162 bool copyConnections);
175 static void nameChangedCB(
void *,
SoSensor *);
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Abstract base class for all actions.
Performs a generic traversal of the scene graph.
This class maintains a list of child nodes for any node.
Abstract base class for objects that contain fields.
Sensor class that can be attached to Inventor fields.
Node that reads children from a named file.
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
SoGroup * copyChildren() const
Method that returns a copy of the File node's children added to a group.
virtual void copyContents(const SoFieldContainer *fromFC, bool copyConnections)
Copies the contents of the given node into this instance.
SoFile()
Creates a file node with default settings.
virtual void getMatrix(SoGetMatrixAction *action)
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
virtual void doAction(SoAction *action)
Traversal methods for all the actions:
virtual bool readInstance(SoInput *in, unsigned short flags)
Reads stuff into instance of SoFile. Returns FALSE on error.
virtual void pick(SoPickAction *action)
SoSFString name
Name of file from which to read children.
virtual void callback(SoCallbackAction *action)
virtual SoChildList * getChildren() const
Returns pointer to children.
virtual void handleEvent(SoHandleEventAction *action)
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
Base class for all group nodes.
Allows nodes in a graph to receive input events.
Abstract base class for all database nodes.
Abstract base class for picking objects in a scene.
Field containing a string.
Abstract base class for Inventor sensors.