|
| SoTexture2 () |
| Creates a texture node with default settings.
|
|
virtual void | doAction (SoAction *action) |
| This method performs the "typical" operation of a node for any action.
|
|
virtual void | GLRender (SoGLRenderAction *action) |
| These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
|
|
virtual void | callback (SoCallbackAction *action) |
|
void | setOverride (bool state) |
| Turns override flag on or off.
|
|
bool | isOverride () const |
| Returns the state of the override flag.
|
|
SoNode * | copy (bool copyConnections=FALSE) const |
| Creates and returns an exact copy of the node.
|
|
virtual bool | affectsState () const |
| Returns TRUE if a node has an effect on the state during traversal.
|
|
virtual void | doAction (SoAction *action) |
| This method performs the "typical" operation of a node for any action.
|
|
virtual void | GLRender (SoGLRenderAction *action) |
| These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
|
|
virtual void | callback (SoCallbackAction *action) |
|
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
|
virtual void | getMatrix (SoGetMatrixAction *action) |
|
virtual void | handleEvent (SoHandleEventAction *action) |
|
virtual void | pick (SoPickAction *action) |
|
virtual void | rayPick (SoRayPickAction *action) |
|
virtual void | search (SoSearchAction *action) |
|
virtual void | write (SoWriteAction *action) |
|
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
| These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
|
|
virtual void | GLRenderInPath (SoGLRenderAction *action) |
|
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
|
virtual void | grabEventsSetup () |
| These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()).
|
|
virtual void | grabEventsCleanup () |
|
virtual void | startNotify () |
| Initiates notification from an instance.
|
|
virtual void | notify (SoNotList *list) |
| Propagates modification notification through an instance.
|
|
SbNodeIdType | getNodeId () const |
| Returns the unique id for a node.
|
|
virtual SoChildList * | getChildren () const |
| Returns pointer to children, or NULL if none.
|
|
virtual void | writeInstance (SoOutput *out) |
| Writes instance to SoOutput. (Used for either stage of writing.)
|
|
virtual SoNode * | addToCopyDict () const |
| Recursively adds this node and all nodes under it to the copy dictionary.
|
|
virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| Copies the contents of the given node into this instance.
|
|
virtual SoFieldContainer * | copyThroughConnection () const |
| Copies an instance that is encountered through a field connection.
|
|
void | setToDefaults () |
| Sets all fields in this object to their default values.
|
|
bool | hasDefaultValues () const |
| Returns TRUE if all of the object's fields have their default values.
|
|
bool | fieldsAreEqual (const SoFieldContainer *fc) const |
| Returns TRUE if this object's fields are exactly equal to fc's fields.
|
|
void | copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE) |
| Copies the contents of fc's fields into this object's fields.
|
|
bool | set (const char *fieldDataString) |
| Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
|
|
void | get (SbString &fieldDataString) |
| Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
|
|
virtual int | getFields (SoFieldList &list) const |
| Appends pointers to all of this object's fields to resultList, and returns the number of fields appended.
|
|
virtual SoField * | getField (const SbName &fieldName) const |
| Returns a pointer to the field with the given name.
|
|
bool | getFieldName (const SoField *field, SbName &fieldName) const |
| Returns the name of the given field in the fieldName argument.
|
|
bool | enableNotify (bool flag) |
| Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
|
|
bool | isNotifyEnabled () const |
| Notification is the process of telling interested objects that this object has changed.
|
|
bool | set (const char *fieldDataString, SoInput *dictIn) |
| Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
|
|
void | get (SbString &fieldDataString, SoOutput *dictOut) |
| Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
|
|
virtual void | notify (SoNotList *) |
| Propagates modification notification through an instance.
|
|
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
| Adds a reference to the instance when writing.
|
|
virtual void | writeInstance (SoOutput *out) |
| Writes instance to SoOutput. (Used only for last stage of writing)
|
|
bool | getIsBuiltIn () const |
| Returns whether or not instance is considered 'built-in' to the library.
|
|
virtual const SoFieldData * | getFieldData () const |
| Returns an SoFieldData structure for the node.
|
|
virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| Copies the contents of the given node into this instance.
|
|
virtual SoFieldContainer * | copyThroughConnection () const |
| During a copy operation, this copies an instance that is encountered through a field connection.
|
|
void | addManagedSensor (SoSensor *sensor) |
| Adds a sensor which is managed by the field container.
|
|
void | ref () const |
| Adds and removes a reference to an instance.
|
|
void | unref () const |
|
void | unrefNoDelete () const |
|
void | touch () |
| Marks an instance as modified, simulating a change to it.
|
|
virtual SoType | getTypeId () const =0 |
| Returns the type identifier for a specific instance.
|
|
bool | isOfType (SoType type) const |
| Returns TRUE if this object is of the type specified in type or is derived from that type.
|
|
virtual SbName | getName () const |
| Returns the name of an instance.
|
|
virtual void | setName (const SbName &name) |
| Sets the name of an instance.
|
|
virtual void | startNotify () |
| Initiates notification from an instance.
|
|
virtual void | notify (SoNotList *list) |
| Propagates modification notification through an instance.
|
|
void | addAuditor (void *auditor, SoNotRec::Type type) |
| Adds/removes an auditor to/from list.
|
|
void | removeAuditor (void *auditor, SoNotRec::Type type) |
|
const SoAuditorList & | getAuditors () |
| Returns auditor list– used by SoField and SoEngineOutput to trace forward connections.
|
|
int | getRefCount () const |
| Returns current reference count.
|
|
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
| Adds a reference to the instance when writing.
|
|
bool | shouldWrite () |
| Returns TRUE if the instance should be written, based on the write-reference info already accumulated.
|
|
|
static void | initClass () |
|
static bool | readImage (const SbString &fname, int &w, int &h, int &nc, unsigned char *&bytes) |
| Read libimage-format file.
|
|
static SoType | getClassTypeId () |
| Returns type identifier for the SoNode class.
|
|
static SoNode * | getByName (const SbName &name) |
| Returns the last node given the specified name.
|
|
static int | getByName (const SbName &name, SoNodeList &list) |
| Returns the number of nodes with the given name, and adds to list pointers to those nodes.
|
|
static void | initClass () |
| Initializes base node class.
|
|
static void | initClasses () |
| Initialize ALL Inventor node classes.
|
|
static SbNodeIdType | getNextNodeId () |
| Returns the next available unique id.
|
|
static int | getActionMethodIndex (SoType t) |
| Returns the index of this node in the action/method table, given its type.
|
|
static SoType | getClassTypeId () |
| Returns the type of this class.
|
|
static void | initClass () |
| Setup type information.
|
|
static void | initCopyDict () |
| During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used.
|
|
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
| Adds an instance to the dictionary.
|
|
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
| If a copy of the given instance is in the dictionary, this returns it.
|
|
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, bool copyConnections) |
| If a copy of the given instance is not in the dictionary, this returns NULL.
|
|
static void | copyDone () |
| Cleans up the dictionary when done.
|
|
static SoType | getClassTypeId () |
| Returns type identifier for this class.
|
|
static void | initClass () |
| Setup type information.
|
|
static void | incrementCurrentWriteCounter () |
| Increments the current write counter at the start of a write operation.
|
|
static void | decrementCurrentWriteCounter () |
| Decrements the current write counter after a write operation, in some rare cases.
|
|
static void | addName (SoBase *, const char *) |
| Internal methods used to maintain the global name dictionary.
|
|
static void | removeName (SoBase *, const char *) |
|
static SoBase * | getNamedBase (const SbName &, SoType) |
| Helper routines used to get stuff out of nameDict.
|
|
static int | getNamedBases (const SbName &, SoBaseList &, SoType) |
|
static bool | read (SoInput *in, SoBase *&base, SoType expectedType) |
| Reads one instance of some subclass of SoBase.
|
|
static void | setInstancePrefix (const SbString &c) |
| This defaults to "+" and is used when naming nodes that are DEF's and USE'd.
|
|
This property node defines a texture map and parameters for that map. This map is used to apply texture to subsequent shapes as they are rendered.
The texture can be read from the file specified by the filename field. Once the texture has been read, the image field contains the texture data. However, this field is marked so the image is not written out when the texture node is written to a file. To turn off texturing, set the filename field to an empty string ("").
Textures can also be specified in memory by setting the image field to contain the texture data. Doing so resets the filename to the empty string.
If the texture image's width or height is not a power of 2, or the image's width or height is greater than the maximum supported by OpenGL, then the image will be automatically scaled up or down to the next power of 2 or the maximum texture size. For maximum speed, point-sampling is used to do the scale; if you want more accurate resampling, pre-filter images to a power of 2 smaller than the maximum texture size (use the OpenGL glGetIntegerv(GL_MAX_TEXTURE_SIZE...) call to determine maximum texture for a specific OpenGL implementation).
The quality of the texturing is affected by the textureQuality field of the SoComplexity node. The textureQuality field affects what kind of filtering is done to the texture when it must be minified or magnified. The mapping of a particular texture quality value to a particular OpenGL filtering technique is implementation dependent, and varies based on the texturing performance. If mipmap filtering is required, mipmaps are automatically created using the simple box filter.
- File Format/Default
Texture2 {
}
SoSFImage image
The texture.
SoSFString filename
Fields.
- Action Behavior
- SoGLRenderAction, SoCallbackAction
Sets current texture in state.
- See Also
- SoComplexity, SoMaterial, SoTexture2Transform, SoTextureCoordinate2, SoTextureCoordinateBinding, SoTextureCoordinateFunction
Definition at line 143 of file SoTexture2.h.