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SoIndexedShape.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
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10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
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17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
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22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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31 * For further information regarding this notice, see:
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoIndexedShape node class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_INDEXED_SHAPE_
56#define _SO_INDEXED_SHAPE_
57
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133 public:
135
136
148
150
151 SoINTERNAL public:
152 static void initClass();
153
154 protected:
157
164 virtual void computeBBox(SoAction *action, SbBox3f &box,
165 SbVec3f &center);
166
168 static bool areTexCoordsIndexed(SoAction *action);
169
173 int getNumVerts(int startCoord);
174
180 void setupIndices(int numParts, int numFaces,
181 bool needNormals, bool needTexCoords);
182
185 { return (normalI ? normalI : consecutiveIndices); }
187 { return (colorI ? colorI : consecutiveIndices); }
189 { return (texCoordI ? texCoordI : consecutiveIndices); }
190
192 virtual void notify(SoNotList *list);
193
195
196 private:
200 void allocateSequential(int howMany);
201 int32_t* allocateSequentialWithHoles();
202
204 const int32_t *texCoordI;
205 const int32_t *colorI;
206 const int32_t *normalI;
207 static int32_t *consecutiveIndices;
208 static int numConsecutiveIndicesAllocated;
209
210 unsigned char materialBinding;
211 unsigned char normalBinding;
212 unsigned char texCoordBinding;
213};
214
215#endif /* _SO_INDEXED_SHAPE_ */
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
signed int int32_t
Definition SbTypeDefs.h:43
#define SO_NODE_ABSTRACT_HEADER(className)
Macros to be called within the class definition header for a node subclass:
Definition SoSubNode.h:150
3D box class.
Definition SbBox.h:81
3D vector class.
Definition SbLinear.h:120
Abstract base class for all actions.
Definition SoAction.h:179
Abstract base class for all indexed vertex-based shapes.
SoMFInt32 normalIndex
Surface normal indices.
static bool areTexCoordsIndexed(SoAction *action)
Returns TRUE if texture coordinates should be indexed.
void setupIndices(int numParts, int numFaces, bool needNormals, bool needTexCoords)
Setup for fast rendering.
virtual void notify(SoNotList *list)
Keep indices up to date if things change.
SoMFInt32 coordIndex
The indices of the coordinates that the shape uses as its vertices.
virtual ~SoIndexedShape()
SoIndexedShape()
Constructor - makes this abstract.
const int32_t * getNormalIndices()
These must not be called unless setupIndices has been called first:
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
This handles bounding box computation for all shapes derived from this class.
SoMFInt32 textureCoordIndex
Texture Coordinate indices.
const int32_t * getTexCoordIndices()
SoMFInt32 materialIndex
Material indices.
int getNumVerts(int startCoord)
Starting at a given index in the coordIndex array, figure out how many vertices there are before eith...
static void initClass()
const int32_t * getColorIndices()
Multiple-value field containing any number of int32_t integers.
Definition SoMFInt32.h:81
Holds a list of SoNotRec notification records.
Abstract base class for all vertex-based shape nodes.