Open Inventor Reference
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Element that stores the current model matrix in GL. More...
#include <Inventor/elements/SoGLModelMatrixElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
Initializes element. More... | |
virtual void | push (SoState *state) |
Override push()/pop() methods so side effects can occur in GL. More... | |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
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virtual bool | matches (const SoElement *elt) const |
Override standard matches to invalidate on cull-test. More... | |
virtual void | print (FILE *fp) const |
Prints element (for debugging) More... | |
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SoType | getTypeId () const |
Returns type identifier for element instance. More... | |
int | getStackIndex () const |
Returns the stack index for an element instance. More... | |
void | setDepth (int dpth) |
Sets stuff in an element instance. More... | |
void | setNext (SoElement *nxt) |
void | setNextInStack (SoElement *nxt) |
void | setNextFree (SoElement *nxt) |
int | getDepth () const |
Returns stuff from element instance. More... | |
SoElement * | getNext () const |
virtual | ~SoElement () |
Destructor. More... | |
Static Public Member Functions | |
static void | initClass () |
Initializes the SoGLModelMatrixElement class. More... | |
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static void | makeIdentity (SoState *state, SoNode *node) |
Sets the model matrix to the identity matrix. More... | |
static void | set (SoState *state, SoNode *node, const SbMatrix &matrix) |
Sets the model matrix to the given matrix. More... | |
static void | mult (SoState *state, SoNode *node, const SbMatrix &matrix) |
Multiplies the given matrix into the model matrix. More... | |
static void | translateBy (SoState *state, SoNode *node, const SbVec3f &translation) |
Each of these multiplies a matrix that performs the specified transformation into the model matrix. More... | |
static void | rotateBy (SoState *state, SoNode *node, const SbRotation &rotation) |
static void | scaleBy (SoState *state, SoNode *node, const SbVec3f &scaleFactor) |
static SbMatrix | pushMatrix (SoState *state) |
These methods are used by the TransformSeparator node. More... | |
static void | popMatrix (SoState *state, const SbMatrix &m) |
static void | setCullMatrix (SoState *state, SoNode *node, const SbMatrix &matrix) |
Sets the transformation that defines the volume that view-volume culling should be tested against. More... | |
static const SbMatrix & | getCombinedCullMatrix (SoState *state) |
This method gets the model*cullMatrix combined matrix (which is cached by this element). More... | |
static const SbMatrix & | get (SoState *state) |
Returns current model matrix from the state. More... | |
static const SbMatrix & | get (SoState *state, bool &isIdent) |
Returns current model matrix from the state, sets given flag to TRUE if matrix is known to be identity. More... | |
static void | initClass () |
Initializes the SoModelMatrixElement class. More... | |
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static void | initClass () |
Initializes the SoAccumulatedElement class. More... | |
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static SoType | getClassTypeId () |
Returns type identifier for SoElement class. More... | |
static void | initElements () |
Initialize ALL Inventor element classes. More... | |
static void | initClass () |
Initializes the SoElement class. More... | |
static int | getNumStackIndices () |
Returns the number of stack indices allocated. More... | |
static SoType | getIdFromStackIndex (int stackIndex) |
Returns the id for the element with the given stack index. More... | |
Protected Member Functions | |
virtual void | makeEltIdentity () |
Overrides SoModelMatrixElement::makeEltIdentity() to print an error message. More... | |
virtual void | setElt (const SbMatrix &matrix) |
Sets the matrix in an instance to the given matrix. More... | |
virtual void | multElt (const SbMatrix &matrix) |
Multiplies into the matrix in an instance. More... | |
virtual void | translateEltBy (const SbVec3f &translation) |
Each of these performs the appropriate operation on the matrix in an instance. More... | |
virtual void | rotateEltBy (const SbRotation &translation) |
virtual void | scaleEltBy (const SbVec3f &scaleFactor) |
virtual SbMatrix | pushMatrixElt () |
virtual methods for push/pop so GL element can Do The Right Thing: More... | |
virtual void | popMatrixElt (const SbMatrix &m) |
virtual | ~SoGLModelMatrixElement () |
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virtual | ~SoModelMatrixElement () |
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void | clearNodeIds () |
Clears out the list of node id's. More... | |
void | addNodeId (const SoNode *node) |
Adds the id of the given node to the current list. More... | |
void | setNodeId (const SoNode *node) |
Sets the node id list to JUST the id of the given node. More... | |
virtual SoElement * | copyMatchInfo () const |
Create and return a copy of this element; this will copy the nodeId list properly. More... | |
virtual void | captureThis (SoState *state) const |
Override normal capture method to capture elements at other depths that we are accumulating with. More... | |
virtual | ~SoAccumulatedElement () |
Destructor. More... | |
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SoElement () | |
Constructor; use typeId.createInstance to create elements. More... | |
void | capture (SoState *state) const |
Does whatever is necessary in state to capture this element for caching purposes. More... | |
void | setTypeId (SoType id) |
Sets typeId in instance. More... | |
void | setStackIndex (int index) |
Sets stackIndex in instance. More... | |
SoElement * | getNextInStack () const |
Returns next instance in specific element stack. More... | |
SoElement * | getNextFree () const |
Returns next free element in a specific element stack. More... | |
Additional Inherited Members | |
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static SoElement * | getElement (SoState *state, int stackIndex) |
Returns an instance of an element from the stack with the given index in the given state. More... | |
static const SoElement * | getConstElement (SoState *state, int stackIndex) |
Returns a read-only pointer to the top instance in the given element stack. More... | |
static int | createStackIndex (SoType id) |
Creates and returns a new stack index. More... | |
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SbPList | nodeIds |
This stores the list of node id's as pointers, since they should be the same length as int32_ts. More... | |
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static int | classStackIndex |
Stack index for SoElement class. More... | |
Overrides the virtual methods on SoModelMatrixElement to send the matrix to GL when necessary.
Note that this class relies on SoModelMatrixElement to store the matrix in the instance. This is less expensive in the long run than asking GL for the matrix when it is needed.
Because GL stores the model and view matrices in one matrix, this has to do a little extra work when setting the model matrix to identity or another matrix. (It has to set the GL model-view matrix correctly.)
Definition at line 80 of file SoGLModelMatrixElement.h.
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Reimplemented from SoModelMatrixElement.
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Reimplemented from SoModelMatrixElement.
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Reimplemented from SoModelMatrixElement.
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Reimplemented from SoElement.
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Reimplemented from SoModelMatrixElement.
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Reimplemented from SoModelMatrixElement.
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Reimplemented from SoModelMatrixElement.
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Reimplemented from SoModelMatrixElement.
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Reimplemented from SoModelMatrixElement.
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Assumes that the passed matrix contains the correct combination of view and model matrices.
Reimplemented from SoModelMatrixElement.
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Reimplemented from SoModelMatrixElement.