Open Inventor Reference
SoGLTextureImageElement Class Reference

Element that stores the current texture image in GL. More...

#include <Inventor/elements/SoGLTextureImageElement.h>

Inheritance diagram for SoGLTextureImageElement:
SoTextureImageElement SoReplacedElement SoElement

Public Member Functions

virtual void init (SoState *state)
 Initializes element. More...
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 Override pop() method so side effects can occur in GL. More...
 
- Public Member Functions inherited from SoTextureImageElement
virtual void print (FILE *fp) const
 Print info about image for debugging. More...
 
- Public Member Functions inherited from SoReplacedElement
virtual bool matches (const SoElement *elt) const
 Returns TRUE if the element matches another element, based on node-id. More...
 
virtual SoElementcopyMatchInfo () const
 Create and return a copy of this element. More...
 
SbNodeIdType getNodeId () const
 Return nodeId. More...
 
- Public Member Functions inherited from SoElement
virtual void push (SoState *state)
 Pushes/pops element. More...
 
SoType getTypeId () const
 Returns type identifier for element instance. More...
 
int getStackIndex () const
 Returns the stack index for an element instance. More...
 
void setDepth (int dpth)
 Sets stuff in an element instance. More...
 
void setNext (SoElement *nxt)
 
void setNextInStack (SoElement *nxt)
 
void setNextFree (SoElement *nxt)
 
int getDepth () const
 Returns stuff from element instance. More...
 
SoElementgetNext () const
 
virtual ~SoElement ()
 Destructor. More...
 

Static Public Member Functions

static SoGLDisplayListset (SoState *state, SoNode *node, const SbVec2s &s, int nc, const unsigned char *bytes, float texQuality, int wrapS, int wrapT, int model, const SbColor &blendColor, SoGLDisplayList *list)
 Sets the current image, wrap modes and model. More...
 
static void initClass ()
 Initializes the SoGLTextureImageElement class. More...
 
- Static Public Member Functions inherited from SoTextureImageElement
static void set (SoState *state, SoNode *node, const SbVec2s &size, int numComponents, const unsigned char *bytes, int wrapS, int wrapT, int model, const SbColor &blendColor)
 sets the current image, wrap, and model: More...
 
static const unsigned char * get (SoState *state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor)
 
static bool containsTransparency (SoState *state)
 Returns TRUE if the texture contains transparency info. More...
 
static const unsigned char * getDefault (SbVec2s &s, int &nc)
 Returns the default texture image. More...
 
static void initClass ()
 Initializes the class. More...
 
- Static Public Member Functions inherited from SoReplacedElement
static void initClass ()
 Initializes the SoReplacedElement class. More...
 
- Static Public Member Functions inherited from SoElement
static SoType getClassTypeId ()
 Returns type identifier for SoElement class. More...
 
static void initElements ()
 Initialize ALL Inventor element classes. More...
 
static void initClass ()
 Initializes the SoElement class. More...
 
static int getNumStackIndices ()
 Returns the number of stack indices allocated. More...
 
static SoType getIdFromStackIndex (int stackIndex)
 Returns the id for the element with the given stack index. More...
 

Protected Member Functions

virtual void setElt (const SbVec2s &s, int nc, const unsigned char *bytes, int wrapS, int wrapT, int model, const SbColor &blendColor)
 Catch setElt; if this setElt is called, it is an error... More...
 
virtual ~SoGLTextureImageElement ()
 
- Protected Member Functions inherited from SoTextureImageElement
virtual ~SoTextureImageElement ()
 
- Protected Member Functions inherited from SoReplacedElement
virtual ~SoReplacedElement ()
 Destructor. More...
 
- Protected Member Functions inherited from SoElement
 SoElement ()
 Constructor; use typeId.createInstance to create elements. More...
 
void capture (SoState *state) const
 Does whatever is necessary in state to capture this element for caching purposes. More...
 
virtual void captureThis (SoState *state) const
 Really captures this element, once it has been determined that a cache is open to capture it. More...
 
void setTypeId (SoType id)
 Sets typeId in instance. More...
 
void setStackIndex (int index)
 Sets stackIndex in instance. More...
 
SoElementgetNextInStack () const
 Returns next instance in specific element stack. More...
 
SoElementgetNextFree () const
 Returns next free element in a specific element stack. More...
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoReplacedElement
static SoElementgetElement (SoState *state, int stackIndex, SoNode *node)
 Overrides SoElement::getElement() to set the nodeId in the element instance before returning it. More...
 
- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *state, int stackIndex)
 Returns an instance of an element from the stack with the given index in the given state. More...
 
static const SoElementgetConstElement (SoState *state, int stackIndex)
 Returns a read-only pointer to the top instance in the given element stack. More...
 
static int createStackIndex (SoType id)
 Creates and returns a new stack index. More...
 
- Protected Attributes inherited from SoTextureImageElement
SbVec2s size
 
int numComponents
 
const unsigned char * bytes
 
int wrapS
 
int wrapT
 
int model
 
SbColor blendColor
 
- Protected Attributes inherited from SoReplacedElement
SbNodeIdType nodeId
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 Stack index for SoElement class. More...
 

Detailed Description

Overrides the virtual methods on SoTextureImageElement to send the image to GL when necessary.

Note that this class relies on SoTextureImageElement to store the image in the instance.

Definition at line 76 of file SoGLTextureImageElement.h.

Constructor & Destructor Documentation

◆ ~SoGLTextureImageElement()

virtual SoGLTextureImageElement::~SoGLTextureImageElement ( )
protectedvirtual

Member Function Documentation

◆ init()

virtual void SoGLTextureImageElement::init ( SoState state)
virtual

Reimplemented from SoTextureImageElement.

◆ initClass()

static void SoGLTextureImageElement::initClass ( )
static

◆ pop()

virtual void SoGLTextureImageElement::pop ( SoState state,
const SoElement prevTopElement 
)
virtual

Reimplemented from SoElement.

◆ set()

static SoGLDisplayList* SoGLTextureImageElement::set ( SoState state,
SoNode node,
const SbVec2s s,
int  nc,
const unsigned char *  bytes,
float  texQuality,
int  wrapS,
int  wrapT,
int  model,
const SbColor blendColor,
SoGLDisplayList list 
)
static

This will try to build or use a GL display list, if it can; the display list ID is returned (-1 if there is none), and should be saved and passed in the next time the element is set. The node calling this routine is responsible for calling glDeleteLists to free up the display list at the right time.

◆ setElt()

virtual void SoGLTextureImageElement::setElt ( const SbVec2s s,
int  nc,
const unsigned char *  bytes,
int  wrapS,
int  wrapT,
int  model,
const SbColor blendColor 
)
protectedvirtual

Reimplemented from SoTextureImageElement.


The documentation for this class was generated from the following file: