Open Inventor Reference
SoGLViewingMatrixElement Class Reference

Element that stores the current viewing matrix in GL. More...

#include <Inventor/elements/SoGLViewingMatrixElement.h>

Inheritance diagram for SoGLViewingMatrixElement:
SoViewingMatrixElement SoReplacedElement SoElement

Public Member Functions

virtual void init (SoState *state)
 Override init() and push() to copy state pointer.
 
virtual void push (SoState *state)
 Pushes/pops element.
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 Override pop() method so side effects can occur in GL.
 
- Public Member Functions inherited from SoViewingMatrixElement
virtual void init (SoState *state)
 Initializes element.
 
virtual void print (FILE *fp) const
 Prints element (for debugging)
 
- Public Member Functions inherited from SoReplacedElement
virtual void init (SoState *state)
 Initializes node id in element.
 
virtual bool matches (const SoElement *elt) const
 Returns TRUE if the element matches another element, based on node-id.
 
virtual void print (FILE *fp) const
 Prints element (for debugging)
 
virtual SoElementcopyMatchInfo () const
 Create and return a copy of this element.
 
SbNodeIdType getNodeId () const
 Return nodeId.
 
- Public Member Functions inherited from SoElement
virtual void init (SoState *state)
 Initializes element.
 
virtual void push (SoState *state)
 Pushes/pops element.
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
virtual void print (FILE *fp) const
 Prints element (for debugging)
 
virtual bool matches (const SoElement *elt) const =0
 Returns TRUE if the element matches another element (of the same class, presumably) with respect to cache validity.
 
virtual SoElementcopyMatchInfo () const =0
 Create a copy that we can put in a cache used list and call matches() on later.
 
SoType getTypeId () const
 Returns type identifier for element instance.
 
int getStackIndex () const
 Returns the stack index for an element instance.
 
void setDepth (int dpth)
 Sets stuff in an element instance.
 
void setNext (SoElement *nxt)
 
void setNextInStack (SoElement *nxt)
 
void setNextFree (SoElement *nxt)
 
int getDepth () const
 Returns stuff from element instance.
 
SoElementgetNext () const
 
virtual ~SoElement ()
 Destructor.
 

Static Public Member Functions

static void initClass ()
 Initializes the SoGLViewingMatrixElement class.
 
static SbNodeIdType getNodeId (SoState *state)
 Used by SoGLModelMatrixElement when it need to figure out if this element has changed between a glPushMatrix() and a glPopMatrix():
 
- Static Public Member Functions inherited from SoViewingMatrixElement
static void set (SoState *state, SoNode *node, const SbMatrix &matrix)
 Sets the view matrix to the given matrix.
 
static const SbMatrixget (SoState *state)
 Returns current matrix from the state.
 
static void initClass ()
 Initializes the SoViewingMatrixElement class.
 
- Static Public Member Functions inherited from SoReplacedElement
static void initClass ()
 Initializes the SoReplacedElement class.
 
- Static Public Member Functions inherited from SoElement
static SoType getClassTypeId ()
 Returns type identifier for SoElement class.
 
static void initElements ()
 Initialize ALL Inventor element classes.
 
static void initClass ()
 Initializes the SoElement class.
 
static int getNumStackIndices ()
 Returns the number of stack indices allocated.
 
static SoType getIdFromStackIndex (int stackIndex)
 Returns the id for the element with the given stack index.
 

Protected Member Functions

virtual void setElt (const SbMatrix &matrix)
 Sets the matrix in an instance. Has GL side effects.
 
virtual ~SoGLViewingMatrixElement ()
 
- Protected Member Functions inherited from SoViewingMatrixElement
virtual void setElt (const SbMatrix &matrix)
 Sets the matrix in an instance.
 
virtual ~SoViewingMatrixElement ()
 
- Protected Member Functions inherited from SoReplacedElement
virtual ~SoReplacedElement ()
 Destructor.
 
- Protected Member Functions inherited from SoElement
 SoElement ()
 Constructor; use typeId.createInstance to create elements.
 
void capture (SoState *state) const
 Does whatever is necessary in state to capture this element for caching purposes.
 
virtual void captureThis (SoState *state) const
 Really captures this element, once it has been determined that a cache is open to capture it.
 
void setTypeId (SoType id)
 Sets typeId in instance.
 
void setStackIndex (int index)
 Sets stackIndex in instance.
 
SoElementgetNextInStack () const
 Returns next instance in specific element stack.
 
SoElementgetNextFree () const
 Returns next free element in a specific element stack.
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoReplacedElement
static SoElementgetElement (SoState *state, int stackIndex, SoNode *node)
 Overrides SoElement::getElement() to set the nodeId in the element instance before returning it.
 
- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *state, int stackIndex)
 Returns an instance of an element from the stack with the given index in the given state.
 
static const SoElementgetConstElement (SoState *state, int stackIndex)
 Returns a read-only pointer to the top instance in the given element stack.
 
static int createStackIndex (SoType id)
 Creates and returns a new stack index.
 
- Protected Attributes inherited from SoViewingMatrixElement
SbMatrix viewingMatrix
 
- Protected Attributes inherited from SoReplacedElement
SbNodeIdType nodeId
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 Stack index for SoElement class.
 

Detailed Description

Overrides the virtual methods on SoViewingMatrixElement to send the matrix to GL when necessary.

Note that this class relies on SoViewingMatrixElement to store the matrix in the instance.

Definition at line 74 of file SoGLViewingMatrixElement.h.

Constructor & Destructor Documentation

◆ ~SoGLViewingMatrixElement()

virtual SoGLViewingMatrixElement::~SoGLViewingMatrixElement ( )
protectedvirtual

Member Function Documentation

◆ getNodeId()

static SbNodeIdType SoGLViewingMatrixElement::getNodeId ( SoState state)
static

◆ init()

virtual void SoGLViewingMatrixElement::init ( SoState state)
virtual

Reimplemented from SoViewingMatrixElement.

◆ initClass()

static void SoGLViewingMatrixElement::initClass ( )
static

◆ pop()

virtual void SoGLViewingMatrixElement::pop ( SoState state,
const SoElement prevTopElement 
)
virtual

Reimplemented from SoElement.

◆ push()

virtual void SoGLViewingMatrixElement::push ( SoState state)
virtual

Allows for side effects to occur. Default methods do nothing.

Reimplemented from SoElement.

◆ setElt()

virtual void SoGLViewingMatrixElement::setElt ( const SbMatrix matrix)
protectedvirtual

Reimplemented from SoViewingMatrixElement.


The documentation for this class was generated from the following file: