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virtual void | init (SoState *state) |
| Initializes element.
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virtual void | push (SoState *state) |
| Override push() so we can remember the previous element's draw style, and perhaps avoid sending unnecessary GL calls if this element is the same.
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virtual void | pop (SoState *state, const SoElement *prevTopElement) |
| Override pop() method so side effects can occur in GL.
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virtual void | init (SoState *state) |
| Initializes element.
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virtual void | print (FILE *fp) const |
| Prints element (for debugging)
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virtual bool | matches (const SoElement *elt) const |
| Comparison based on value of int32_ts.
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virtual SoElement * | copyMatchInfo () const |
| Copy method, takes care copying the data.
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virtual void | setElt (int32_t value) |
| Virtual set that subclasses can override to implement side-effect behaviors.
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virtual void | print (FILE *fp) const |
| Prints element (for debugging)
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virtual void | init (SoState *state) |
| Initializes element.
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virtual void | push (SoState *state) |
| Pushes/pops element.
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virtual void | pop (SoState *state, const SoElement *prevTopElement) |
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virtual void | print (FILE *fp) const |
| Prints element (for debugging)
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virtual bool | matches (const SoElement *elt) const =0 |
| Returns TRUE if the element matches another element (of the same class, presumably) with respect to cache validity.
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virtual SoElement * | copyMatchInfo () const =0 |
| Create a copy that we can put in a cache used list and call matches() on later.
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SoType | getTypeId () const |
| Returns type identifier for element instance.
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int | getStackIndex () const |
| Returns the stack index for an element instance.
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void | setDepth (int dpth) |
| Sets stuff in an element instance.
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void | setNext (SoElement *nxt) |
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void | setNextInStack (SoElement *nxt) |
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void | setNextFree (SoElement *nxt) |
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int | getDepth () const |
| Returns stuff from element instance.
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SoElement * | getNext () const |
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virtual | ~SoElement () |
| Destructor.
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static void | initClass () |
| Initializes the SoGLDrawStyleElement class.
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static void | set (SoState *state, Style style) |
| Sets the current draw style in the state.
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static void | set (SoState *state, SoNode *, Style style) |
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static Style | get (SoState *state) |
| Returns current draw style from the state.
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static Style | getDefault () |
| Returns the default draw style.
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static void | initClass () |
| Initializes the SoDrawStyleElement class.
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static void | initClass () |
| Initializes the SoInt32Element class.
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static void | set (int stackIndex, SoState *state, int32_t value) |
| Set value.
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static void | set (int stackIndex, SoState *state, SoNode *, int32_t value) |
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static void | set (int stackIndex, SoState *state, SoNode *, long value) |
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static int32_t | get (int stackIndex, SoState *state) |
| Get value.
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static SoType | getClassTypeId () |
| Returns type identifier for SoElement class.
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static void | initElements () |
| Initialize ALL Inventor element classes.
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static void | initClass () |
| Initializes the SoElement class.
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static int | getNumStackIndices () |
| Returns the number of stack indices allocated.
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static SoType | getIdFromStackIndex (int stackIndex) |
| Returns the id for the element with the given stack index.
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Overrides the virtual methods on SoDrawStyleElement to send the draw style to GL when necessary.
Note that this class relies on SoDrawStyleElement to store the style in the instance.
Also note that this tells GL only how to draw polygons. Shapes that contain lines still have to check for POINTS draw styles and act accordingly.
Definition at line 78 of file SoGLDrawStyleElement.h.