|
| enum | TriangleShape { TRIANGLE_STRIP
, TRIANGLE_FAN
, TRIANGLES
, POLYGON
} |
| | This type is used by the triangle shape generation methods (beginShape, etc.) More...
|
| |
| typedef void | VertexArrayRenderingCB(SoNode *shape, SoGLRenderAction *, bool useVbo, uint32_t numVertices) |
| | callback used for pre/post vertex array rendering on SoVertexShapes (MeVis ONLY)
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| |
| enum | Stage { FIRST_INSTANCE
, PROTO_INSTANCE
, OTHER_INSTANCE
} |
| |
| virtual bool | affectsState () const |
| | Overrides default method on SoNode.
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| |
| virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
| | Implements bounding box method using virtual computeBBox() method.
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| |
| virtual void | callback (SoCallbackAction *action) |
| | Implements primitive generation for all shapes.
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| |
| void | setOverride (bool state) |
| | Turns override flag on or off.
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| |
| bool | isOverride () const |
| | Returns the state of the override flag.
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| |
| SoNode * | copy (bool copyConnections=FALSE) const |
| | Creates and returns an exact copy of the node.
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| |
| virtual void | doAction (SoAction *action) |
| | This method performs the "typical" operation of a node for any action.
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| |
| virtual void | getMatrix (SoGetMatrixAction *action) |
| |
| virtual void | handleEvent (SoHandleEventAction *action) |
| |
| virtual void | pick (SoPickAction *action) |
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| virtual void | search (SoSearchAction *action) |
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| virtual void | write (SoWriteAction *action) |
| |
| virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
| | These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
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| |
| virtual void | GLRenderInPath (SoGLRenderAction *action) |
| |
| virtual void | GLRenderOffPath (SoGLRenderAction *action) |
| |
| virtual void | grabEventsSetup () |
| | These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()).
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| |
| virtual void | grabEventsCleanup () |
| |
| virtual void | startNotify () |
| | Initiates notification from an instance.
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| |
| virtual void | notify (SoNotList *list) |
| | Propagates modification notification through an instance.
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| |
| SbNodeIdType | getNodeId () const |
| | Returns the unique id for a node.
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| |
| virtual SoChildList * | getChildren () const |
| | Returns pointer to children, or NULL if none.
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| |
| virtual void | writeInstance (SoOutput *out) |
| | Writes instance to SoOutput. (Used for either stage of writing.)
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| |
| virtual SoNode * | addToCopyDict () const |
| | Recursively adds this node and all nodes under it to the copy dictionary.
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| |
| virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| | Copies the contents of the given node into this instance.
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| |
| virtual SoFieldContainer * | copyThroughConnection () const |
| | Copies an instance that is encountered through a field connection.
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| |
| void | setToDefaults () |
| | Sets all fields in this object to their default values.
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| |
| bool | hasDefaultValues () const |
| | Returns TRUE if all of the object's fields have their default values.
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| |
| bool | fieldsAreEqual (const SoFieldContainer *fc) const |
| | Returns TRUE if this object's fields are exactly equal to fc's fields.
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| |
| void | copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE) |
| | Copies the contents of fc's fields into this object's fields.
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| |
| bool | set (const char *fieldDataString) |
| | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
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| |
| void | get (SbString &fieldDataString) |
| | Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
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| |
| virtual int | getFields (SoFieldList &list) const |
| | Appends pointers to all of this object's fields to resultList, and returns the number of fields appended.
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| |
| virtual SoField * | getField (const SbName &fieldName) const |
| | Returns a pointer to the field with the given name.
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| |
| bool | getFieldName (const SoField *field, SbName &fieldName) const |
| | Returns the name of the given field in the fieldName argument.
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| |
| bool | enableNotify (bool flag) |
| | Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
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| |
| bool | isNotifyEnabled () const |
| | Notification is the process of telling interested objects that this object has changed.
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| |
| bool | set (const char *fieldDataString, SoInput *dictIn) |
| | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
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| |
| void | get (SbString &fieldDataString, SoOutput *dictOut) |
| | Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
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| |
| virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
| | Adds a reference to the instance when writing.
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| |
| bool | getIsBuiltIn () const |
| | Returns whether or not instance is considered 'built-in' to the library.
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| |
| virtual const SoFieldData * | getFieldData () const |
| | Returns an SoFieldData structure for the node.
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| |
| void | addManagedSensor (SoSensor *sensor) |
| | Adds a sensor which is managed by the field container.
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| void | ref () const |
| | Adds and removes a reference to an instance.
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| void | unref () const |
| |
| void | unrefNoDelete () const |
| |
| void | touch () |
| | Marks an instance as modified, simulating a change to it.
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| |
| virtual SoType | getTypeId () const =0 |
| | Returns the type identifier for a specific instance.
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| |
| bool | isOfType (SoType type) const |
| | Returns TRUE if this object is of the type specified in type or is derived from that type.
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| |
| virtual SbName | getName () const |
| | Returns the name of an instance.
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| |
| virtual void | setName (const SbName &name) |
| | Sets the name of an instance.
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| |
| void | addAuditor (void *auditor, SoNotRec::Type type) |
| | Adds/removes an auditor to/from list.
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| void | removeAuditor (void *auditor, SoNotRec::Type type) |
| |
| const SoAuditorList & | getAuditors () |
| | Returns auditor list– used by SoField and SoEngineOutput to trace forward connections.
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| |
| int | getRefCount () const |
| | Returns current reference count.
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| |
| bool | shouldWrite () |
| | Returns TRUE if the instance should be written, based on the write-reference info already accumulated.
|
| |
| static void | initClass () |
| |
| static void | getScreenSize (SoState *state, const SbBox3f &boundingBox, SbVec2s &rectSize) |
| | This can be used by subclasses when the complexity type is SCREEN_SPACE to determine how many window pixels are covered by the shape.
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| |
| static void | setPreVertexArrayRenderingCallback (VertexArrayRenderingCB *cb) |
| | register global pre callback for vertex array rendering (MeVis ONLY)
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| static void | setPostVertexArrayRenderingCallback (VertexArrayRenderingCB *cb) |
| | register global post callback for vertex array rendering (MeVis ONLY)
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| |
| static SoType | getClassTypeId () |
| | Returns type identifier for the SoNode class.
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| |
| static SoNode * | getByName (const SbName &name) |
| | Returns the last node given the specified name.
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| |
| static int | getByName (const SbName &name, SoNodeList &list) |
| | Returns the number of nodes with the given name, and adds to list pointers to those nodes.
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| |
| static void | initClass () |
| | Initializes base node class.
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| |
| static void | initClasses () |
| | Initialize ALL Inventor node classes.
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| |
| static SbNodeIdType | getNextNodeId () |
| | Returns the next available unique id.
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| |
| static int | getActionMethodIndex (SoType t) |
| | Returns the index of this node in the action/method table, given its type.
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| |
| static SoType | getClassTypeId () |
| | Returns the type of this class.
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| |
| static void | initClass () |
| | Setup type information.
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| |
| static void | initCopyDict () |
| | During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used.
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| |
| static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
| | Adds an instance to the dictionary.
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| static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
| | If a copy of the given instance is in the dictionary, this returns it.
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| static SoFieldContainer * | findCopy (const SoFieldContainer *orig, bool copyConnections) |
| | If a copy of the given instance is not in the dictionary, this returns NULL.
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| static void | copyDone () |
| | Cleans up the dictionary when done.
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| static SoType | getClassTypeId () |
| | Returns type identifier for this class.
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| |
| static void | initClass () |
| | Setup type information.
|
| |
| static void | incrementCurrentWriteCounter () |
| | Increments the current write counter at the start of a write operation.
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| |
| static void | decrementCurrentWriteCounter () |
| | Decrements the current write counter after a write operation, in some rare cases.
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| |
| static void | addName (SoBase *, const char *) |
| | Internal methods used to maintain the global name dictionary.
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| |
| static void | removeName (SoBase *, const char *) |
| |
| static SoBase * | getNamedBase (const SbName &, SoType) |
| | Helper routines used to get stuff out of nameDict.
|
| |
| static int | getNamedBases (const SbName &, SoBaseList &, SoType) |
| |
| static bool | read (SoInput *in, SoBase *&base, SoType expectedType) |
| | Reads one instance of some subclass of SoBase.
|
| |
| static void | setInstancePrefix (const SbString &c) |
| | This defaults to "+" and is used when naming nodes that are DEF's and USE'd.
|
| |
| static bool | traceRefs |
| | Turns on/off reference count tracing (for debugging)
|
| |
| enum | BaseFlags { IS_ENGINE = 1
, IS_GROUP = 2
} |
| | This set of enums is used when reading and writing the base. More...
|
| |
| | SoShape () |
| | Constructor.
|
| |
| virtual bool | shouldGLRender (SoGLRenderAction *action) |
| | Returns TRUE if the shape should be rendered.
|
| |
| bool | shouldRayPick (SoRayPickAction *action) |
| | Returns TRUE if the shape may be picked.
|
| |
| void | beginSolidShape (SoGLRenderAction *action) |
| | These can be used by solid shapes to indicate so during rendering.
|
| |
| void | endSolidShape (SoGLRenderAction *action) |
| |
| void | computeObjectSpaceRay (SoRayPickAction *action) |
| | Computes a picking ray in the object space of the shape instance.
|
| |
| void | computeObjectSpaceRay (SoRayPickAction *action, const SbMatrix &matrix) |
| |
| virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
| | These methods are called during picking to create details representing extra info about a pick intersection.
|
| |
| virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
| |
| virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
| |
| void | invokeTriangleCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3) |
| | These methods invoke whatever callbacks are registered with the primitive generation procedures.
|
| |
| void | invokeLineSegmentCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2) |
| |
| void | invokePointCallbacks (SoAction *action, const SoPrimitiveVertex *v) |
| |
| void | beginShape (SoAction *action, TriangleShape shapeType, SoFaceDetail *faceDetail=NULL) |
| | These methods can be used by subclasses to generate triangles more easily when those triangles are part of a larger structure, such as a triangle strip, triangle fan, or triangulated polygon, according to the TriangleShape enumerated type.
|
| |
| void | shapeVertex (const SoPrimitiveVertex *v) |
| |
| void | endShape () |
| |
| virtual | ~SoShape () |
| |
| void | GLRenderBoundingBox (SoGLRenderAction *action) |
| | Applies GLRender action to the bounding box surrounding the shape.
|
| |
| | SoNode () |
| | Constructor, destructor.
|
| |
| virtual | ~SoNode () |
| |
| | SoFieldContainer () |
| |
| | ~SoFieldContainer () |
| |
| virtual bool | readInstance (SoInput *in, unsigned short flags) |
| | Reads stuff into instance. Returns FALSE on error.
|
| |
| | SoBase () |
| | Constructor is protected - this is an abstract class.
|
| |
| virtual | ~SoBase () |
| | Virtual destructor so that subclasses are deleted properly.
|
| |
| virtual void | destroy () |
| | Actually deletes an instance.
|
| |
| bool | hasMultipleWriteRefs () const |
| | Returns TRUE if the instance has multiple write references.
|
| |
| bool | writeHeader (SoOutput *out, bool isGroup, bool isEngine) const |
| | Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput.
|
| |
| void | writeFooter (SoOutput *out) const |
| |
| virtual const char * | getFileFormatName () const |
| | Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned)
|
| |
| static const SoFieldData ** | getFieldDataPtr () |
| | This is used by the field-inheritence mechanism, hidden in the SoSubNode macros.
|
| |
| static uint32_t | getCurrentWriteCounter () |
| | Returns current write counter.
|
| |
| SbNodeIdType | uniqueId |
| | Unique id for this node.
|
| |
| bool | isBuiltIn |
| | Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information.
|
| |
| static VertexArrayRenderingCB * | _preVertexArrayRenderingCB |
| |
| static VertexArrayRenderingCB * | _postVertexArrayRenderingCB |
| |
| static SbNodeIdType | nextUniqueId |
| | Next available unique id.
|
| |
| static int | nextActionMethodIndex |
| | Next index into the action method table.
|
| |
This node represents a sphere. By default, the sphere is centered at the origin and has a radius of 1. The sphere is transformed by the current cumulative transformation and is drawn with the current lighting model, drawing style, material, and geometric complexity.
A sphere does not have faces or parts. Therefore, the sphere ignores material and normal bindings, using the first material for the entire sphere and using its own normals. When a texture is applied to a sphere, the texture covers the entire surface, wrapping counterclockwise from the back of the sphere. The texture has a seam at the back on the yz-plane.
- File Format/Default
Sphere {
}
SoSFFloat radius
Radius of sphere. This must be greater than 0.
- Action Behavior
- SoGLRenderAction
Draws sphere based on the current coordinates, materials, drawing style, and so on.
- SoRayPickAction
Intersects the ray with the sphere. No details are created for intersections.
- SoGetBoundingBoxAction
Computes the bounding box that encloses the sphere.
- SoCallbackAction
If any triangle callbacks are registered with the action, they will be invoked for each successive triangle that approximates the sphere.
- See Also
- SoCone, SoCube, SoCylinder
Definition at line 109 of file SoSphere.h.