCoordinateElement |
Element storing the current texture coordinates. More... | |
class | SoTextureImageElement |
Element storing the current texture image. More... | |
class | SoTextureMatrixElement |
Element that stores the current texture matrix - the cumulative transformation applied to subsequent shapes. More... | |
class | SoTextureQualityElement |
Element that stores the current texture quality. More... | |
class | SoTextureOverrideElement |
Element that stores a flag for each type of element which can be overridden. More... | |
class | SoUnitsElement |
Element that stores the current units type. More... | |
class | SoViewingMatrixElement |
Element that stores the current viewing matrix - the non-projection part of the matrix set up by the camera. More... | |
class | SoViewportRegionElement |
Element that stores the current viewport region, which indicates which part of the window is being rendered into. More... | |
class | SoViewVolumeElement |
Element that stores the current viewing volume. More... | |
class | SoWindowElement |
This is a legacy element which should not be used. More... | |
Elements that are used while action traversal.