Open Inventor Reference
SoShape Class Referenceabstract

Abstract base class for all shape nodes. More...

#include <Inventor/nodes/SoShape.h>

Inheritance diagram for SoShape:
SoNode SoFieldContainer SoBase SoAsciiText SoCone SoCube SoCylinder SoIndexedNurbsCurve SoIndexedNurbsSurface SoNurbsCurve SoNurbsSurface SoSphere SoText2 SoText3 SoVertexShape

Classes

struct  SimpleVertexArrayCache
 Helper struct used by primitive types like cube, sphere, ... More...
 

Public Types

enum  TriangleShape { TRIANGLE_STRIP , TRIANGLE_FAN , TRIANGLES , POLYGON }
 This type is used by the triangle shape generation methods (beginShape, etc.) More...
 
typedef void VertexArrayRenderingCB(SoNode *shape, SoGLRenderAction *, bool useVbo, uint32_t numVertices)
 callback used for pre/post vertex array rendering on SoVertexShapes (MeVis ONLY) More...
 
- Public Types inherited from SoNode
enum  Stage { FIRST_INSTANCE , PROTO_INSTANCE , OTHER_INSTANCE }
 

Public Member Functions

virtual bool affectsState () const
 Overrides default method on SoNode. More...
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 Implements bounding box method using virtual computeBBox() method. More...
 
virtual void GLRender (SoGLRenderAction *action)
 Implements rendering by rendering each primitive generated by subclass. More...
 
virtual void rayPick (SoRayPickAction *action)
 Implements picking along a ray by intersecting the ray with each primitive generated by subclass. More...
 
virtual void callback (SoCallbackAction *action)
 Implements primitive generation for all shapes. More...
 
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)=0
 Computes bounding box for subclass using information in the given action (which may not necessarily be an SoGetBoundingBoxAction). More...
 
- Public Member Functions inherited from SoNode
void setOverride (bool state)
 Turns override flag on or off. More...
 
bool isOverride () const
 Returns the state of the override flag. More...
 
SoNodecopy (bool copyConnections=FALSE) const
 Creates and returns an exact copy of the node. More...
 
virtual void doAction (SoAction *action)
 This method performs the "typical" operation of a node for any action. More...
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void pick (SoPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes. More...
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsSetup ()
 These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()). More...
 
virtual void grabEventsCleanup ()
 
virtual void startNotify ()
 Initiates notification from an instance. More...
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance. More...
 
SbNodeIdType getNodeId () const
 Returns the unique id for a node. More...
 
virtual SoChildListgetChildren () const
 Returns pointer to children, or NULL if none. More...
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used for either stage of writing.) More...
 
virtual SoNodeaddToCopyDict () const
 Recursively adds this node and all nodes under it to the copy dictionary. More...
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance. More...
 
virtual SoFieldContainercopyThroughConnection () const
 Copies an instance that is encountered through a field connection. More...
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values. More...
 
bool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values. More...
 
bool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields. More...
 
void copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields. More...
 
bool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More...
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More...
 
virtual int getFields (SoFieldList &list) const
 Appends pointers to all of this object's fields to resultList, and returns the number of fields appended. More...
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a pointer to the field with the given name. More...
 
bool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument. More...
 
bool enableNotify (bool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). More...
 
bool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed. More...
 
bool set (const char *fieldDataString, SoInput *dictIn)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More...
 
void get (SbString &fieldDataString, SoOutput *dictOut)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More...
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing. More...
 
bool getIsBuiltIn () const
 Returns whether or not instance is considered 'built-in' to the library. More...
 
virtual const SoFieldDatagetFieldData () const
 Returns an SoFieldData structure for the node. More...
 
void addManagedSensor (SoSensor *sensor)
 Adds a sensor which is managed by the field container. More...
 
- Public Member Functions inherited from SoBase
void ref () const
 Adds and removes a reference to an instance. More...
 
void unref () const
 
void unrefNoDelete () const
 
void touch ()
 Marks an instance as modified, simulating a change to it. More...
 
virtual SoType getTypeId () const =0
 Returns the type identifier for a specific instance. More...
 
bool isOfType (SoType type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type. More...
 
virtual SbName getName () const
 Returns the name of an instance. More...
 
virtual void setName (const SbName &name)
 Sets the name of an instance. More...
 
void addAuditor (void *auditor, SoNotRec::Type type)
 Adds/removes an auditor to/from list. More...
 
void removeAuditor (void *auditor, SoNotRec::Type type)
 
const SoAuditorListgetAuditors ()
 Returns auditor list– used by SoField and SoEngineOutput to trace forward connections. More...
 
int getRefCount () const
 Returns current reference count. More...
 
bool shouldWrite ()
 Returns TRUE if the instance should be written, based on the write-reference info already accumulated. More...
 

