Element that stores the current set of clipping planes, specified as SbPlanes.
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virtual void | init (SoState *state) |
| Initializes element.
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virtual void | push (SoState *state) |
| Overrides push() method to copy values from next instance in the stack.
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virtual void | pop (SoState *state, const SoElement *prevTopElement) |
| Overrides pop() method to free up planes that were added.
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int | getNum () const |
| Returns the number of planes in an instance.
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const SbPlane & | get (int index, bool inWorldSpace=TRUE) const |
| Returns the indexed plane an element as an SbPlane.
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virtual void | print (FILE *fp) const |
| Prints element (for debugging)
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virtual bool | matches (const SoElement *elt) const |
| Returns TRUE if the element matches another element, based on node-id's.
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virtual void | print (FILE *fp) const |
| Prints element (for debugging)
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virtual void | init (SoState *state) |
| Initializes element.
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virtual void | push (SoState *state) |
| Pushes/pops element.
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virtual void | pop (SoState *state, const SoElement *prevTopElement) |
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virtual void | print (FILE *fp) const |
| Prints element (for debugging)
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virtual bool | matches (const SoElement *elt) const =0 |
| Returns TRUE if the element matches another element (of the same class, presumably) with respect to cache validity.
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virtual SoElement * | copyMatchInfo () const =0 |
| Create a copy that we can put in a cache used list and call matches() on later.
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SoType | getTypeId () const |
| Returns type identifier for element instance.
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int | getStackIndex () const |
| Returns the stack index for an element instance.
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void | setDepth (int dpth) |
| Sets stuff in an element instance.
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void | setNext (SoElement *nxt) |
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void | setNextInStack (SoElement *nxt) |
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void | setNextFree (SoElement *nxt) |
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int | getDepth () const |
| Returns stuff from element instance.
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SoElement * | getNext () const |
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virtual | ~SoElement () |
| Destructor.
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virtual void | addToElt (const SbPlane &plane, const SbMatrix &modelMatrix) |
| Adds the clipping plane to an instance.
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virtual | ~SoClipPlaneElement () |
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void | clearNodeIds () |
| Clears out the list of node id's.
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void | addNodeId (const SoNode *node) |
| Adds the id of the given node to the current list.
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void | setNodeId (const SoNode *node) |
| Sets the node id list to JUST the id of the given node.
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virtual SoElement * | copyMatchInfo () const |
| Create and return a copy of this element; this will copy the nodeId list properly.
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virtual void | captureThis (SoState *state) const |
| Override normal capture method to capture elements at other depths that we are accumulating with.
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virtual | ~SoAccumulatedElement () |
| Destructor.
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| SoElement () |
| Constructor; use typeId.createInstance to create elements.
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void | capture (SoState *state) const |
| Does whatever is necessary in state to capture this element for caching purposes.
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virtual void | captureThis (SoState *state) const |
| Really captures this element, once it has been determined that a cache is open to capture it.
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void | setTypeId (SoType id) |
| Sets typeId in instance.
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void | setStackIndex (int index) |
| Sets stackIndex in instance.
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SoElement * | getNextInStack () const |
| Returns next instance in specific element stack.
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SoElement * | getNextFree () const |
| Returns next free element in a specific element stack.
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When a plane is added, this element gets the current model matrix from the state and stores it in the instance. This allows the get() method to return the clip plane in object space (the plane as originally defined) or world space (after being transformed by the model matrix).
Definition at line 77 of file SoClipPlaneElement.h.