Open Inventor Reference
SoInteractionKit Class Reference

Base class for all interaction nodekit classes. More...

#include <Inventor/nodekits/SoInteractionKit.h>

Inheritance diagram for SoInteractionKit:
SoBaseKit SoNode SoFieldContainer SoBase SoDragger SoCenterballDragger SoDirectionalLightDragger SoDragPointDragger SoHandleBoxDragger SoJackDragger SoPointLightDragger SoRotateCylindricalDragger SoRotateDiscDragger SoRotateSphericalDragger SoScale1Dragger SoScale2Dragger SoScale2UniformDragger SoScaleUniformDragger SoSpotLightDragger SoTabBoxDragger SoTabPlaneDragger SoTrackballDragger SoTransformBoxDragger SoTransformerDragger SoTranslate1Dragger SoTranslate2Dragger

Public Types

enum  CacheEnabled { OFF , ON , AUTO }
 Possible values for caching. More...
 
- Public Types inherited from SoNode
enum  Stage { FIRST_INSTANCE , PROTO_INSTANCE , OTHER_INSTANCE }
 

Public Member Functions

virtual bool setPartAsPath (const SbName &partName, SoPath *surrogatePath)
 Sets any public part in the interaction kit as a "surrogate" path instead.
 
virtual bool affectsState () const
 Override the default behavior of SoNode.
 
- Public Member Functions inherited from SoBaseKit
virtual const SoNodekitCataloggetNodekitCatalog () const
 Returns the SoNodekitCatalog for this instance of SoBaseKit.
 
 SoBaseKit ()
 Constructor.
 
virtual SoNodegetPart (const SbName &partName, bool makeIfNeeded)
 Searches the nodekit catalog (and those of all nested nodekits) for the part named partName.
 
SbString getPartString (const SoBase *part)
 Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part.
 
virtual SoNodeKitPathcreatePathToPart (const SbName &partName, bool makeIfNeeded, const SoPath *pathToExtend=NULL)
 Returns a path that begins at this nodekit and ends at partName.
 
virtual bool setPart (const SbName &partName, SoNode *from)
 Inserts the given node (not a copy) as the new part specified by partName.
 
bool set (char *nameValuePairListString)
 SETTING FIELDS OF PARTS.
 
bool set (char *partNameString, char *parameterString)
 
virtual void doAction (SoAction *action)
 This method performs the "typical" operation of a node for any action.
 
virtual void callback (SoCallbackAction *action)
 These functions implement all actions for nodekits.
 
virtual void GLRender (SoGLRenderAction *action)
 These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual SoChildListgetChildren () const
 Returns pointer to children.
 
void printDiagram ()
 
void printSubDiagram (const SbName &rootName, int level)
 
void printTable ()
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Overrides the default method to use countMyFields() instead of the regular SoFieldData writing mechanism.
 
bool forceChildDrivenWriteRefs (SoOutput *out)
 This returns TRUE if the nodekit intends to write out.
 
- Public Member Functions inherited from SoNode
void setOverride (bool state)
 Turns override flag on or off.
 
bool isOverride () const
 Returns the state of the override flag.
 
SoNodecopy (bool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual bool affectsState () const
 Returns TRUE if a node has an effect on the state during traversal.
 
virtual void doAction (SoAction *action)
 This method performs the "typical" operation of a node for any action.
 
virtual void GLRender (SoGLRenderAction *action)
 These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
 
virtual void callback (SoCallbackAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void pick (SoPickAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsSetup ()
 These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()).
 
virtual void grabEventsCleanup ()
 
virtual void startNotify ()
 Initiates notification from an instance.
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance.
 
SbNodeIdType getNodeId () const
 Returns the unique id for a node.
 
virtual SoChildListgetChildren () const
 Returns pointer to children, or NULL if none.
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used for either stage of writing.)
 
virtual SoNodeaddToCopyDict () const
 Recursively adds this node and all nodes under it to the copy dictionary.
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance.
 
virtual SoFieldContainercopyThroughConnection () const
 Copies an instance that is encountered through a field connection.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
bool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
bool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
bool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends pointers to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a pointer to the field with the given name.
 
bool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
bool enableNotify (bool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
bool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
bool set (const char *fieldDataString, SoInput *dictIn)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
 
void get (SbString &fieldDataString, SoOutput *dictOut)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
 
virtual void notify (SoNotList *)
 Propagates modification notification through an instance.
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing.
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used only for last stage of writing)
 
bool getIsBuiltIn () const
 Returns whether or not instance is considered 'built-in' to the library.
 
virtual const SoFieldDatagetFieldData () const
 Returns an SoFieldData structure for the node.
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given node into this instance.
 
virtual SoFieldContainercopyThroughConnection () const
 During a copy operation, this copies an instance that is encountered through a field connection.
 
void addManagedSensor (SoSensor *sensor)
 Adds a sensor which is managed by the field container.
 
- Public Member Functions inherited from SoBase
void ref () const
 Adds and removes a reference to an instance.
 
void unref () const
 
void unrefNoDelete () const
 
void touch ()
 Marks an instance as modified, simulating a change to it.
 
virtual SoType getTypeId () const =0
 Returns the type identifier for a specific instance.
 
bool isOfType (SoType type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
virtual void startNotify ()
 Initiates notification from an instance.
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance.
 
void addAuditor (void *auditor, SoNotRec::Type type)
 Adds/removes an auditor to/from list.
 
void removeAuditor (void *auditor, SoNotRec::Type type)
 
const SoAuditorListgetAuditors ()
 Returns auditor list– used by SoField and SoEngineOutput to trace forward connections.
 
int getRefCount () const
 Returns current reference count.
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Adds a reference to the instance when writing.
 
bool shouldWrite ()
 Returns TRUE if the instance should be written, based on the write-reference info already accumulated.
 

Fields

SoSFEnum renderCaching
 Set render caching mode. Default is AUTO.
 
SoSFEnum boundingBoxCaching
 Set bounding box caching mode.
 
SoSFEnum renderCulling
 Set render culling mode.
 
SoSFEnum pickCulling
 Set pick caching mode. Default is AUTO.
 
SoFieldSensorfieldSensor
 This sensor will watch the topSeparator part.
 
SoSeparatoroldTopSep
 
virtual bool setPartAsDefault (const SbName &partName, SoNode *newNode, bool onlyIfAlready=TRUE)
 Sets the part, then sets the field for that part to default using partField.setDefault(TRUE).
 
virtual bool setPartAsDefault (const SbName &partName, const SbName &newNodeName, bool onlyIfAlready=TRUE)
 
bool isPathSurrogateInMySubgraph (const SoPath *pathToCheck)
 Is the 'inPath' valid as a surrogate path anywhere in this node's subgraph? Examines the surrogate paths of all InteractionKits from this node down.
 
bool isPathSurrogateInMySubgraph (const SoPath *pathToCheck, SoPath *&pathToOwner, SbName &surrogateNameInOwner, SoPath *&surrogatePathInOwner, bool fillArgs=TRUE)
 
static void setSwitchValue (SoNode *n, int newVal)
 
static void initClass ()
 initialize the class
 
 SoInteractionKit ()
 
 ~SoInteractionKit ()
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given instance into this instance This copies the surrogatePartPathList and the surrogatePartNameList.
 
virtual SoNodegetAnyPart (const SbName &partName, bool makeIfNeeded, bool leafCheck=FALSE, bool publicCheck=FALSE)
 These are overloaded to set the surrogate path to NULL after completing their work.
 
virtual SoNodeKitPathcreatePathToAnyPart (const SbName &partName, bool makeIfNeeded, bool leafCheck=FALSE, bool publicCheck=FALSE, const SoPath *pathToExtend=NULL)
 
virtual bool setAnyPart (const SbName &partName, SoNode *from, bool anyPart=TRUE)
 
virtual bool setAnyPartAsPath (const SbName &partName, SoPath *surrogatePath, bool leafCheck=FALSE, bool publicCheck=FALSE)
 This allows you to set any part in the nodekit as a surrogate path.
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads in from file.
 
virtual bool setAnyPartAsDefault (const SbName &partName, SoNode *newNode, bool anyPart=TRUE, bool onlyIfAlready=TRUE)
 Protected versions of these methods that allow you to set non-leaf and/or private parts.
 
virtual bool setAnyPartAsDefault (const SbName &partName, const SbName &newNodeName, bool anyPart=TRUE, bool onlyIfAlready=TRUE)
 
bool setAnySurrogatePath (const SbName &inName, SoPath *inPath, bool leafCheck=FALSE, bool publicCheck=FALSE)
 
virtual bool setUpConnections (bool onOff, bool doItAlways=FALSE)
 detach/attach any sensors, callbacks, and/or field connections.
 
virtual void setDefaultOnNonWritingFields ()
 Called by the SoBaseKit::write() method.
 
void connectSeparatorFields (SoSeparator *dest, bool onOff)
 
static void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)
 read from buffer
 
static void fieldSensorCB (void *, SoSensor *)
 

Additional Inherited Members

- Static Public Member Functions inherited from SoBaseKit
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for the class SoBaseKit.
 
static bool isSearchingChildren ()
 Sets and queries if nodekit children are searched during SoSearchAction traversal.
 
static void setSearchingChildren (bool newVal)
 Sets and queries if nodekit children are searched during SoSearchAction traversal.
 
static void initClass ()
 
static SoNodetypeCheck (const SbName &partName, const SoType &partType, SoNode *node)
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns type identifier for the SoNode class.
 
static SoNodegetByName (const SbName &name)
 Returns the last node given the specified name.
 
static int getByName (const SbName &name, SoNodeList &list)
 Returns the number of nodes with the given name, and adds to list pointers to those nodes.
 
static void initClass ()
 Initializes base node class.
 
static void initClasses ()
 Initialize ALL Inventor node classes.
 
static SbNodeIdType getNextNodeId ()
 Returns the next available unique id.
 
static int getActionMethodIndex (SoType t)
 Returns the index of this node in the action/method table, given its type.
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
static void initClass ()
 Setup type information.
 
static void initCopyDict ()
 During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used.
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 Adds an instance to the dictionary.
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 If a copy of the given instance is in the dictionary, this returns it.
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, bool copyConnections)
 If a copy of the given instance is not in the dictionary, this returns NULL.
 
static void copyDone ()
 Cleans up the dictionary when done.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
static void initClass ()
 Setup type information.
 
static void incrementCurrentWriteCounter ()
 Increments the current write counter at the start of a write operation.
 
static void decrementCurrentWriteCounter ()
 Decrements the current write counter after a write operation, in some rare cases.
 
static void addName (SoBase *, const char *)
 Internal methods used to maintain the global name dictionary.
 
static void removeName (SoBase *, const char *)
 
static SoBasegetNamedBase (const SbName &, SoType)
 Helper routines used to get stuff out of nameDict.
 
static int getNamedBases (const SbName &, SoBaseList &, SoType)
 
static bool read (SoInput *in, SoBase *&base, SoType expectedType)
 Reads one instance of some subclass of SoBase.
 
static void setInstancePrefix (const SbString &c)
 This defaults to "+" and is used when naming nodes that are DEF's and USE'd.
 
- Static Public Attributes inherited from SoBase
static bool traceRefs
 Turns on/off reference count tracing (for debugging)
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 }
 This set of enums is used when reading and writing the base. More...
 
- Protected Member Functions inherited from SoBaseKit
 SO_KIT_CATALOG_ENTRY_HEADER (callbackList)
 Define fields for the new parts of the kit...
 
virtual SoNodeaddToCopyDict () const
 Redefines this to add this node and all part nodes to the dictionary.
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given nodekit into this instance.
 
SoGroupgetContainerNode (const SbName &listName, bool makeIfNeeded=TRUE)
 Returns the containerNode within the SoNodeKitListPart given by listName.
 
virtual SoNodegetAnyPart (const SbName &partName, bool makeIfNeeded, bool leafCheck=FALSE, bool publicCheck=FALSE)
 like their public versions, but are allowed access to non-leaf and private parts.
 
virtual SoNodeKitPathcreatePathToAnyPart (const SbName &partName, bool makeIfNeeded, bool leafCheck=FALSE, bool publicCheck=FALSE, const SoPath *pathToExtend=NULL)
 
virtual bool setAnyPart (const SbName &partName, SoNode *from, bool anyPart=TRUE)
 
void createNodekitPartsList ()
 called during construction to create parts list
 
virtual void createDefaultParts ()
 called during construction to create any parts that are created by default (such as the cube in the SoCubeKit)
 
const SoNodekitPartsgetNodekitPartsList () const
 Return the node's partsList.
 
void catalogError ()
 Prints an Error when there's trouble building a catalog.
 
virtual bool setUpConnections (bool onOff, bool doItAlways=FALSE)
 detach/attach any sensors, callbacks, and/or field connections.
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads in from file. Takes care of setting parts and stuff.
 
virtual void setDefaultOnNonWritingFields ()
 This is called during countMyFields() method.
 
void countMyFields (SoOutput *out)
 This is called during addWriteReference() to write the fields.
 
virtual ~SoBaseKit ()
 
- Protected Member Functions inherited from SoNode
 SoNode ()
 Constructor, destructor.
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer ()
 
 ~SoFieldContainer ()
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads stuff into instance. Returns FALSE on error.
 
- Protected Member Functions inherited from SoBase
 SoBase ()
 Constructor is protected - this is an abstract class.
 
virtual ~SoBase ()
 Virtual destructor so that subclasses are deleted properly.
 
virtual void destroy ()
 Actually deletes an instance.
 
bool hasMultipleWriteRefs () const
 Returns TRUE if the instance has multiple write references.
 
bool writeHeader (SoOutput *out, bool isGroup, bool isEngine) const
 Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput.
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName () const
 Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned)
 
virtual bool readInstance (SoInput *in, unsigned short flags)=0
 Reads stuff into instance of subclass.
 
- Static Protected Member Functions inherited from SoBaseKit
static const SoNodekitCatalog ** getClassNodekitCatalogPtr ()
 ...end of contents of SO_KIT_HEADER
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr ()
 This is used by the field-inheritence mechanism, hidden in the SoSubNode macros.
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter ()
 Returns current write counter.
 
- Protected Attributes inherited from SoBaseKit
SoChildListchildren
 
SoNodekitPartsnodekitPartsList
 parts list.
 
bool connectionsSetUp
 
- Protected Attributes inherited from SoNode
SbNodeIdType uniqueId
 Unique id for this node.
 
- Protected Attributes inherited from SoFieldContainer
bool isBuiltIn
 Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information.
 
- Static Protected Attributes inherited from SoNode
static SbNodeIdType nextUniqueId
 Next available unique id.
 
static int nextActionMethodIndex
 Next index into the action method table.
 

Detailed Description

This is the base class for all classes of interaction nodekits. Currently, the only subclass is SoDragger, which reacts to click-drag-release events from the mouse.

This node has four fields corresponding to those of an SoSeparator: They are renderCaching , boundingBoxCaching , renderCulling , and pickCulling . They behave the same here as they do for an SoSeparator

The setPartAsPath() method provides support for creating "stand-in" objects for parts in the interaction kit. The "stand-in", or "surrogate" part, is a path to an object that lies somewhere else in the scene graph.

See Also
SoBaseKit, SoInteraction, SoNodeKitDetail, SoNodeKitPath, SoNodekitCatalog, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTranslate1Dragger, SoTranslate2Dragger

Definition at line 96 of file SoInteractionKit.h.

Member Enumeration Documentation

◆ CacheEnabled

Enumerator
OFF 

Never build or use a cache.

ON 

Always try to build a cache.

AUTO 

Decide based on some heuristic.

Definition at line 141 of file SoInteractionKit.h.

Constructor & Destructor Documentation

◆ SoInteractionKit()

SoInteractionKit::SoInteractionKit ( )
protected

◆ ~SoInteractionKit()

SoInteractionKit::~SoInteractionKit ( )
protected

Member Function Documentation

◆ affectsState()

virtual bool SoInteractionKit::affectsState ( ) const
virtual

Reimplemented from SoNode.

◆ connectSeparatorFields()

void SoInteractionKit::connectSeparatorFields ( SoSeparator dest,
bool  onOff 
)
protected

◆ copyContents()

virtual void SoInteractionKit::copyContents ( const SoFieldContainer fromFC,
bool  copyConnections 
)
protectedvirtual

Reimplemented from SoBaseKit.

Reimplemented in SoRotateCylindricalDragger, and SoRotateSphericalDragger.

◆ createPathToAnyPart()

virtual SoNodeKitPath * SoInteractionKit::createPathToAnyPart ( const SbName partName,
bool  makeIfNeeded,
bool  leafCheck = FALSE,
bool  publicCheck = FALSE,
const SoPath pathToExtend = NULL 
)
protectedvirtual

Reimplemented from SoBaseKit.

◆ fieldSensorCB()

static void SoInteractionKit::fieldSensorCB ( void *  ,
SoSensor  
)
staticprotected

◆ getAnyPart()

virtual SoNode * SoInteractionKit::getAnyPart ( const SbName partName,
bool  makeIfNeeded,
bool  leafCheck = FALSE,
bool  publicCheck = FALSE 
)
protectedvirtual

Reimplemented from SoBaseKit.

◆ initClass()

static void SoInteractionKit::initClass ( )
static

◆ isPathSurrogateInMySubgraph() [1/2]

bool SoInteractionKit::isPathSurrogateInMySubgraph ( const SoPath pathToCheck)

The first time a surrogate path is found that is contained within 'inPath', then TRUE is returned. The second version also returns information about the surrogate, only if (fillArgs == TRUE).

◆ isPathSurrogateInMySubgraph() [2/2]

bool SoInteractionKit::isPathSurrogateInMySubgraph ( const SoPath pathToCheck,
SoPath *&  pathToOwner,
SbName surrogateNameInOwner,
SoPath *&  surrogatePathInOwner,
bool  fillArgs = TRUE 
)

◆ readDefaultParts()

static void SoInteractionKit::readDefaultParts ( const char *  fileName,
const char  defaultBuffer[],
int  defBufSize 
)
staticprotected
Parameters
fileNamefile to read
defaultBufferif no file,

◆ readInstance()

virtual bool SoInteractionKit::readInstance ( SoInput in,
unsigned short  flags 
)
protectedvirtual

Takes care of checking values in the topSeparator fields and the field of this node.

Reimplemented from SoBaseKit.

◆ setAnyPart()

virtual bool SoInteractionKit::setAnyPart ( const SbName partName,
SoNode from,
bool  anyPart = TRUE 
)
protectedvirtual

Reimplemented from SoBaseKit.

◆ setAnyPartAsDefault() [1/2]

virtual bool SoInteractionKit::setAnyPartAsDefault ( const SbName partName,
const SbName newNodeName,
bool  anyPart = TRUE,
bool  onlyIfAlready = TRUE 
)
protectedvirtual

◆ setAnyPartAsDefault() [2/2]

virtual bool SoInteractionKit::setAnyPartAsDefault ( const SbName partName,
SoNode newNode,
bool  anyPart = TRUE,
bool  onlyIfAlready = TRUE 
)
protectedvirtual

◆ setAnyPartAsPath()

virtual bool SoInteractionKit::setAnyPartAsPath ( const SbName partName,
SoPath surrogatePath,
bool  leafCheck = FALSE,
bool  publicCheck = FALSE 
)
protectedvirtual

Note: The node corresponding to 'partName' will become empty. If 'partName' is not a leaf, the subgraph below it will disappear.

◆ setAnySurrogatePath()

bool SoInteractionKit::setAnySurrogatePath ( const SbName inName,
SoPath inPath,
bool  leafCheck = FALSE,
bool  publicCheck = FALSE 
)
protected

◆ setDefaultOnNonWritingFields()

virtual void SoInteractionKit::setDefaultOnNonWritingFields ( )
protectedvirtual

InteractionKits don't want to write fields if they have default vals.

Calls setDefault(TRUE) on caching fields if default and not connected.

Calls setDefault(TRUE) on the topSeparator. Calls setDefault(TRUE) on the geomSeparator.

Calls setDefault(TRUE) on any non-leaf part of type exactly == SoSwitch. Subclasses can override this if they like, since the function is virtual. But interactionKits use non-leaf switches to turn parts on and off, and this does not need to be written to file.

Lastly, calls same method on SoBaseKit.

NOTE: Parts which are set to default may still wind up writing to file if, for example, they lie on a path.

Reimplemented from SoBaseKit.

Reimplemented in SoCenterballDragger, SoDirectionalLightDragger, SoDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, and SoTransformerDragger.

◆ setPartAsDefault() [1/2]

virtual bool SoInteractionKit::setPartAsDefault ( const SbName partName,
const SbName newNodeName,
bool  onlyIfAlready = TRUE 
)
virtual

◆ setPartAsDefault() [2/2]

virtual bool SoInteractionKit::setPartAsDefault ( const SbName partName,
SoNode newNode,
bool  onlyIfAlready = TRUE 
)
virtual

Hence 'newNode' becomes the new default value, and the part only writes if [a] the part is set to a different node. [b] values are changes in the fields of newNode. [c] any child below newNode changes.

If the flag 'onlyIfAlready' is TRUE, then this will only change values of parts that are already in a default state.

Returns FALSE on failure, TRUE otherwise. First version sets the part to the given node. Second version looks up resourceName in the global dictionary and sets the part with the node found.

◆ setPartAsPath()

virtual bool SoInteractionKit::setPartAsPath ( const SbName partName,
SoPath surrogatePath 
)
virtual

The object at the end of the path serves as a stand-in when a pick occurs, and can thus initiate interaction.

Instead of the usual setPart(), which replaces partName with a new node, this will remove the node being used for partName from the scene and remember the surrogatePath you give it. Later, any pick on surrogatePath will be regarded as a pick on partName.

For example, set the XRotator part of an SoTrackballDragger to be the path to an object in the scene. The rest of the trackball will look the same, but the XRotator stripe will disappear. However, click the mouse on the object at the end of surrogatePath and the ball will start to drag in rotation around its X axis.

Note that this is different from setting the part to be the node at the end of the path. When you set the part as a node, a second instance will be drawn in the local space of the interaction kit. When you set it as a path, the object itself is used, not a copy.

The partName may be any part name that follows the nodekit syntax for parts, such as childList[0].shape or rotator.rotatorActive. (See the getPart() method in the SoBaseKit reference page for a complete description.)

◆ setSwitchValue()

static void SoInteractionKit::setSwitchValue ( SoNode n,
int  newVal 
)
static

◆ setUpConnections()

virtual bool SoInteractionKit::setUpConnections ( bool  onOff,
bool  doItAlways = FALSE 
)
protectedvirtual

Member Data Documentation

◆ boundingBoxCaching

SoSFEnum SoInteractionKit::boundingBoxCaching

Default is ON. Setting this value to AUTO is equivalent to ON - automatic culling is not implemented.

Definition at line 156 of file SoInteractionKit.h.

◆ fieldSensor

SoFieldSensor* SoInteractionKit::fieldSensor
protected

If the part changes to a new node, then the fields of the old part will be disconnected and the fields of the new part will be connected. Connections are made from/to the renderCaching, boundingBoxCaching, renderCulling and pickCulling fields. This way, the SoInteractionKit can be treated from the outside just like a regular SoSeparator node. Setting the fields will affect caching and culling, even though the topSeparator takes care of it. oldTopSep keeps track of the part for comparison.

Definition at line 294 of file SoInteractionKit.h.

◆ oldTopSep

SoSeparator* SoInteractionKit::oldTopSep
protected

Definition at line 296 of file SoInteractionKit.h.

◆ pickCulling

SoSFEnum SoInteractionKit::pickCulling

Definition at line 164 of file SoInteractionKit.h.

◆ renderCaching

SoSFEnum SoInteractionKit::renderCaching

Definition at line 151 of file SoInteractionKit.h.

◆ renderCulling

SoSFEnum SoInteractionKit::renderCulling

Default is OFF. Setting this value to AUTO is equivalent to ON - automatic culling is not implemented.

Definition at line 161 of file SoInteractionKit.h.


The documentation for this class was generated from the following file: