Open Inventor Reference
SoTextureImageElement Class Reference

Element storing the current texture image. More...

#include <Inventor/elements/SoTextureImageElement.h>

Inheritance diagram for SoTextureImageElement:
SoReplacedElement SoElement SoGLTextureImageElement

Public Member Functions

virtual void init (SoState *state)
 Initializes element.
 
virtual void print (FILE *fp) const
 Print info about image for debugging.
 
- Public Member Functions inherited from SoReplacedElement
virtual void init (SoState *state)
 Initializes node id in element.
 
virtual bool matches (const SoElement *elt) const
 Returns TRUE if the element matches another element, based on node-id.
 
virtual void print (FILE *fp) const
 Prints element (for debugging)
 
virtual SoElementcopyMatchInfo () const
 Create and return a copy of this element.
 
SbNodeIdType getNodeId () const
 Return nodeId.
 
- Public Member Functions inherited from SoElement
virtual void init (SoState *state)
 Initializes element.
 
virtual void push (SoState *state)
 Pushes/pops element.
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
virtual void print (FILE *fp) const
 Prints element (for debugging)
 
virtual bool matches (const SoElement *elt) const =0
 Returns TRUE if the element matches another element (of the same class, presumably) with respect to cache validity.
 
virtual SoElementcopyMatchInfo () const =0
 Create a copy that we can put in a cache used list and call matches() on later.
 
SoType getTypeId () const
 Returns type identifier for element instance.
 
int getStackIndex () const
 Returns the stack index for an element instance.
 
void setDepth (int dpth)
 Sets stuff in an element instance.
 
void setNext (SoElement *nxt)
 
void setNextInStack (SoElement *nxt)
 
void setNextFree (SoElement *nxt)
 
int getDepth () const
 Returns stuff from element instance.
 
SoElementgetNext () const
 
virtual ~SoElement ()
 Destructor.
 

Static Public Member Functions

static void set (SoState *state, SoNode *node, const SbVec2s &size, int numComponents, const unsigned char *bytes, int wrapS, int wrapT, int model, const SbColor &blendColor)
 sets the current image, wrap, and model:
 
static const unsigned char * get (SoState *state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor)
 
static bool containsTransparency (SoState *state)
 Returns TRUE if the texture contains transparency info.
 
static const unsigned char * getDefault (SbVec2s &s, int &nc)
 Returns the default texture image.
 
static void initClass ()
 Initializes the class.
 
- Static Public Member Functions inherited from SoReplacedElement
static void initClass ()
 Initializes the SoReplacedElement class.
 
- Static Public Member Functions inherited from SoElement
static SoType getClassTypeId ()
 Returns type identifier for SoElement class.
 
static void initElements ()
 Initialize ALL Inventor element classes.
 
static void initClass ()
 Initializes the SoElement class.
 
static int getNumStackIndices ()
 Returns the number of stack indices allocated.
 
static SoType getIdFromStackIndex (int stackIndex)
 Returns the id for the element with the given stack index.
 

Protected Member Functions

virtual void setElt (const SbVec2s &s, int nc, const unsigned char *bytes, int wrapS, int wrapT, int model, const SbColor &blendColor)
 
virtual ~SoTextureImageElement ()
 
- Protected Member Functions inherited from SoReplacedElement
virtual ~SoReplacedElement ()
 Destructor.
 
- Protected Member Functions inherited from SoElement
 SoElement ()
 Constructor; use typeId.createInstance to create elements.
 
void capture (SoState *state) const
 Does whatever is necessary in state to capture this element for caching purposes.
 
virtual void captureThis (SoState *state) const
 Really captures this element, once it has been determined that a cache is open to capture it.
 
void setTypeId (SoType id)
 Sets typeId in instance.
 
void setStackIndex (int index)
 Sets stackIndex in instance.
 
SoElementgetNextInStack () const
 Returns next instance in specific element stack.
 
SoElementgetNextFree () const
 Returns next free element in a specific element stack.
 

Protected Attributes

SbVec2s size
 
int numComponents
 
const unsigned char * bytes
 
int wrapS
 
int wrapT
 
int model
 
SbColor blendColor
 
- Protected Attributes inherited from SoReplacedElement
SbNodeIdType nodeId
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoReplacedElement
static SoElementgetElement (SoState *state, int stackIndex, SoNode *node)
 Overrides SoElement::getElement() to set the nodeId in the element instance before returning it.
 
- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *state, int stackIndex)
 Returns an instance of an element from the stack with the given index in the given state.
 
static const SoElementgetConstElement (SoState *state, int stackIndex)
 Returns a read-only pointer to the top instance in the given element stack.
 
static int createStackIndex (SoType id)
 Creates and returns a new stack index.
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 Stack index for SoElement class.
 

Detailed Description

Definition at line 70 of file SoTextureImageElement.h.

Constructor & Destructor Documentation

◆ ~SoTextureImageElement()

virtual SoTextureImageElement::~SoTextureImageElement ( )
protectedvirtual

Member Function Documentation

◆ containsTransparency()

static bool SoTextureImageElement::containsTransparency ( SoState state)
static

◆ get()

static const unsigned char * SoTextureImageElement::get ( SoState state,
SbVec2s size,
int &  numComponents,
int &  wrapS,
int &  wrapT,
int &  model,
SbColor blendColor 
)
static

◆ getDefault()

static const unsigned char * SoTextureImageElement::getDefault ( SbVec2s s,
int &  nc 
)
static

◆ init()

virtual void SoTextureImageElement::init ( SoState state)
virtual

Reimplemented from SoReplacedElement.

Reimplemented in SoGLTextureImageElement.

◆ initClass()

static void SoTextureImageElement::initClass ( )
static

◆ print()

virtual void SoTextureImageElement::print ( FILE *  fp) const
virtual

Reimplemented from SoReplacedElement.

◆ set()

static void SoTextureImageElement::set ( SoState state,
SoNode node,
const SbVec2s size,
int  numComponents,
const unsigned char *  bytes,
int  wrapS,
int  wrapT,
int  model,
const SbColor blendColor 
)
static

◆ setElt()

virtual void SoTextureImageElement::setElt ( const SbVec2s s,
int  nc,
const unsigned char *  bytes,
int  wrapS,
int  wrapT,
int  model,
const SbColor blendColor 
)
protectedvirtual

Reimplemented in SoGLTextureImageElement.

Member Data Documentation

◆ blendColor

SbColor SoTextureImageElement::blendColor
protected

Definition at line 113 of file SoTextureImageElement.h.

◆ bytes

const unsigned char* SoTextureImageElement::bytes
protected

Definition at line 111 of file SoTextureImageElement.h.

◆ model

int SoTextureImageElement::model
protected

Definition at line 112 of file SoTextureImageElement.h.

◆ numComponents

int SoTextureImageElement::numComponents
protected

Definition at line 110 of file SoTextureImageElement.h.

◆ size

SbVec2s SoTextureImageElement::size
protected

Definition at line 109 of file SoTextureImageElement.h.

◆ wrapS

int SoTextureImageElement::wrapS
protected

Definition at line 112 of file SoTextureImageElement.h.

◆ wrapT

int SoTextureImageElement::wrapT
protected

Definition at line 112 of file SoTextureImageElement.h.


The documentation for this class was generated from the following file: