Open Inventor Reference
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Element that stores the current projection matrix in GL. More...
#include <Inventor/elements/SoGLProjectionMatrixElement.h>
Public Member Functions | |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
Override pop() method so side effects can occur in GL. More... | |
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virtual void | init (SoState *state) |
Initializes element. More... | |
virtual void | print (FILE *fp) const |
Prints element (for debugging) More... | |
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virtual bool | matches (const SoElement *elt) const |
Returns TRUE if the element matches another element, based on node-id. More... | |
virtual SoElement * | copyMatchInfo () const |
Create and return a copy of this element. More... | |
SbNodeIdType | getNodeId () const |
Return nodeId. More... | |
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virtual void | push (SoState *state) |
Pushes/pops element. More... | |
SoType | getTypeId () const |
Returns type identifier for element instance. More... | |
int | getStackIndex () const |
Returns the stack index for an element instance. More... | |
void | setDepth (int dpth) |
Sets stuff in an element instance. More... | |
void | setNext (SoElement *nxt) |
void | setNextInStack (SoElement *nxt) |
void | setNextFree (SoElement *nxt) |
int | getDepth () const |
Returns stuff from element instance. More... | |
SoElement * | getNext () const |
virtual | ~SoElement () |
Destructor. More... | |
Static Public Member Functions | |
static void | initClass () |
Initializes the SoGLProjectionMatrixElement class. More... | |
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static void | set (SoState *state, SoNode *node, const SbMatrix &matrix) |
Sets the projection matrix to the given matrix. More... | |
static const SbMatrix & | get (SoState *state) |
Returns current matrix from the state. More... | |
static void | initClass () |
Initializes the SoProjectionMatrixElement class. More... | |
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static void | initClass () |
Initializes the SoReplacedElement class. More... | |
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static SoType | getClassTypeId () |
Returns type identifier for SoElement class. More... | |
static void | initElements () |
Initialize ALL Inventor element classes. More... | |
static void | initClass () |
Initializes the SoElement class. More... | |
static int | getNumStackIndices () |
Returns the number of stack indices allocated. More... | |
static SoType | getIdFromStackIndex (int stackIndex) |
Returns the id for the element with the given stack index. More... | |
Protected Member Functions | |
virtual void | setElt (const SbMatrix &matrix) |
Sets the matrix in an instance. Has GL side effects. More... | |
virtual | ~SoGLProjectionMatrixElement () |
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virtual | ~SoProjectionMatrixElement () |
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virtual | ~SoReplacedElement () |
Destructor. More... | |
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SoElement () | |
Constructor; use typeId.createInstance to create elements. More... | |
void | capture (SoState *state) const |
Does whatever is necessary in state to capture this element for caching purposes. More... | |
virtual void | captureThis (SoState *state) const |
Really captures this element, once it has been determined that a cache is open to capture it. More... | |
void | setTypeId (SoType id) |
Sets typeId in instance. More... | |
void | setStackIndex (int index) |
Sets stackIndex in instance. More... | |
SoElement * | getNextInStack () const |
Returns next instance in specific element stack. More... | |
SoElement * | getNextFree () const |
Returns next free element in a specific element stack. More... | |
Additional Inherited Members | |
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static SoElement * | getElement (SoState *state, int stackIndex, SoNode *node) |
Overrides SoElement::getElement() to set the nodeId in the element instance before returning it. More... | |
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static SoElement * | getElement (SoState *state, int stackIndex) |
Returns an instance of an element from the stack with the given index in the given state. More... | |
static const SoElement * | getConstElement (SoState *state, int stackIndex) |
Returns a read-only pointer to the top instance in the given element stack. More... | |
static int | createStackIndex (SoType id) |
Creates and returns a new stack index. More... | |
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SbMatrix | projectionMatrix |
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SbNodeIdType | nodeId |
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static int | classStackIndex |
Stack index for SoElement class. More... | |
Overrides the virtual methods on SoProjectionMatrixElement to send the matrix to GL when necessary.
Note that this class relies on SoProjectionMatrixElement to store the matrix in the instance.
Definition at line 74 of file SoGLProjectionMatrixElement.h.
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protectedvirtual |
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Reimplemented from SoElement.
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protectedvirtual |
Reimplemented from SoProjectionMatrixElement.