166                                 bool okIfNotFound = 
FALSE);
 
  203        { 
return curFile->ivVersion; }
 
 
  272                                     bool addToGlobalDict = 
TRUE);
 
  297    void                setIVVersion(
float version) 
 
  298        { curFile->ivVersion = version; }
 
  301    FILE *              findFile(
const char *fileName,
 
  305    void                initFile(FILE *newFP, 
const char *fileName,
 
  306                                 SbString *fullName, 
bool openedHere,
 
  314    bool                fromBuffer()
 const 
  315        { 
return (curFile->
buffer != NULL); }
 
  319    bool                skipWhiteSpace();
 
  325    size_t              freeBytesInBuf()
 const 
  332    bool                readUnsignedInteger(
uint32_t &l);
 
  333    bool                readReal(
double &d);
 
  337    bool                readUnsignedIntegerString(
char *str);
 
  341    int                 readDigits(
char *
string, 
uint32_t maxDigits = 0xffffffff);
 
  342    int                 readHexDigits(
char *
string);
 
  345    int                 readChar(
char *
string, 
char charToRead);
 
  348    bool                makeRoomInBuf(
size_t nBytes);
 
  351    void                convertShort(
char *from, 
short *s);
 
  352    void                convertInt32(
char *from, 
int32_t *l);
 
  353    void                convertFloat(
char *from, 
float *f);
 
  354    void                convertDouble(
char *from, 
double *d);
 
  355    void                convertShortArray( 
char *from, 
short *to,
 
  357    void                convertInt32Array( 
char *from, 
int32_t *to,
 
  359    void                convertFloatArray( 
char *from, 
float *to,
 
  361    void                convertDoubleArray( 
char *from, 
double *to,
 
 
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
 
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
 
void SoDBHeaderCB(void *userData, SoInput *in)
 
This is a dictionary mapping (size_t) integer keys to (void *) data pointers.
 
Character string stored in a hash table.
 
List of generic (void *) pointers.
 
Class for smart character strings.
 
Base class for all nodes, paths, and engines.
 
Scene graph database class.
 
Abstract base class for all database nodes.
 
Path that points to a list of hierarchical nodes.