Open Inventor Reference
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Description: This file defines a manipulator for a spot light nodes. More...
#include <Inventor/manips/SoSpotLightManip.h>
Public Member Functions | |
SoSpotLightManip () | |
Constructor. More... | |
SoDragger * | getDragger () |
Returns a pointer to the dragger being used by this manipulator. More... | |
bool | replaceNode (SoPath *p) |
Replaces the tail of the path with this manipulator. More... | |
bool | replaceManip (SoPath *p, SoSpotLight *newOne) const |
Replaces the tail of the path, which must be this manipulator, with the given SoSpotLight node. More... | |
virtual void | doAction (SoAction *action) |
These functions implement all actions for nodekits. More... | |
virtual void | callback (SoCallbackAction *action) |
virtual void | GLRender (SoGLRenderAction *action) |
Creates a light source during rendering. More... | |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | handleEvent (SoHandleEventAction *action) |
virtual void | pick (SoPickAction *action) |
virtual void | search (SoSearchAction *action) |
virtual SoChildList * | getChildren () const |
Returns pointer to children, or NULL if none. More... | |
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SoSpotLight () | |
intensity is zero, measured from edge of cone to other edge More... | |
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void | setOverride (bool state) |
Turns override flag on or off. More... | |
bool | isOverride () const |
Returns the state of the override flag. More... | |
SoNode * | copy (bool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. More... | |
virtual bool | affectsState () const |
Returns TRUE if a node has an effect on the state during traversal. More... | |
virtual void | rayPick (SoRayPickAction *action) |
virtual void | write (SoWriteAction *action) |
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes. More... | |
virtual void | GLRenderInPath (SoGLRenderAction *action) |
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
virtual void | grabEventsSetup () |
These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()). More... | |
virtual void | grabEventsCleanup () |
virtual void | startNotify () |
Initiates notification from an instance. More... | |
virtual void | notify (SoNotList *list) |
Propagates modification notification through an instance. More... | |
SbNodeIdType | getNodeId () const |
Returns the unique id for a node. More... | |
virtual void | writeInstance (SoOutput *out) |
Writes instance to SoOutput. (Used for either stage of writing.) More... | |
virtual SoNode * | addToCopyDict () const |
Recursively adds this node and all nodes under it to the copy dictionary. More... | |
virtual SoFieldContainer * | copyThroughConnection () const |
Copies an instance that is encountered through a field connection. More... | |
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void | setToDefaults () |
Sets all fields in this object to their default values. More... | |
bool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. More... | |
bool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. More... | |
void | copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. More... | |
bool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More... | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More... | |
virtual int | getFields (SoFieldList &list) const |
Appends pointers to all of this object's fields to resultList, and returns the number of fields appended. More... | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a pointer to the field with the given name. More... | |
bool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. More... | |
bool | enableNotify (bool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). More... | |
bool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. More... | |
bool | set (const char *fieldDataString, SoInput *dictIn) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More... | |
void | get (SbString &fieldDataString, SoOutput *dictOut) |
Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More... | |
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
Adds a reference to the instance when writing. More... | |
bool | getIsBuiltIn () const |
Returns whether or not instance is considered 'built-in' to the library. More... | |
virtual const SoFieldData * | getFieldData () const |
Returns an SoFieldData structure for the node. More... | |
void | addManagedSensor (SoSensor *sensor) |
Adds a sensor which is managed by the field container. More... | |
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void | ref () const |
Adds and removes a reference to an instance. More... | |
void | unref () const |
void | unrefNoDelete () const |
void | touch () |
Marks an instance as modified, simulating a change to it. More... | |
virtual SoType | getTypeId () const =0 |
Returns the type identifier for a specific instance. More... | |
bool | isOfType (SoType type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. More... | |
virtual SbName | getName () const |
Returns the name of an instance. More... | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. More... | |
void | addAuditor (void *auditor, SoNotRec::Type type) |
Adds/removes an auditor to/from list. More... | |
void | removeAuditor (void *auditor, SoNotRec::Type type) |
const SoAuditorList & | getAuditors () |
Returns auditor list– used by SoField and SoEngineOutput to trace forward connections. More... | |
int | getRefCount () const |
Returns current reference count. More... | |
bool | shouldWrite () |
Returns TRUE if the instance should be written, based on the write-reference info already accumulated. More... | |
Static Public Member Functions | |
static void | initClass () |
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static void | initClass () |
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static void | initClass () |
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static SoType | getClassTypeId () |
Returns type identifier for the SoNode class. More... | |
static SoNode * | getByName (const SbName &name) |
Returns the last node given the specified name. More... | |
static int | getByName (const SbName &name, SoNodeList &list) |
Returns the number of nodes with the given name, and adds to list pointers to those nodes. More... | |
static void | initClass () |
Initializes base node class. More... | |
static void | initClasses () |
Initialize ALL Inventor node classes. More... | |
static SbNodeIdType | getNextNodeId () |
Returns the next available unique id. More... | |
static int | getActionMethodIndex (SoType t) |
Returns the index of this node in the action/method table, given its type. More... | |
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static SoType | getClassTypeId () |
Returns the type of this class. More... | |
static void | initClass () |
Setup type information. More... | |
static void | initCopyDict () |
During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used. More... | |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
Adds an instance to the dictionary. More... | |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
If a copy of the given instance is in the dictionary, this returns it. More... | |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, bool copyConnections) |
If a copy of the given instance is not in the dictionary, this returns NULL. More... | |
static void | copyDone () |
Cleans up the dictionary when done. More... | |
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static SoType | getClassTypeId () |
Returns type identifier for this class. More... | |
static void | initClass () |
Setup type information. More... | |
static void | incrementCurrentWriteCounter () |
Increments the current write counter at the start of a write operation. More... | |
static void | decrementCurrentWriteCounter () |
Decrements the current write counter after a write operation, in some rare cases. More... | |
static void | addName (SoBase *, const char *) |
Internal methods used to maintain the global name dictionary. More... | |
static void | removeName (SoBase *, const char *) |
static SoBase * | getNamedBase (const SbName &, SoType) |
Helper routines used to get stuff out of nameDict. More... | |
static int | getNamedBases (const SbName &, SoBaseList &, SoType) |
static bool | read (SoInput *in, SoBase *&base, SoType expectedType) |
Reads one instance of some subclass of SoBase. More... | |
static void | setInstancePrefix (const SbString &c) |
This defaults to "+" and is used when naming nodes that are DEF's and USE'd. More... | |
Protected Member Functions | |
virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
Redefines this to also copy the dragger. More... | |
void | setDragger (SoDragger *newDragger) |
virtual | ~SoSpotLightManip () |
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virtual | ~SoSpotLight () |
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SoLight () | |
Makes this abstract. More... | |
virtual | ~SoLight () |
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SoNode () | |
Constructor, destructor. More... | |
virtual | ~SoNode () |
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SoFieldContainer () | |
~SoFieldContainer () | |
virtual bool | readInstance (SoInput *in, unsigned short flags) |
Reads stuff into instance. Returns FALSE on error. More... | |
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SoBase () | |
Constructor is protected - this is an abstract class. More... | |
virtual | ~SoBase () |
Virtual destructor so that subclasses are deleted properly. More... | |
virtual void | destroy () |
Actually deletes an instance. More... | |
bool | hasMultipleWriteRefs () const |
Returns TRUE if the instance has multiple write references. More... | |
bool | writeHeader (SoOutput *out, bool isGroup, bool isEngine) const |
Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput. More... | |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName () const |
Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned) More... | |
Static Protected Member Functions | |
static void | transferFieldValues (const SoSpotLight *from, SoSpotLight *to) |
static void | fieldSensorCB (void *, SoSensor *) |
static void | valueChangedCB (void *, SoDragger *) |
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static const SoFieldData ** | getFieldDataPtr () |
This is used by the field-inheritence mechanism, hidden in the SoSubNode macros. More... | |
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static uint32_t | getCurrentWriteCounter () |
Returns current write counter. More... | |
Protected Attributes | |
SoFieldSensor * | locationFieldSensor |
SoFieldSensor * | directionFieldSensor |
SoFieldSensor * | angleFieldSensor |
SoFieldSensor * | colorFieldSensor |
SoChildList * | children |
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SbNodeIdType | uniqueId |
Unique id for this node. More... | |
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bool | isBuiltIn |
Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information. More... | |
Additional Inherited Members | |
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enum | Stage { FIRST_INSTANCE , PROTO_INSTANCE , OTHER_INSTANCE } |
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SoSFVec3f | location |
Location of the source. More... | |
SoSFVec3f | direction |
Principal direction of illumination (center axis of cone). More... | |
SoSFFloat | dropOffRate |
Rate of intensity drop-off per change in angle from primary direction: 0 = constant intensity, 1 = very sharp drop-off. More... | |
SoSFFloat | cutOffAngle |
direction: 0 = constant intensity, 1 = sharp drop-off More... | |
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SoSFBool | on |
Determines whether the source is active or inactive. More... | |
SoSFFloat | intensity |
Illumination intensity of light source. More... | |
SoSFColor | color |
Light source illumination color. More... | |
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static bool | traceRefs |
Turns on/off reference count tracing (for debugging) More... | |
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enum | BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 } |
This set of enums is used when reading and writing the base. More... | |
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static SbNodeIdType | nextUniqueId |
Next available unique id. More... | |
static int | nextActionMethodIndex |
Next index into the action method table. More... | |
It is subclassed from SoSpotLight. Spotlight node with 3D interface for editing location, direction, and beam width.
SoSpotLightManip is the base class for all SoSpotLight nodes that have a built-in 3D user interface (this is the only such class provided with the Inventor toolkit). Since it is derived from SoSpotLight, any changes to its fields result in a change of lighting for nodes that follow it in the scene graph. In this case, the interface edits the location , direction , and cutOffAngle fields. Also, the color of the manipulator's geometry will reflect the color of the light (but you can not edit the color using this manipulator).
Typically, you will want to replace a regular SoSpotLight with an SoSpotLightManip (as when the user selects a light to be edited), or vice versa (as when the user is done moving the light and the interface should go away). Use the replaceNode() method to insert a manipulator into a scene graph, and the replaceManip() method to remove it when done.
The SoSpotLightManip utilizes an SoSpotLightDragger to provide a 3D interface. However, the manipulator differs from the dragger; it lights other objects in the scene because, as an SoSpotLight, it alters the state. The fields values and movement of the dragger, on the other hand, affect only the dragger itself. To find out more about how the interface works and what each part will do, see the reference page for SoSpotLightDragger. The interfaces of the dragger and the manipulator are identical.
The SoSpotLightManip utilizes its dragger by adding it as a hidden child. When an action is applied to the manipulator, such as rendering or handling events, the manipulator first traverses the dragger, and then the manipulator adds its lighting parameters to the state. When you click-drag-release over the manipulator, it passes these events down to the dragger, which moves as a result ("I can't <em>help</em> it, I'm a dragger!").
The manipulator maintains consistency between the fields of the dragger and its own fields. Let's say you use the mouse to widen the cone of the dragger. Callbacks insure that the cutOffAngle field of the manipulator will change by the same amount, thus changing the lighting of nodes which follow in the scene graph. Similarly, if you set the cutOffAngle field of the SoSpotLightManip, the manipulator will widen the beam of the dragger accordingly.
Because the dragger is a hidden child, you can see the dragger on screen and interact with it, but the dragger does not show up when you write the manipulator to file. Also, any SoPath will end at the manipulator. (See the Actions section of this reference page for a complete description of when the dragger is traversed).
If you want to get a pointer to the dragger you can get it from the manipulator using the getDragger() method. You will need to do this if you want to change the geometry of a manipulator, since the geometry actually belongs to the dragger.
Definition at line 158 of file SoSpotLightManip.h.
SoSpotLightManip::SoSpotLightManip | ( | ) |
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Reimplemented from SoNode.
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Reimplemented from SoNode.
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They first traverse the children, then use the SoSpotLight version of the actions. They traverse first so that the light will affect objects which follow it in the tree, but not the dragger-child.
Reimplemented from SoNode.
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Reimplemented from SoNode.
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Reimplemented from SoNode.
SoDragger* SoSpotLightManip::getDragger | ( | ) |
Given this pointer, you can customize the dragger just like you would any other dragger. You can change geometry using the setPart() method, or add callbacks using the methods found in the SoDragger reference page.
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Reimplemented from SoNode.
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Reimplemented from SoSpotLight.
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Reimplemented from SoNode.
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Reimplemented from SoNode.
bool SoSpotLightManip::replaceManip | ( | SoPath * | p, |
SoSpotLight * | newOne | ||
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If the path has a nodekit, this will try to use setPart() to insert the new node. Otherwise, the manipulator requires that the next to last node in the path chain be a group.
The field values from the manipulator will be copied to the spotlight node, and the manipulator will be replaced.
The manipulator will not call ref() or unref() on the node which is replacing it, nor will it make any changes to field connections. The calling process is thus responsible for keeping track of its own nodes and field connections.
bool SoSpotLightManip::replaceNode | ( | SoPath * | p | ) |
The tail of the path must be an SoSpotLight node (or subclass thereof). If the path has a nodekit, this will try to use setPart() to insert the manipulator. Otherwise, the manipulator requires that the next to last node in the path chain be a group.
The field values from the spotlight node will be copied to this manipulator, and the light node will be replaced.
The manipulator will not call ref() on the node it is replacing. The old node will disappear if it has no references other than from the input path p
and its parent, since this manipulator will be replacing it in both of those places. Nor will the manipulator make any changes to field connections of the old node.
The calling process is thus responsible for keeping track of its own nodes and field connections.
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Reimplemented from SoNode.
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Definition at line 249 of file SoSpotLightManip.h.
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Definition at line 256 of file SoSpotLightManip.h.
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Definition at line 250 of file SoSpotLightManip.h.
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Definition at line 248 of file SoSpotLightManip.h.
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Definition at line 247 of file SoSpotLightManip.h.