Static Public Member Functions

static void initClass ()
 
static void getScreenSize (SoState *state, const SbBox3f &boundingBox, SbVec2s &rectSize)
 This can be used by subclasses when the complexity type is SCREEN_SPACE to determine how many window pixels are covered by the shape. More...
 
static void setPreVertexArrayRenderingCallback (VertexArrayRenderingCB *cb)
 register global pre callback for vertex array rendering (MeVis ONLY) More...
 
static void setPostVertexArrayRenderingCallback (VertexArrayRenderingCB *cb)
 register global post callback for vertex array rendering (MeVis ONLY) More...
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns type identifier for the SoNode class. More...
 
static SoNodegetByName (const SbName &name)
 Returns the last node given the specified name. More...
 
static int getByName (const SbName &name, SoNodeList &list)
 Returns the number of nodes with the given name, and adds to list pointers to those nodes. More...
 
static void initClass ()
 Initializes base node class. More...
 
static void initClasses ()
 Initialize ALL Inventor node classes. More...
 
static SbNodeIdType getNextNodeId ()
 Returns the next available unique id. More...
 
static int getActionMethodIndex (SoType t)
 Returns the index of this node in the action/method table, given its type. More...
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class. More...
 
static void initClass ()
 Setup type information. More...
 
static void initCopyDict ()
 During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used. More...
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 Adds an instance to the dictionary. More...
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 If a copy of the given instance is in the dictionary, this returns it. More...
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, bool copyConnections)
 If a copy of the given instance is not in the dictionary, this returns NULL. More...
 
static void copyDone ()
 Cleans up the dictionary when done. More...
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class. More...
 
static void initClass ()
 Setup type information. More...
 
static void incrementCurrentWriteCounter ()
 Increments the current write counter at the start of a write operation. More...
 
static void decrementCurrentWriteCounter ()
 Decrements the current write counter after a write operation, in some rare cases. More...
 
static void addName (SoBase *, const char *)
 Internal methods used to maintain the global name dictionary. More...
 
static void removeName (SoBase *, const char *)
 
static SoBasegetNamedBase (const SbName &, SoType)
 Helper routines used to get stuff out of nameDict. More...
 
static int getNamedBases (const SbName &, SoBaseList &, SoType)
 
static bool read (SoInput *in, SoBase *&base, SoType expectedType)
 Reads one instance of some subclass of SoBase. More...
 
static void setInstancePrefix (const SbString &c)
 This defaults to "+" and is used when naming nodes that are DEF's and USE'd. More...
 

Protected Member Functions

 SoShape ()
 Constructor. More...
 
virtual void generatePrimitives (SoAction *action)=0
 This method MUST be defined by each subclass to generate primitives (triangles, line segments, points) that represent the shape. More...
 
virtual bool shouldGLRender (SoGLRenderAction *action)
 Returns TRUE if the shape should be rendered. More...
 
bool shouldRayPick (SoRayPickAction *action)
 Returns TRUE if the shape may be picked. More...
 
void beginSolidShape (SoGLRenderAction *action)
 These can be used by solid shapes to indicate so during rendering. More...
 
void endSolidShape (SoGLRenderAction *action)
 
void computeObjectSpaceRay (SoRayPickAction *action)
 Computes a picking ray in the object space of the shape instance. More...
 
void computeObjectSpaceRay (SoRayPickAction *action, const SbMatrix &matrix)
 
virtual SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
 These methods are called during picking to create details representing extra info about a pick intersection. More...
 
virtual SoDetailcreateLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
 
virtual SoDetailcreatePointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
 
void invokeTriangleCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3)
 These methods invoke whatever callbacks are registered with the primitive generation procedures. More...
 
void invokeLineSegmentCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2)
 
void invokePointCallbacks (SoAction *action, const SoPrimitiveVertex *v)
 
void beginShape (SoAction *action, TriangleShape shapeType, SoFaceDetail *faceDetail=NULL)
 These methods can be used by subclasses to generate triangles more easily when those triangles are part of a larger structure, such as a triangle strip, triangle fan, or triangulated polygon, according to the TriangleShape enumerated type. More...
 
void shapeVertex (const SoPrimitiveVertex *v)
 
void endShape ()
 
virtual ~SoShape ()
 
void GLRenderBoundingBox (SoGLRenderAction *action)
 Applies GLRender action to the bounding box surrounding the shape. More...
 
- Protected Member Functions inherited from SoNode
 SoNode ()
 Constructor, destructor. More...
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer ()
 
 ~SoFieldContainer ()
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads stuff into instance. Returns FALSE on error. More...
 
- Protected Member Functions inherited from SoBase
 SoBase ()
 Constructor is protected - this is an abstract class. More...
 
virtual ~SoBase ()
 Virtual destructor so that subclasses are deleted properly. More...
 
virtual void destroy ()
 Actually deletes an instance. More...
 
bool hasMultipleWriteRefs () const
 Returns TRUE if the instance has multiple write references. More...
 
bool writeHeader (SoOutput *out, bool isGroup, bool isEngine) const
 Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput. More...
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName () const
 Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned) More...
 

Static Protected Attributes

static VertexArrayRenderingCB_preVertexArrayRenderingCB
 
static VertexArrayRenderingCB_postVertexArrayRenderingCB
 
- Static Protected Attributes inherited from SoNode
static SbNodeIdType nextUniqueId
 Next available unique id. More...
 
static int nextActionMethodIndex
 Next index into the action method table. More...
 

Additional Inherited Members

- Static Public Attributes inherited from SoBase
static bool traceRefs
 Turns on/off reference count tracing (for debugging) More...
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 }
 This set of enums is used when reading and writing the base. More...
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr ()
 This is used by the field-inheritence mechanism, hidden in the SoSubNode macros. More...
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter ()
 Returns current write counter. More...
 
- Protected Attributes inherited from SoNode
SbNodeIdType uniqueId
 Unique id for this node. More...
 
- Protected Attributes inherited from SoFieldContainer
bool isBuiltIn
 Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information. More...
 

Detailed Description

This node is the abstract base class for all shape (geometry) nodes. All classes derived from SoShape draw geometry during render traversal.

See Also
SoCone, SoCube, SoCylinder, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsSurface, SoShapeHints, SoShapeKit, SoSphere, SoText2, SoText3, SoVertexShape

Definition at line 101 of file SoShape.h.

Member Typedef Documentation

◆ VertexArrayRenderingCB

typedef void SoShape::VertexArrayRenderingCB(SoNode *shape, SoGLRenderAction *, bool useVbo, uint32_t numVertices)

Definition at line 157 of file SoShape.h.

Member Enumeration Documentation

◆ TriangleShape

Enumerator
TRIANGLE_STRIP 
TRIANGLE_FAN 
TRIANGLES 
POLYGON 

Definition at line 114 of file SoShape.h.

Constructor & Destructor Documentation

◆ SoShape()

SoShape::SoShape ( )
protected

◆ ~SoShape()

virtual SoShape::~SoShape ( )
protectedvirtual

Member Function Documentation

◆ affectsState()

virtual bool SoShape::affectsState ( ) const
virtual

Reimplemented from SoNode.

◆ beginShape()

void SoShape::beginShape ( SoAction action,
TriangleShape  shapeType,
SoFaceDetail faceDetail = NULL 
)
protected

The sequence of calls is similar to GL's: begin a shape, send vertices of that shape, then end the shape.

If the face detail passed to beginShape() is NULL (the default), the details in the vertices will be used as is. Note that some vertices may be copied into local storage; the detail pointers are copied as well, so the details themselves should be consistent for the duration of the shape generation.

If the face detail passed to beginShape() is non-NULL, the details in the vertices are assumed to be SoPointDetails. Each vertex of each triangle generated will contain a pointer to the face detail, which will be filled with three copies of the point details from the relevant vertices. Since copies of the point details are made, the storage for each point detail passed to shapeVertex() can be re-used by the caller.

◆ beginSolidShape()

void SoShape::beginSolidShape ( SoGLRenderAction action)
protected

They take care of setting up shape hints in the state. Calls to these two methods should bracket the rendering code.

◆ callback()

virtual void SoShape::callback ( SoCallbackAction action)
virtual

Calls the generatePrimitives for the shape.

Reimplemented from SoNode.

◆ computeBBox()

virtual void SoShape::computeBBox ( SoAction action,
SbBox3f box,
SbVec3f center 
)
pure virtual

This is used by getBoundingBox() and when rendering or picking a shape with bounding-box complexity. Subclasses must define this method.

Implemented in SoTriangleStripSet, SoText3, SoText2, SoSphere, SoQuadMesh, SoPointSet, SoNurbsSurface, SoNurbsCurve, SoLineSet, SoIndexedShape, SoIndexedNurbsSurface, SoIndexedNurbsCurve, SoFaceSet, SoCylinder, SoCube, SoCone, and SoAsciiText.

◆ computeObjectSpaceRay() [1/2]

void SoShape::computeObjectSpaceRay ( SoRayPickAction action)
protected

The picking ray is stored in the SoRayPickAction for later access by the subclass. The second form takes a matrix to concatenate with the current transformation matrix. It can be used, for example, if a shape has sizing or positioning info built into it.

◆ computeObjectSpaceRay() [2/2]

void SoShape::computeObjectSpaceRay ( SoRayPickAction action,
const SbMatrix matrix 
)
protected

◆ createLineSegmentDetail()

virtual SoDetail* SoShape::createLineSegmentDetail ( SoRayPickAction action,
const SoPrimitiveVertex v1,
const SoPrimitiveVertex v2,
SoPickedPoint pp 
)
protectedvirtual

Reimplemented in SoLineSet, and SoIndexedLineSet.

◆ createPointDetail()

virtual SoDetail* SoShape::createPointDetail ( SoRayPickAction action,
const SoPrimitiveVertex v,
SoPickedPoint pp 
)
protectedvirtual

Reimplemented in SoPointSet.

◆ createTriangleDetail()

virtual SoDetail* SoShape::createTriangleDetail ( SoRayPickAction action,
const SoPrimitiveVertex v1,
const SoPrimitiveVertex v2,
const SoPrimitiveVertex v3,
SoPickedPoint pp 
)
protectedvirtual

The default methods implemented in SoShape return NULL. Subclasses can override these methods to set up specific detail instances that contain the extra info. Subclasses can get whatever information they need from the SoPickedPoint, and can set information in it as well.

Reimplemented in SoTriangleStripSet, SoQuadMesh, SoIndexedTriangleStripSet, SoIndexedTriangleSet, SoIndexedFaceSet, SoFaceSet, and SoCube.

◆ endShape()

void SoShape::endShape ( )
protected

◆ endSolidShape()

void SoShape::endSolidShape ( SoGLRenderAction action)
protected

◆ generatePrimitives()

◆ getBoundingBox()

virtual void SoShape::getBoundingBox ( SoGetBoundingBoxAction action)
virtual

Subclasses should not need to override this.

Reimplemented from SoNode.

Reimplemented in SoPointSet, SoNurbsCurve, SoLineSet, SoIndexedNurbsCurve, and SoIndexedLineSet.

◆ getScreenSize()

static void SoShape::getScreenSize ( SoState state,
const SbBox3f boundingBox,
SbVec2s rectSize 
)
static

It returns in rectSize the number of pixels in the window rectangle that covers the given 3D bounding box.

◆ GLRender()

◆ GLRenderBoundingBox()

void SoShape::GLRenderBoundingBox ( SoGLRenderAction action)
protected

This is used to render shapes when BOUNDING_BOX complexity is on.

◆ initClass()

static void SoShape::initClass ( )
static

◆ invokeLineSegmentCallbacks()

void SoShape::invokeLineSegmentCallbacks ( SoAction action,
const SoPrimitiveVertex v1,
const SoPrimitiveVertex v2 
)
protected

◆ invokePointCallbacks()

void SoShape::invokePointCallbacks ( SoAction action,
const SoPrimitiveVertex v 
)
protected

◆ invokeTriangleCallbacks()

void SoShape::invokeTriangleCallbacks ( SoAction action,
const SoPrimitiveVertex v1,
const SoPrimitiveVertex v2,
const SoPrimitiveVertex v3 
)
protected

If primitives are being generated for picking or rendering purposes, the appropriate SoShape methods are called. If primitives are being generated for the SoCallbackAction, the callbacks registered with the action are called.

◆ rayPick()

virtual void SoShape::rayPick ( SoRayPickAction action)
virtual

May be overridden in subclass.

Reimplemented from SoNode.

Reimplemented in SoText3, SoText2, SoSphere, SoNurbsSurface, SoNurbsCurve, SoIndexedNurbsSurface, SoIndexedNurbsCurve, SoCylinder, SoCube, SoCone, and SoAsciiText.

◆ setPostVertexArrayRenderingCallback()

static void SoShape::setPostVertexArrayRenderingCallback ( VertexArrayRenderingCB cb)
static

◆ setPreVertexArrayRenderingCallback()

static void SoShape::setPreVertexArrayRenderingCallback ( VertexArrayRenderingCB cb)
static

◆ shapeVertex()

void SoShape::shapeVertex ( const SoPrimitiveVertex v)
protected

◆ shouldGLRender()

virtual bool SoShape::shouldGLRender ( SoGLRenderAction action)
protectedvirtual

Subclasses can call this in their rendering methods to determine whether to continue.

Reimplemented in SoVertexShape.

◆ shouldRayPick()

bool SoShape::shouldRayPick ( SoRayPickAction action)
protected

Subclasses can call this in their picking methods to determine whether to continue.

Member Data Documentation

◆ _postVertexArrayRenderingCB

VertexArrayRenderingCB* SoShape::_postVertexArrayRenderingCB
staticprotected

Definition at line 366 of file SoShape.h.

◆ _preVertexArrayRenderingCB

VertexArrayRenderingCB* SoShape::_preVertexArrayRenderingCB
staticprotected

Definition at line 365 of file SoShape.h.


The documentation for this class was generated from the following file: