Open Inventor Reference
SoComplexity Class Reference

Shape complexity node. More...

#include <Inventor/nodes/SoComplexity.h>

Inheritance diagram for SoComplexity:
SoNode SoFieldContainer SoBase

Public Types

enum  Type { OBJECT_SPACE = SoComplexityTypeElement::OBJECT_SPACE , SCREEN_SPACE = SoComplexityTypeElement::SCREEN_SPACE , BOUNDING_BOX = SoComplexityTypeElement::BOUNDING_BOX }
 
- Public Types inherited from SoNode
enum  Stage { FIRST_INSTANCE , PROTO_INSTANCE , OTHER_INSTANCE }
 

Fields

SoSFEnum type
 How shape complexity is interpreted.
 
SoSFFloat value
 Complexity value.
 
SoSFFloat textureQuality
 Hint about texture quality.
 
 SoComplexity ()
 Creates a complexity node with default settings.
 
virtual void doAction (SoAction *action)
 This method performs the "typical" operation of a node for any action.
 
virtual void callback (SoCallbackAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void GLRender (SoGLRenderAction *action)
 These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
 
virtual void pick (SoPickAction *action)
 
static void initClass ()
 
virtual ~SoComplexity ()
 

Additional Inherited Members

- Public Member Functions inherited from SoNode
void setOverride (bool state)
 Turns override flag on or off.
 
bool isOverride () const
 Returns the state of the override flag.
 
SoNodecopy (bool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual bool affectsState () const
 Returns TRUE if a node has an effect on the state during traversal.
 
virtual void doAction (SoAction *action)
 This method performs the "typical" operation of a node for any action.
 
virtual void GLRender (SoGLRenderAction *action)
 These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
 
virtual void callback (SoCallbackAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void pick (SoPickAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsSetup ()
 These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()).
 
virtual void grabEventsCleanup ()
 
virtual void startNotify ()
 Initiates notification from an instance.
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance.
 
SbNodeIdType getNodeId () const
 Returns the unique id for a node.
 
virtual SoChildListgetChildren () const
 Returns pointer to children, or NULL if none.
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used for either stage of writing.)
 
virtual SoNodeaddToCopyDict () const
 Recursively adds this node and all nodes under it to the copy dictionary.
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance.
 
virtual SoFieldContainercopyThroughConnection () const
 Copies an instance that is encountered through a field connection.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
bool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
bool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
bool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends pointers to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a pointer to the field with the given name.
 
bool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
bool enableNotify (bool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
bool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
bool set (const char *fieldDataString, SoInput *dictIn)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
 
void get (SbString &fieldDataString, SoOutput *dictOut)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
 
virtual void notify (SoNotList *)
 Propagates modification notification through an instance.
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing.
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used only for last stage of writing)
 
bool getIsBuiltIn () const
 Returns whether or not instance is considered 'built-in' to the library.
 
virtual const SoFieldDatagetFieldData () const
 Returns an SoFieldData structure for the node.
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance.
 
virtual SoFieldContainercopyThroughConnection () const
 During a copy operation, this copies an instance that is encountered through a field connection.
 
void addManagedSensor (SoSensor *sensor)
 Adds a sensor which is managed by the field container.
 
- Public Member Functions inherited from SoBase
void ref () const
 Adds and removes a reference to an instance.
 
void unref () const
 
void unrefNoDelete () const
 
void touch ()
 Marks an instance as modified, simulating a change to it.
 
virtual SoType getTypeId () const =0
 Returns the type identifier for a specific instance.
 
bool isOfType (SoType type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
virtual void startNotify ()
 Initiates notification from an instance.
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance.
 
void addAuditor (void *auditor, SoNotRec::Type type)
 Adds/removes an auditor to/from list.
 
void removeAuditor (void *auditor, SoNotRec::Type type)
 
const SoAuditorListgetAuditors ()
 Returns auditor list– used by SoField and SoEngineOutput to trace forward connections.
 
int getRefCount () const
 Returns current reference count.
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing.
 
bool shouldWrite ()
 Returns TRUE if the instance should be written, based on the write-reference info already accumulated.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns type identifier for the SoNode class.
 
static SoNodegetByName (const SbName &name)
 Returns the last node given the specified name.
 
static int getByName (const SbName &name, SoNodeList &list)
 Returns the number of nodes with the given name, and adds to list pointers to those nodes.
 
static void initClass ()
 Initializes base node class.
 
static void initClasses ()
 Initialize ALL Inventor node classes.
 
static SbNodeIdType getNextNodeId ()
 Returns the next available unique id.
 
static int getActionMethodIndex (SoType t)
 Returns the index of this node in the action/method table, given its type.
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
static void initClass ()
 Setup type information.
 
static void initCopyDict ()
 During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used.
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 Adds an instance to the dictionary.
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 If a copy of the given instance is in the dictionary, this returns it.
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, bool copyConnections)
 If a copy of the given instance is not in the dictionary, this returns NULL.
 
static void copyDone ()
 Cleans up the dictionary when done.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
static void initClass ()
 Setup type information.
 
static void incrementCurrentWriteCounter ()
 Increments the current write counter at the start of a write operation.
 
static void decrementCurrentWriteCounter ()
 Decrements the current write counter after a write operation, in some rare cases.
 
static void addName (SoBase *, const char *)
 Internal methods used to maintain the global name dictionary.
 
static void removeName (SoBase *, const char *)
 
static SoBasegetNamedBase (const SbName &, SoType)
 Helper routines used to get stuff out of nameDict.
 
static int getNamedBases (const SbName &, SoBaseList &, SoType)
 
static bool read (SoInput *in, SoBase *&base, SoType expectedType)
 Reads one instance of some subclass of SoBase.
 
static void setInstancePrefix (const SbString &c)
 This defaults to "+" and is used when naming nodes that are DEF's and USE'd.
 
- Static Public Attributes inherited from SoBase
static bool traceRefs
 Turns on/off reference count tracing (for debugging)
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 }
 This set of enums is used when reading and writing the base. More...
 
- Protected Member Functions inherited from SoNode
 SoNode ()
 Constructor, destructor.
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer ()
 
 ~SoFieldContainer ()
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads stuff into instance. Returns FALSE on error.
 
- Protected Member Functions inherited from SoBase
 SoBase ()
 Constructor is protected - this is an abstract class.
 
virtual ~SoBase ()
 Virtual destructor so that subclasses are deleted properly.
 
virtual void destroy ()
 Actually deletes an instance.
 
bool hasMultipleWriteRefs () const
 Returns TRUE if the instance has multiple write references.
 
bool writeHeader (SoOutput *out, bool isGroup, bool isEngine) const
 Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput.
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName () const
 Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned)
 
virtual bool readInstance (SoInput *in, unsigned short flags)=0
 Reads stuff into instance of subclass.
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr ()
 This is used by the field-inheritence mechanism, hidden in the SoSubNode macros.
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter ()
 Returns current write counter.
 
- Protected Attributes inherited from SoNode
SbNodeIdType uniqueId
 Unique id for this node.
 
- Protected Attributes inherited from SoFieldContainer
bool isBuiltIn
 Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information.
 
- Static Protected Attributes inherited from SoNode
static SbNodeIdType nextUniqueId
 Next available unique id.
 
static int nextActionMethodIndex
 Next index into the action method table.
 

Detailed Description

This node sets the current shape complexity value. This is a heuristic value which provides a hint at what geometric complexity to render shape nodes. Values range from 0 to 1, where 0 means minimum complexity and 1 means maximum complexity. Each shape node interprets complexity in its own way.

Shape complexity always affects rendering and primitive generation for the SoCallbackAction. For some shapes, it also affects picking.

There are three ways to interpret shape complexity, depending on the type field. BOUNDING_BOX complexity ignores the value field and renders all shapes as bounding boxes, using the current material, drawing style, etc. The other two types use the value field to determine the tessellation of shapes into polygons. OBJECT_SPACE complexity uses value directly to determine the tessellation. SCREEN_SPACE complexity depends on value and the projected size of the shape on the screen; a value of 0 produces the minimum tessellation for a shape, and a value of 1 produces a tessellation that is fine enough that each edge of a polygon is about 1 or two pixels in length. Since the projected size depends on the camera position, objects may be tessellated differently every frame if the camera is moving; note that this may have adverse effects on render caching in SoSeparator nodes.

The SoComplexity node also sets a hint for the quality of textures applied to shapes, based on the value of the textureQuality field. The texture quality will take effect at the next Texture2 node; Texture2 nodes previously traversed will not be affected.

File Format/Default
Complexity {
value 0.5
}
SoSFFloat value
Complexity value.
SoSFEnum type
How shape complexity is interpreted.
SoSFFloat textureQuality
Hint about texture quality.
Action Behavior
SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
Sets the current complexity in the state.
See Also
SoShape, SoShapeHints, SoTexture2

Definition at line 122 of file SoComplexity.h.

Member Enumeration Documentation

◆ Type

Enumerator
OBJECT_SPACE 
SCREEN_SPACE 
BOUNDING_BOX 

Definition at line 127 of file SoComplexity.h.

Constructor & Destructor Documentation

◆ SoComplexity()

SoComplexity::SoComplexity ( )

◆ ~SoComplexity()

virtual SoComplexity::~SoComplexity ( )
protectedvirtual

Member Function Documentation

◆ callback()

virtual void SoComplexity::callback ( SoCallbackAction action)
virtual

Reimplemented from SoNode.

◆ doAction()

virtual void SoComplexity::doAction ( SoAction action)
virtual

The default implementation does nothing.

Reimplemented from SoNode.

◆ getBoundingBox()

virtual void SoComplexity::getBoundingBox ( SoGetBoundingBoxAction action)
virtual

Reimplemented from SoNode.

◆ GLRender()

virtual void SoComplexity::GLRender ( SoGLRenderAction action)
virtual

Reimplemented from SoNode.

◆ initClass()

static void SoComplexity::initClass ( )
static

◆ pick()

virtual void SoComplexity::pick ( SoPickAction action)
virtual

Reimplemented from SoNode.

Member Data Documentation

◆ textureQuality

SoSFFloat SoComplexity::textureQuality

A value of 0 indicates that the fastest texturing should be used, while a value of 1 indicates that the best quality texturing should be used.

Definition at line 145 of file SoComplexity.h.

◆ type

SoSFEnum SoComplexity::type

Definition at line 137 of file SoComplexity.h.

◆ value

SoSFFloat SoComplexity::value

Definition at line 140 of file SoComplexity.h.


The documentation for this class was generated from the following file: