Open Inventor Reference
SoIndexedShape Class Reference

Abstract base class for all indexed vertex-based shapes. More...

#include <Inventor/nodes/SoIndexedShape.h>

Inheritance diagram for SoIndexedShape:
SoVertexShape SoShape SoNode SoFieldContainer SoBase SoIndexedFaceSet SoIndexedLineSet SoIndexedTriangleSet SoIndexedTriangleStripSet

Fields

SoMFInt32 coordIndex
 The indices of the coordinates that the shape uses as its vertices.
 
SoMFInt32 materialIndex
 Material indices.
 
SoMFInt32 normalIndex
 Surface normal indices.
 
SoMFInt32 textureCoordIndex
 Texture Coordinate indices.
 
static void initClass ()
 
 SoIndexedShape ()
 Constructor - makes this abstract.
 
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
 This handles bounding box computation for all shapes derived from this class.
 
int getNumVerts (int startCoord)
 Starting at a given index in the coordIndex array, figure out how many vertices there are before either the end of the array or the next 'border' index.
 
void setupIndices (int numParts, int numFaces, bool needNormals, bool needTexCoords)
 Setup for fast rendering.
 
const int32_tgetNormalIndices ()
 These must not be called unless setupIndices has been called first:
 
const int32_tgetColorIndices ()
 
const int32_tgetTexCoordIndices ()
 
virtual void notify (SoNotList *list)
 Keep indices up to date if things change.
 
virtual ~SoIndexedShape ()
 
static bool areTexCoordsIndexed (SoAction *action)
 Returns TRUE if texture coordinates should be indexed.
 

Additional Inherited Members

- Public Types inherited from SoShape
enum  TriangleShape { TRIANGLE_STRIP , TRIANGLE_FAN , TRIANGLES , POLYGON }
 This type is used by the triangle shape generation methods (beginShape, etc.) More...
 
typedef void VertexArrayRenderingCB(SoNode *shape, SoGLRenderAction *, bool useVbo, uint32_t numVertices)
 callback used for pre/post vertex array rendering on SoVertexShapes (MeVis ONLY)
 
- Public Types inherited from SoNode
enum  Stage { FIRST_INSTANCE , PROTO_INSTANCE , OTHER_INSTANCE }
 
- Public Member Functions inherited from SoVertexShape
virtual bool generateDefaultNormals (SoState *state, SoNormalBundle *nb)
 Subclasses may define this method to generate normals to use when the normal binding is DEFAULT and there aren't enough normals in the state.
 
virtual void notify (SoNotList *list)
 Redefines this to invalidate normal cache.
 
- Public Member Functions inherited from SoShape
virtual bool affectsState () const
 Overrides default method on SoNode.
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 Implements bounding box method using virtual computeBBox() method.
 
virtual void GLRender (SoGLRenderAction *action)
 Implements rendering by rendering each primitive generated by subclass.
 
virtual void rayPick (SoRayPickAction *action)
 Implements picking along a ray by intersecting the ray with each primitive generated by subclass.
 
virtual void callback (SoCallbackAction *action)
 Implements primitive generation for all shapes.
 
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)=0
 Computes bounding box for subclass using information in the given action (which may not necessarily be an SoGetBoundingBoxAction).
 
- Public Member Functions inherited from SoNode
void setOverride (bool state)
 Turns override flag on or off.
 
bool isOverride () const
 Returns the state of the override flag.
 
SoNodecopy (bool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual bool affectsState () const
 Returns TRUE if a node has an effect on the state during traversal.
 
virtual void doAction (SoAction *action)
 This method performs the "typical" operation of a node for any action.
 
virtual void GLRender (SoGLRenderAction *action)
 These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
 
virtual void callback (SoCallbackAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void pick (SoPickAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsSetup ()
 These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()).
 
virtual void grabEventsCleanup ()
 
virtual void startNotify ()
 Initiates notification from an instance.
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance.
 
SbNodeIdType getNodeId () const
 Returns the unique id for a node.
 
virtual SoChildListgetChildren () const
 Returns pointer to children, or NULL if none.
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used for either stage of writing.)
 
virtual SoNodeaddToCopyDict () const
 Recursively adds this node and all nodes under it to the copy dictionary.
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance.
 
virtual SoFieldContainercopyThroughConnection () const
 Copies an instance that is encountered through a field connection.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
bool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
bool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
bool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends pointers to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a pointer to the field with the given name.
 
bool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
bool enableNotify (bool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
bool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
bool set (const char *fieldDataString, SoInput *dictIn)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
 
void get (SbString &fieldDataString, SoOutput *dictOut)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
 
virtual void notify (SoNotList *)
 Propagates modification notification through an instance.
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing.
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used only for last stage of writing)
 
bool getIsBuiltIn () const
 Returns whether or not instance is considered 'built-in' to the library.
 
virtual const SoFieldDatagetFieldData () const
 Returns an SoFieldData structure for the node.
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance.
 
virtual SoFieldContainercopyThroughConnection () const
 During a copy operation, this copies an instance that is encountered through a field connection.
 
void addManagedSensor (SoSensor *sensor)
 Adds a sensor which is managed by the field container.
 
- Public Member Functions inherited from SoBase
void ref () const
 Adds and removes a reference to an instance.
 
void unref () const
 
void unrefNoDelete () const
 
void touch ()
 Marks an instance as modified, simulating a change to it.
 
virtual SoType getTypeId () const =0
 Returns the type identifier for a specific instance.
 
bool isOfType (SoType type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
virtual void startNotify ()
 Initiates notification from an instance.
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance.
 
void addAuditor (void *auditor, SoNotRec::Type type)
 Adds/removes an auditor to/from list.
 
void removeAuditor (void *auditor, SoNotRec::Type type)
 
const SoAuditorListgetAuditors ()
 Returns auditor list– used by SoField and SoEngineOutput to trace forward connections.
 
int getRefCount () const
 Returns current reference count.
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing.
 
bool shouldWrite ()
 Returns TRUE if the instance should be written, based on the write-reference info already accumulated.
 
- Static Public Member Functions inherited from SoVertexShape
static void initClass ()
 
- Static Public Member Functions inherited from SoShape
static void initClass ()
 
static void getScreenSize (SoState *state, const SbBox3f &boundingBox, SbVec2s &rectSize)
 This can be used by subclasses when the complexity type is SCREEN_SPACE to determine how many window pixels are covered by the shape.
 
static void setPreVertexArrayRenderingCallback (VertexArrayRenderingCB *cb)
 register global pre callback for vertex array rendering (MeVis ONLY)
 
static void setPostVertexArrayRenderingCallback (VertexArrayRenderingCB *cb)
 register global post callback for vertex array rendering (MeVis ONLY)
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns type identifier for the SoNode class.
 
static SoNodegetByName (const SbName &name)
 Returns the last node given the specified name.
 
static int getByName (const SbName &name, SoNodeList &list)
 Returns the number of nodes with the given name, and adds to list pointers to those nodes.
 
static void initClass ()
 Initializes base node class.
 
static void initClasses ()
 Initialize ALL Inventor node classes.
 
static SbNodeIdType getNextNodeId ()
 Returns the next available unique id.
 
static int getActionMethodIndex (SoType t)
 Returns the index of this node in the action/method table, given its type.
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
static void initClass ()
 Setup type information.
 
static void initCopyDict ()
 During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used.
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 Adds an instance to the dictionary.
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 If a copy of the given instance is in the dictionary, this returns it.
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, bool copyConnections)
 If a copy of the given instance is not in the dictionary, this returns NULL.
 
static void copyDone ()
 Cleans up the dictionary when done.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
static void initClass ()
 Setup type information.
 
static void incrementCurrentWriteCounter ()
 Increments the current write counter at the start of a write operation.
 
static void decrementCurrentWriteCounter ()
 Decrements the current write counter after a write operation, in some rare cases.
 
static void addName (SoBase *, const char *)
 Internal methods used to maintain the global name dictionary.
 
static void removeName (SoBase *, const char *)
 
static SoBasegetNamedBase (const SbName &, SoType)
 Helper routines used to get stuff out of nameDict.
 
static int getNamedBases (const SbName &, SoBaseList &, SoType)
 
static bool read (SoInput *in, SoBase *&base, SoType expectedType)
 Reads one instance of some subclass of SoBase.
 
static void setInstancePrefix (const SbString &c)
 This defaults to "+" and is used when naming nodes that are DEF's and USE'd.
 
- Public Attributes inherited from SoVertexShape
SoSFNode vertexProperty
 
- Static Public Attributes inherited from SoBase
static bool traceRefs
 Turns on/off reference count tracing (for debugging)
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 }
 This set of enums is used when reading and writing the base. More...
 
- Protected Member Functions inherited from SoVertexShape
 SoVertexShape ()
 Constructor - makes this abstract.
 
virtual ~SoVertexShape ()
 
SoVertexPropertygetVertexProperty ()
 Get the SoVertexProperty from the vertexProperty field, returning NULL if the contained node is not of type SoVertexProperty.
 
virtual bool shouldGLRender (SoGLRenderAction *action)
 Returns TRUE if the shape should be rendered.
 
void setNormalCache (SoState *state, int numNormals, const SbVec3f *normals)
 Sets up a cache to hold normals.
 
SoNormalCachegetNormalCache () const
 Returns the current normal cache, or NULL if there is none.
 
bool beginVertexArrayRendering (SoGLRenderAction *action)
 enables vertex array rendering client state and VBO rendering (if supported), returns true if VBOs are used (MeVis ONLY)
 
void endVertexArrayRendering (SoGLRenderAction *action, bool vboWasUsed)
 disables vertex array rendering and VBOs if vboWasUsed is passes as true (MeVis ONLY)
 
- Protected Member Functions inherited from SoShape
 SoShape ()
 Constructor.
 
virtual void generatePrimitives (SoAction *action)=0
 This method MUST be defined by each subclass to generate primitives (triangles, line segments, points) that represent the shape.
 
virtual bool shouldGLRender (SoGLRenderAction *action)
 Returns TRUE if the shape should be rendered.
 
bool shouldRayPick (SoRayPickAction *action)
 Returns TRUE if the shape may be picked.
 
void beginSolidShape (SoGLRenderAction *action)
 These can be used by solid shapes to indicate so during rendering.
 
void endSolidShape (SoGLRenderAction *action)
 
void computeObjectSpaceRay (SoRayPickAction *action)
 Computes a picking ray in the object space of the shape instance.
 
void computeObjectSpaceRay (SoRayPickAction *action, const SbMatrix &matrix)
 
virtual SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
 These methods are called during picking to create details representing extra info about a pick intersection.
 
virtual SoDetailcreateLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
 
virtual SoDetailcreatePointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
 
void invokeTriangleCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3)
 These methods invoke whatever callbacks are registered with the primitive generation procedures.
 
void invokeLineSegmentCallbacks (SoAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2)
 
void invokePointCallbacks (SoAction *action, const SoPrimitiveVertex *v)
 
void beginShape (SoAction *action, TriangleShape shapeType, SoFaceDetail *faceDetail=NULL)
 These methods can be used by subclasses to generate triangles more easily when those triangles are part of a larger structure, such as a triangle strip, triangle fan, or triangulated polygon, according to the TriangleShape enumerated type.
 
void shapeVertex (const SoPrimitiveVertex *v)
 
void endShape ()
 
virtual ~SoShape ()
 
void GLRenderBoundingBox (SoGLRenderAction *action)
 Applies GLRender action to the bounding box surrounding the shape.
 
- Protected Member Functions inherited from SoNode
 SoNode ()
 Constructor, destructor.
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer ()
 
 ~SoFieldContainer ()
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads stuff into instance. Returns FALSE on error.
 
- Protected Member Functions inherited from SoBase
 SoBase ()
 Constructor is protected - this is an abstract class.
 
virtual ~SoBase ()
 Virtual destructor so that subclasses are deleted properly.
 
virtual void destroy ()
 Actually deletes an instance.
 
bool hasMultipleWriteRefs () const
 Returns TRUE if the instance has multiple write references.
 
bool writeHeader (SoOutput *out, bool isGroup, bool isEngine) const
 Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput.
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName () const
 Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned)
 
virtual bool readInstance (SoInput *in, unsigned short flags)=0
 Reads stuff into instance of subclass.
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr ()
 This is used by the field-inheritence mechanism, hidden in the SoSubNode macros.
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter ()
 Returns current write counter.
 
- Protected Attributes inherited from SoVertexShape
SoVertexPropertyCache vpCache
 vpCache stores information from one render to the next about what information needs to be grabbed from the state, etc.
 
- Protected Attributes inherited from SoNode
SbNodeIdType uniqueId
 Unique id for this node.
 
- Protected Attributes inherited from SoFieldContainer
bool isBuiltIn
 Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information.
 
- Static Protected Attributes inherited from SoShape
static VertexArrayRenderingCB_preVertexArrayRenderingCB
 
static VertexArrayRenderingCB_postVertexArrayRenderingCB
 
- Static Protected Attributes inherited from SoNode
static SbNodeIdType nextUniqueId
 Next available unique id.
 
static int nextActionMethodIndex
 Next index into the action method table.
 

Detailed Description

This node is the abstract base class for all vertex-based shapes that are constructed from indices, including SoIndexedFaceSet, SoIndexedTriangleStripSet, and SoIndexedLineSet. SoIndexedShape defines fields that are used in all of its subclasses.

All subclasses of SoNonIndexedShape construct objects by using the coordinates specified by the vertexProperty field (from SoVertexShape), or the current inherited coordinates. The coordIndex field defined by this class contains the indices into the current coordinates of the vertices of the shape. These indices are also used for materials, normals, or texture coordinates when the appropriate binding is PER_VERTEX_INDEXED.

Material and normal bindings are interpreted as follows for each subclass:

OVERALL One material for the entire shape.
PER_PART Specific to the subclass.
PER_PART_INDEXED Same as PER_PART, using indices from the
PER_FACE Specific to the subclass.
PER_FACE_INDEXED Same as PER_FACE, using indices from the
PER_VERTEX One material per vertex.
PER_VERTEX_INDEXED One material per vertex, using indices from the
SoMFInt32 normalIndex
Surface normal indices.
SoMFInt32 materialIndex
Material indices.

When any _INDEXED binding is used for materials or normals, the materialIndex or normalIndex field is used to determine the indices for the materials or normals. If this field contains a single value of -1 (the default), the coordinate indices from the coordIndex field are used as well for materials or normals. When the binding is PER_VERTEX_INDEXED, indices in these fields that correspond to negative indices in coordIndex are skipped; for other index bindings all the values in the fields are used, in order.

Explicit texture coordinates (as defined by SoTextureCoordinate2) may be bound to vertices of an indexed shape consecutively (if the texture coordinate binding is PER_VERTEX) or by using the indices in the textureCoordIndex field (if the binding is PER_VERTEX_INDEXED). As with all vertex-based shapes, if there is a current texture but no texture coordinates are specified, a default texture coordinate mapping is calculated using the bounding box of the shape.

Be sure that the indices contained in the coordIndex , materialIndex , normalIndex , and textureCoordIndex fields are valid with respect to the current state, or errors will occur.

See Also
SoIndexedFaceSet, SoIndexedTriangleSet, SoIndexedLineSet, SoIndexedTriangleStripSet, SoMaterialBinding, SoNonIndexedShape, SoNormalBinding, SoShapeHints, SoTextureCoordinateBinding

Definition at line 129 of file SoIndexedShape.h.

Constructor & Destructor Documentation

◆ SoIndexedShape()

SoIndexedShape::SoIndexedShape ( )
protected

◆ ~SoIndexedShape()

virtual SoIndexedShape::~SoIndexedShape ( )
protectedvirtual

Member Function Documentation

◆ areTexCoordsIndexed()

static bool SoIndexedShape::areTexCoordsIndexed ( SoAction action)
staticprotected

◆ computeBBox()

virtual void SoIndexedShape::computeBBox ( SoAction action,
SbBox3f box,
SbVec3f center 
)
protectedvirtual

It sets the bounding box to contain all vertices of the shape, assuming that the shape uses the coordinates indexed by all non-negative values in the coordIndex field. It also sets the center to the average of the vertices' coordinates.

Implements SoShape.

◆ getColorIndices()

const int32_t * SoIndexedShape::getColorIndices ( )
inlineprotected

Definition at line 186 of file SoIndexedShape.h.

◆ getNormalIndices()

const int32_t * SoIndexedShape::getNormalIndices ( )
inlineprotected

Definition at line 184 of file SoIndexedShape.h.

◆ getNumVerts()

int SoIndexedShape::getNumVerts ( int  startCoord)
protected

◆ getTexCoordIndices()

const int32_t * SoIndexedShape::getTexCoordIndices ( )
inlineprotected

Definition at line 188 of file SoIndexedShape.h.

◆ initClass()

static void SoIndexedShape::initClass ( )
static

◆ notify()

virtual void SoIndexedShape::notify ( SoNotList list)
protectedvirtual

Reimplemented from SoVertexShape.

◆ setupIndices()

void SoIndexedShape::setupIndices ( int  numParts,
int  numFaces,
bool  needNormals,
bool  needTexCoords 
)
protected

This should be called by subclasses, which can then use the textureI/colorI/normalI arrays (which will either point to one of the coordIndex arrays, or to a consective array of integers. This must be called AFTER the vpCache has been filled in.

Member Data Documentation

◆ coordIndex

SoMFInt32 SoIndexedShape::coordIndex

The coordinates connect to form faces, lines, or other shapes. Each subclass defines special negative indices to use to indicate separation between faces, lines, and so on.

Definition at line 141 of file SoIndexedShape.h.

◆ materialIndex

SoMFInt32 SoIndexedShape::materialIndex

Definition at line 143 of file SoIndexedShape.h.

◆ normalIndex

SoMFInt32 SoIndexedShape::normalIndex

Definition at line 145 of file SoIndexedShape.h.

◆ textureCoordIndex

SoMFInt32 SoIndexedShape::textureCoordIndex

Definition at line 147 of file SoIndexedShape.h.


The documentation for this class was generated from the following file: