Open Inventor Reference
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Element that stores the current projection matrix in GL. More...
#include <Inventor/elements/SoGLProjectionMatrixElement.h>
Public Member Functions | |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
Override pop() method so side effects can occur in GL. | |
Public Member Functions inherited from SoProjectionMatrixElement | |
virtual void | init (SoState *state) |
Initializes element. | |
virtual void | print (FILE *fp) const |
Prints element (for debugging) | |
Public Member Functions inherited from SoReplacedElement | |
virtual void | init (SoState *state) |
Initializes node id in element. | |
virtual bool | matches (const SoElement *elt) const |
Returns TRUE if the element matches another element, based on node-id. | |
virtual void | print (FILE *fp) const |
Prints element (for debugging) | |
virtual SoElement * | copyMatchInfo () const |
Create and return a copy of this element. | |
SbNodeIdType | getNodeId () const |
Return nodeId. | |
Public Member Functions inherited from SoElement | |
virtual void | init (SoState *state) |
Initializes element. | |
virtual void | push (SoState *state) |
Pushes/pops element. | |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
virtual void | print (FILE *fp) const |
Prints element (for debugging) | |
virtual bool | matches (const SoElement *elt) const =0 |
Returns TRUE if the element matches another element (of the same class, presumably) with respect to cache validity. | |
virtual SoElement * | copyMatchInfo () const =0 |
Create a copy that we can put in a cache used list and call matches() on later. | |
SoType | getTypeId () const |
Returns type identifier for element instance. | |
int | getStackIndex () const |
Returns the stack index for an element instance. | |
void | setDepth (int dpth) |
Sets stuff in an element instance. | |
void | setNext (SoElement *nxt) |
void | setNextInStack (SoElement *nxt) |
void | setNextFree (SoElement *nxt) |
int | getDepth () const |
Returns stuff from element instance. | |
SoElement * | getNext () const |
virtual | ~SoElement () |
Destructor. | |
Static Public Member Functions | |
static void | initClass () |
Initializes the SoGLProjectionMatrixElement class. | |
Static Public Member Functions inherited from SoProjectionMatrixElement | |
static void | set (SoState *state, SoNode *node, const SbMatrix &matrix) |
Sets the projection matrix to the given matrix. | |
static const SbMatrix & | get (SoState *state) |
Returns current matrix from the state. | |
static void | initClass () |
Initializes the SoProjectionMatrixElement class. | |
Static Public Member Functions inherited from SoReplacedElement | |
static void | initClass () |
Initializes the SoReplacedElement class. | |
Static Public Member Functions inherited from SoElement | |
static SoType | getClassTypeId () |
Returns type identifier for SoElement class. | |
static void | initElements () |
Initialize ALL Inventor element classes. | |
static void | initClass () |
Initializes the SoElement class. | |
static int | getNumStackIndices () |
Returns the number of stack indices allocated. | |
static SoType | getIdFromStackIndex (int stackIndex) |
Returns the id for the element with the given stack index. | |
Protected Member Functions | |
virtual void | setElt (const SbMatrix &matrix) |
Sets the matrix in an instance. Has GL side effects. | |
virtual | ~SoGLProjectionMatrixElement () |
Protected Member Functions inherited from SoProjectionMatrixElement | |
virtual void | setElt (const SbMatrix &matrix) |
Sets the matrix in an instance. | |
virtual | ~SoProjectionMatrixElement () |
Protected Member Functions inherited from SoReplacedElement | |
virtual | ~SoReplacedElement () |
Destructor. | |
Protected Member Functions inherited from SoElement | |
SoElement () | |
Constructor; use typeId.createInstance to create elements. | |
void | capture (SoState *state) const |
Does whatever is necessary in state to capture this element for caching purposes. | |
virtual void | captureThis (SoState *state) const |
Really captures this element, once it has been determined that a cache is open to capture it. | |
void | setTypeId (SoType id) |
Sets typeId in instance. | |
void | setStackIndex (int index) |
Sets stackIndex in instance. | |
SoElement * | getNextInStack () const |
Returns next instance in specific element stack. | |
SoElement * | getNextFree () const |
Returns next free element in a specific element stack. | |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoReplacedElement | |
static SoElement * | getElement (SoState *state, int stackIndex, SoNode *node) |
Overrides SoElement::getElement() to set the nodeId in the element instance before returning it. | |
Static Protected Member Functions inherited from SoElement | |
static SoElement * | getElement (SoState *state, int stackIndex) |
Returns an instance of an element from the stack with the given index in the given state. | |
static const SoElement * | getConstElement (SoState *state, int stackIndex) |
Returns a read-only pointer to the top instance in the given element stack. | |
static int | createStackIndex (SoType id) |
Creates and returns a new stack index. | |
Protected Attributes inherited from SoProjectionMatrixElement | |
SbMatrix | projectionMatrix |
Protected Attributes inherited from SoReplacedElement | |
SbNodeIdType | nodeId |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
Stack index for SoElement class. | |
Overrides the virtual methods on SoProjectionMatrixElement to send the matrix to GL when necessary.
Note that this class relies on SoProjectionMatrixElement to store the matrix in the instance.
Definition at line 74 of file SoGLProjectionMatrixElement.h.
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protectedvirtual |
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virtual |
Reimplemented from SoElement.
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protectedvirtual |
Reimplemented from SoProjectionMatrixElement.