Open Inventor Reference
|
Element that enables/disables textures. More...
#include <Inventor/elements/SoGLTextureEnabledElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
Initializes element. More... | |
virtual void | push (SoState *state) |
Override push() so we can remember previous elements value and avoid making GL calls if this element has the same value. More... | |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
Override pop() method so side effects can occur in GL. More... | |
virtual void | setElt (int32_t value) |
Override base class set to make GL calls. More... | |
virtual | ~SoGLTextureEnabledElement () |
![]() | |
virtual bool | matches (const SoElement *elt) const |
Comparison based on value of int32_ts. More... | |
virtual SoElement * | copyMatchInfo () const |
Copy method, takes care copying the data. More... | |
virtual void | print (FILE *fp) const |
Prints element (for debugging) More... | |
![]() | |
SoType | getTypeId () const |
Returns type identifier for element instance. More... | |
int | getStackIndex () const |
Returns the stack index for an element instance. More... | |
void | setDepth (int dpth) |
Sets stuff in an element instance. More... | |
void | setNext (SoElement *nxt) |
void | setNextInStack (SoElement *nxt) |
void | setNextFree (SoElement *nxt) |
int | getDepth () const |
Returns stuff from element instance. More... | |
SoElement * | getNext () const |
virtual | ~SoElement () |
Destructor. More... | |
Static Public Member Functions | |
static void | set (SoState *state, bool value) |
Used by GLTextureImageElement, set to TRUE when a non-null image is set, set to FALSE when there is no texture image (the default). More... | |
static void | set (SoState *state, SoNode *, bool value) |
static bool | get (SoState *state) |
Used by shapes to figure out if they need to send texture coordinates: More... | |
static bool | getDefault () |
By default there is not texture. More... | |
static void | initClass () |
Initializes the SoGLTextureEnabledElement class. More... | |
![]() | |
static void | initClass () |
Initializes the SoInt32Element class. More... | |
static void | set (int stackIndex, SoState *state, int32_t value) |
Set value. More... | |
static void | set (int stackIndex, SoState *state, SoNode *, int32_t value) |
static void | set (int stackIndex, SoState *state, SoNode *, long value) |
static int32_t | get (int stackIndex, SoState *state) |
Get value. More... | |
![]() | |
static SoType | getClassTypeId () |
Returns type identifier for SoElement class. More... | |
static void | initElements () |
Initialize ALL Inventor element classes. More... | |
static void | initClass () |
Initializes the SoElement class. More... | |
static int | getNumStackIndices () |
Returns the number of stack indices allocated. More... | |
static SoType | getIdFromStackIndex (int stackIndex) |
Returns the id for the element with the given stack index. More... | |
Additional Inherited Members | |
![]() | |
virtual | ~SoInt32Element () |
![]() | |
SoElement () | |
Constructor; use typeId.createInstance to create elements. More... | |
void | capture (SoState *state) const |
Does whatever is necessary in state to capture this element for caching purposes. More... | |
virtual void | captureThis (SoState *state) const |
Really captures this element, once it has been determined that a cache is open to capture it. More... | |
void | setTypeId (SoType id) |
Sets typeId in instance. More... | |
void | setStackIndex (int index) |
Sets stackIndex in instance. More... | |
SoElement * | getNextInStack () const |
Returns next instance in specific element stack. More... | |
SoElement * | getNextFree () const |
Returns next free element in a specific element stack. More... | |
![]() | |
static SoElement * | getElement (SoState *state, int stackIndex) |
Returns an instance of an element from the stack with the given index in the given state. More... | |
static const SoElement * | getConstElement (SoState *state, int stackIndex) |
Returns a read-only pointer to the top instance in the given element stack. More... | |
static int | createStackIndex (SoType id) |
Creates and returns a new stack index. More... | |
![]() | |
int32_t | data |
Storage for data. More... | |
![]() | |
static int | classStackIndex |
Stack index for SoElement class. More... | |
This is implemented as a separate element from the TextureImageElement so the texture image can be changed without blowing caches containing shapes– shapes need to know if texturing is going on or not so they can decide to send down texture coordinates or not.
This is set by the GLTextureImageElement and the GLTextureImageElement; the interaction between the three is a little complicated. Each of the other two elements always sets up the GL texture state appropriately; however, texturing is only enabled if both elements agree that it should be enabled (they check each other's value before calling set).
This element cannot be overridden, but, since the elements that set it check each other's value, overriding those elements has the same effect.
Definition at line 84 of file SoGLTextureEnabledElement.h.
|
virtual |
|
inlinestatic |
Definition at line 105 of file SoGLTextureEnabledElement.h.
References SoInt32Element::get().
|
inlinestatic |
Definition at line 109 of file SoGLTextureEnabledElement.h.
References FALSE.
|
virtual |
Reimplemented from SoElement.
|
static |
|
virtual |
Reimplemented from SoElement.
|
virtual |
Reimplemented from SoElement.
|
static |
Definition at line 99 of file SoGLTextureEnabledElement.h.
References SoInt32Element::set().
|
virtual |
Reimplemented from SoInt32Element.