Open Inventor Reference
|
Abstract base class for all shape nodes. More...
#include <Inventor/nodes/SoShape.h>
Classes | |
struct | SimpleVertexArrayCache |
Helper struct used by primitive types like cube, sphere, ... More... | |
Public Types | |
enum | TriangleShape { TRIANGLE_STRIP , TRIANGLE_FAN , TRIANGLES , POLYGON } |
This type is used by the triangle shape generation methods (beginShape, etc.) More... | |
typedef void | VertexArrayRenderingCB(SoNode *shape, SoGLRenderAction *, bool useVbo, uint32_t numVertices) |
callback used for pre/post vertex array rendering on SoVertexShapes (MeVis ONLY) More... | |
![]() | |
enum | Stage { FIRST_INSTANCE , PROTO_INSTANCE , OTHER_INSTANCE } |
Public Member Functions | |
virtual bool | affectsState () const |
Overrides default method on SoNode. More... | |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
Implements bounding box method using virtual computeBBox() method. More... | |
virtual void | GLRender (SoGLRenderAction *action) |
Implements rendering by rendering each primitive generated by subclass. More... | |
virtual void | rayPick (SoRayPickAction *action) |
Implements picking along a ray by intersecting the ray with each primitive generated by subclass. More... | |
virtual void | callback (SoCallbackAction *action) |
Implements primitive generation for all shapes. More... | |
virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er)=0 |
Computes bounding box for subclass using information in the given action (which may not necessarily be an SoGetBoundingBoxAction). More... | |
![]() | |
void | setOverride (bool state) |
Turns override flag on or off. More... | |
bool | isOverride () const |
Returns the state of the override flag. More... | |
SoNode * | copy (bool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. More... | |
virtual void | doAction (SoAction *action) |
This method performs the "typical" operation of a node for any action. More... | |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | handleEvent (SoHandleEventAction *action) |
virtual void | pick (SoPickAction *action) |
virtual void | search (SoSearchAction *action) |
virtual void | write (SoWriteAction *action) |
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes. More... | |
virtual void | GLRenderInPath (SoGLRenderAction *action) |
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
virtual void | grabEventsSetup () |
These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()). More... | |
virtual void | grabEventsCleanup () |
virtual void | startNotify () |
Initiates notification from an instance. More... | |
virtual void | notify (SoNotList *list) |
Propagates modification notification through an instance. More... | |
SbNodeIdType | getNodeId () const |
Returns the unique id for a node. More... | |
virtual SoChildList * | getChildren () const |
Returns pointer to children, or NULL if none. More... | |
virtual void | writeInstance (SoOutput *out) |
Writes instance to SoOutput. (Used for either stage of writing.) More... | |
virtual SoNode * | addToCopyDict () const |
Recursively adds this node and all nodes under it to the copy dictionary. More... | |
virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
Copies the contents of the given node into this instance. More... | |
virtual SoFieldContainer * | copyThroughConnection () const |
Copies an instance that is encountered through a field connection. More... | |
![]() | |
void | setToDefaults () |
Sets all fields in this object to their default values. More... | |
bool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. More... | |
bool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. More... | |
void | copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. More... | |
bool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More... | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More... | |
virtual int | getFields (SoFieldList &list) const |
Appends pointers to all of this object's fields to resultList, and returns the number of fields appended. More... | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a pointer to the field with the given name. More... | |
bool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. More... | |
bool | enableNotify (bool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). More... | |
bool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. More... | |
bool | set (const char *fieldDataString, SoInput *dictIn) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More... | |
void | get (SbString &fieldDataString, SoOutput *dictOut) |
Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More... | |
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
Adds a reference to the instance when writing. More... | |
bool | getIsBuiltIn () const |
Returns whether or not instance is considered 'built-in' to the library. More... | |
virtual const SoFieldData * | getFieldData () const |
Returns an SoFieldData structure for the node. More... | |
void | addManagedSensor (SoSensor *sensor) |
Adds a sensor which is managed by the field container. More... | |
![]() | |
void | ref () const |
Adds and removes a reference to an instance. More... | |
void | unref () const |
void | unrefNoDelete () const |
void | touch () |
Marks an instance as modified, simulating a change to it. More... | |
virtual SoType | getTypeId () const =0 |
Returns the type identifier for a specific instance. More... | |
bool | isOfType (SoType type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. More... | |
virtual SbName | getName () const |
Returns the name of an instance. More... | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. More... | |
void | addAuditor (void *auditor, SoNotRec::Type type) |
Adds/removes an auditor to/from list. More... | |
void | removeAuditor (void *auditor, SoNotRec::Type type) |
const SoAuditorList & | getAuditors () |
Returns auditor list– used by SoField and SoEngineOutput to trace forward connections. More... | |
int | getRefCount () const |
Returns current reference count. More... | |
bool | shouldWrite () |
Returns TRUE if the instance should be written, based on the write-reference info already accumulated. More... | |
Static Public Member Functions | |
static void | initClass () |
static void | getScreenSize (SoState *state, const SbBox3f &boundingBox, SbVec2s &rectSize) |
This can be used by subclasses when the complexity type is SCREEN_SPACE to determine how many window pixels are covered by the shape. More... | |
static void | setPreVertexArrayRenderingCallback (VertexArrayRenderingCB *cb) |
register global pre callback for vertex array rendering (MeVis ONLY) More... | |
static void | setPostVertexArrayRenderingCallback (VertexArrayRenderingCB *cb) |
register global post callback for vertex array rendering (MeVis ONLY) More... | |
![]() | |
static SoType | getClassTypeId () |
Returns type identifier for the SoNode class. More... | |
static SoNode * | getByName (const SbName &name) |
Returns the last node given the specified name. More... | |
static int | getByName (const SbName &name, SoNodeList &list) |
Returns the number of nodes with the given name, and adds to list pointers to those nodes. More... | |
static void | initClass () |
Initializes base node class. More... | |
static void | initClasses () |
Initialize ALL Inventor node classes. More... | |
static SbNodeIdType | getNextNodeId () |
Returns the next available unique id. More... | |
static int | getActionMethodIndex (SoType t) |
Returns the index of this node in the action/method table, given its type. More... | |
![]() | |
static SoType | getClassTypeId () |
Returns the type of this class. More... | |
static void | initClass () |
Setup type information. More... | |
static void | initCopyDict () |
During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used. More... | |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
Adds an instance to the dictionary. More... | |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
If a copy of the given instance is in the dictionary, this returns it. More... | |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, bool copyConnections) |
If a copy of the given instance is not in the dictionary, this returns NULL. More... | |
static void | copyDone () |
Cleans up the dictionary when done. More... | |
![]() | |
static SoType | getClassTypeId () |
Returns type identifier for this class. More... | |
static void | initClass () |
Setup type information. More... | |
static void | incrementCurrentWriteCounter () |
Increments the current write counter at the start of a write operation. More... | |
static void | decrementCurrentWriteCounter () |
Decrements the current write counter after a write operation, in some rare cases. More... | |
static void | addName (SoBase *, const char *) |
Internal methods used to maintain the global name dictionary. More... | |
static void | removeName (SoBase *, const char *) |
static SoBase * | getNamedBase (const SbName &, SoType) |
Helper routines used to get stuff out of nameDict. More... | |
static int | getNamedBases (const SbName &, SoBaseList &, SoType) |
static bool | read (SoInput *in, SoBase *&base, SoType expectedType) |
Reads one instance of some subclass of SoBase. More... | |
static void | setInstancePrefix (const SbString &c) |
This defaults to "+" and is used when naming nodes that are DEF's and USE'd. More... | |
Protected Member Functions | |
SoShape () | |
Constructor. More... | |
virtual void | generatePrimitives (SoAction *action)=0 |
This method MUST be defined by each subclass to generate primitives (triangles, line segments, points) that represent the shape. More... | |
virtual bool | shouldGLRender (SoGLRenderAction *action) |
Returns TRUE if the shape should be rendered. More... | |
bool | shouldRayPick (SoRayPickAction *action) |
Returns TRUE if the shape may be picked. More... | |
void | beginSolidShape (SoGLRenderAction *action) |
These can be used by solid shapes to indicate so during rendering. More... | |
void | endSolidShape (SoGLRenderAction *action) |
void | computeObjectSpaceRay (SoRayPickAction *action) |
Computes a picking ray in the object space of the shape instance. More... | |
void | computeObjectSpaceRay (SoRayPickAction *action, const SbMatrix &matrix) |
virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
These methods are called during picking to create details representing extra info about a pick intersection. More... | |
virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
void | invokeTriangleCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3) |
These methods invoke whatever callbacks are registered with the primitive generation procedures. More... | |
void | invokeLineSegmentCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2) |
void | invokePointCallbacks (SoAction *action, const SoPrimitiveVertex *v) |
void | beginShape (SoAction *action, TriangleShape shapeType, SoFaceDetail *faceDetail=NULL) |
These methods can be used by subclasses to generate triangles more easily when those triangles are part of a larger structure, such as a triangle strip, triangle fan, or triangulated polygon, according to the TriangleShape enumerated type. More... | |
void | shapeVertex (const SoPrimitiveVertex *v) |
void | endShape () |
virtual | ~SoShape () |
void | GLRenderBoundingBox (SoGLRenderAction *action) |
Applies GLRender action to the bounding box surrounding the shape. More... | |
![]() | |
SoNode () | |
Constructor, destructor. More... | |
virtual | ~SoNode () |
![]() | |
SoFieldContainer () | |
~SoFieldContainer () | |
virtual bool | readInstance (SoInput *in, unsigned short flags) |
Reads stuff into instance. Returns FALSE on error. More... | |
![]() | |
SoBase () | |
Constructor is protected - this is an abstract class. More... | |
virtual | ~SoBase () |
Virtual destructor so that subclasses are deleted properly. More... | |
virtual void | destroy () |
Actually deletes an instance. More... | |
bool | hasMultipleWriteRefs () const |
Returns TRUE if the instance has multiple write references. More... | |
bool | writeHeader (SoOutput *out, bool isGroup, bool isEngine) const |
Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput. More... | |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName () const |
Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned) More... | |
Static Protected Attributes | |
static VertexArrayRenderingCB * | _preVertexArrayRenderingCB |
static VertexArrayRenderingCB * | _postVertexArrayRenderingCB |
![]() | |
static SbNodeIdType | nextUniqueId |
Next available unique id. More... | |
static int | nextActionMethodIndex |
Next index into the action method table. More... | |
Additional Inherited Members | |
![]() | |
static bool | traceRefs |
Turns on/off reference count tracing (for debugging) More... | |
![]() | |
enum | BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 } |
This set of enums is used when reading and writing the base. More... | |
![]() | |
static const SoFieldData ** | getFieldDataPtr () |
This is used by the field-inheritence mechanism, hidden in the SoSubNode macros. More... | |
![]() | |
static uint32_t | getCurrentWriteCounter () |
Returns current write counter. More... | |
![]() | |
SbNodeIdType | uniqueId |
Unique id for this node. More... | |
![]() | |
bool | isBuiltIn |
Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information. More... | |
This node is the abstract base class for all shape (geometry) nodes. All classes derived from SoShape draw geometry during render traversal.
typedef void SoShape::VertexArrayRenderingCB(SoNode *shape, SoGLRenderAction *, bool useVbo, uint32_t numVertices) |
|
protected |
|
protectedvirtual |
|
virtual |
Reimplemented from SoNode.
|
protected |
The sequence of calls is similar to GL's: begin a shape, send vertices of that shape, then end the shape.
If the face detail passed to beginShape() is NULL (the default), the details in the vertices will be used as is. Note that some vertices may be copied into local storage; the detail pointers are copied as well, so the details themselves should be consistent for the duration of the shape generation.
If the face detail passed to beginShape() is non-NULL, the details in the vertices are assumed to be SoPointDetails. Each vertex of each triangle generated will contain a pointer to the face detail, which will be filled with three copies of the point details from the relevant vertices. Since copies of the point details are made, the storage for each point detail passed to shapeVertex() can be re-used by the caller.
|
protected |
They take care of setting up shape hints in the state. Calls to these two methods should bracket the rendering code.
|
virtual |
Calls the generatePrimitives for the shape.
Reimplemented from SoNode.
|
pure virtual |
This is used by getBoundingBox() and when rendering or picking a shape with bounding-box complexity. Subclasses must define this method.
Implemented in SoTriangleStripSet, SoText3, SoText2, SoSphere, SoQuadMesh, SoPointSet, SoNurbsSurface, SoNurbsCurve, SoLineSet, SoIndexedShape, SoIndexedNurbsSurface, SoIndexedNurbsCurve, SoFaceSet, SoCylinder, SoCube, SoCone, and SoAsciiText.
|
protected |
The picking ray is stored in the SoRayPickAction for later access by the subclass. The second form takes a matrix to concatenate with the current transformation matrix. It can be used, for example, if a shape has sizing or positioning info built into it.
|
protected |
|
protectedvirtual |
Reimplemented in SoLineSet, and SoIndexedLineSet.
|
protectedvirtual |
Reimplemented in SoPointSet.
|
protectedvirtual |
The default methods implemented in SoShape return NULL. Subclasses can override these methods to set up specific detail instances that contain the extra info. Subclasses can get whatever information they need from the SoPickedPoint, and can set information in it as well.
Reimplemented in SoTriangleStripSet, SoQuadMesh, SoIndexedTriangleStripSet, SoIndexedTriangleSet, SoIndexedFaceSet, SoFaceSet, and SoCube.
|
protected |
|
protected |
|
protectedpure virtual |
Implemented in SoTriangleStripSet, SoText2, SoSphere, SoQuadMesh, SoPointSet, SoNurbsSurface, SoNurbsCurve, SoLineSet, SoIndexedTriangleStripSet, SoIndexedTriangleSet, SoIndexedNurbsSurface, SoIndexedNurbsCurve, SoIndexedLineSet, SoIndexedFaceSet, SoFaceSet, SoCylinder, SoCube, SoCone, SoText3, and SoAsciiText.
|
virtual |
Subclasses should not need to override this.
Reimplemented from SoNode.
Reimplemented in SoPointSet, SoNurbsCurve, SoLineSet, SoIndexedNurbsCurve, and SoIndexedLineSet.
|
static |
It returns in rectSize the number of pixels in the window rectangle that covers the given 3D bounding box.
|
virtual |
May be overridden in subclass.
Reimplemented from SoNode.
Reimplemented in SoTriangleStripSet, SoText3, SoText2, SoSphere, SoQuadMesh, SoPointSet, SoNurbsSurface, SoNurbsCurve, SoLineSet, SoIndexedTriangleStripSet, SoIndexedTriangleSet, SoIndexedNurbsSurface, SoIndexedNurbsCurve, SoIndexedLineSet, SoIndexedFaceSet, SoFaceSet, SoCylinder, SoCube, SoCone, and SoAsciiText.
|
protected |
This is used to render shapes when BOUNDING_BOX complexity is on.
|
static |
|
protected |
|
protected |
|
protected |
If primitives are being generated for picking or rendering purposes, the appropriate SoShape methods are called. If primitives are being generated for the SoCallbackAction, the callbacks registered with the action are called.
|
virtual |
May be overridden in subclass.
Reimplemented from SoNode.
Reimplemented in SoText3, SoText2, SoSphere, SoNurbsSurface, SoNurbsCurve, SoIndexedNurbsSurface, SoIndexedNurbsCurve, SoCylinder, SoCube, SoCone, and SoAsciiText.
|
static |
|
static |
|
protected |
|
protectedvirtual |
Subclasses can call this in their rendering methods to determine whether to continue.
Reimplemented in SoVertexShape.
|
protected |
Subclasses can call this in their picking methods to determine whether to continue.
|
staticprotected |
|
staticprotected |