|
| SoTrackballManip () |
| Constructor.
|
|
| SoTransformManip () |
| Constructor.
|
|
SoDragger * | getDragger () |
| Returns a pointer to the dragger being used by this manipulator.
|
|
bool | replaceNode (SoPath *p) |
| Replaces the tail of the path with this manipulator.
|
|
bool | replaceManip (SoPath *p, SoTransform *newOne) const |
| Replaces the tail of the path, which must be this manipulator, with the given SoTransform node.
|
|
virtual void | doAction (SoAction *action) |
| These functions implement all actions for nodekits.
|
|
virtual void | callback (SoCallbackAction *action) |
|
virtual void | GLRender (SoGLRenderAction *action) |
| These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
|
|
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
|
virtual void | getMatrix (SoGetMatrixAction *action) |
|
virtual void | handleEvent (SoHandleEventAction *action) |
|
virtual void | pick (SoPickAction *action) |
|
virtual void | search (SoSearchAction *action) |
|
virtual SoChildList * | getChildren () const |
| Returns pointer to children, or NULL if none.
|
|
| SoTransform () |
| Creates a transformation node with default settings.
|
|
void | pointAt (const SbVec3f &fromPoint, const SbVec3f &toPoint) |
| Sets the node to translate the origin to the fromPoint and rotate the negative z-axis (0,0,-1) to lie on the vector from fromPoint to toPoint .
|
|
void | getScaleSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const |
| These return composite matrices that transform from object space to each of the spaces after the scale, rotation, or translation.
|
|
void | getRotationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const |
| These return composite matrices that transform from object space to each of the spaces after the scale, rotation, or translation.
|
|
void | getTranslationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const |
| These return composite matrices that transform from object space to each of the spaces after the scale, rotation, or translation.
|
|
void | multLeft (const SbMatrix &mat) |
| These are convenience functions that combine the effects of a matrix transformation into the current transformation stored in this node.
|
|
void | multRight (const SbMatrix &mat) |
| These are convenience functions that combine the effects of a matrix transformation into the current transformation stored in this node.
|
|
void | combineLeft (SoTransformation *nodeOnLeft) |
| These are convenience functions that combine the effects of another transformation node into the current transformation stored in this node.
|
|
void | combineRight (SoTransformation *nodeOnRight) |
| These are convenience functions that combine the effects of another transformation node into the current transformation stored in this node.
|
|
void | setMatrix (const SbMatrix &mat) |
| Sets the fields in the node to implement the transformation represented by the given matrix.
|
|
void | recenter (const SbVec3f &newCenter) |
| Changes the center of the transformation to the given point without affecting the overall effect of the transformation.
|
|
void | setOverride (bool state) |
| Turns override flag on or off.
|
|
bool | isOverride () const |
| Returns the state of the override flag.
|
|
SoNode * | copy (bool copyConnections=FALSE) const |
| Creates and returns an exact copy of the node.
|
|
virtual bool | affectsState () const |
| Returns TRUE if a node has an effect on the state during traversal.
|
|
virtual void | doAction (SoAction *action) |
| This method performs the "typical" operation of a node for any action.
|
|
virtual void | GLRender (SoGLRenderAction *action) |
| These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
|
|
virtual void | callback (SoCallbackAction *action) |
|
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
|
virtual void | getMatrix (SoGetMatrixAction *action) |
|
virtual void | handleEvent (SoHandleEventAction *action) |
|
virtual void | pick (SoPickAction *action) |
|
virtual void | rayPick (SoRayPickAction *action) |
|
virtual void | search (SoSearchAction *action) |
|
virtual void | write (SoWriteAction *action) |
|
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
| These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
|
|
virtual void | GLRenderInPath (SoGLRenderAction *action) |
|
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
|
virtual void | grabEventsSetup () |
| These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()).
|
|
virtual void | grabEventsCleanup () |
|
virtual void | startNotify () |
| Initiates notification from an instance.
|
|
virtual void | notify (SoNotList *list) |
| Propagates modification notification through an instance.
|
|
SbNodeIdType | getNodeId () const |
| Returns the unique id for a node.
|
|
virtual SoChildList * | getChildren () const |
| Returns pointer to children, or NULL if none.
|
|
virtual void | writeInstance (SoOutput *out) |
| Writes instance to SoOutput. (Used for either stage of writing.)
|
|
virtual SoNode * | addToCopyDict () const |
| Recursively adds this node and all nodes under it to the copy dictionary.
|
|
virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| Copies the contents of the given node into this instance.
|
|
virtual SoFieldContainer * | copyThroughConnection () const |
| Copies an instance that is encountered through a field connection.
|
|
void | setToDefaults () |
| Sets all fields in this object to their default values.
|
|
bool | hasDefaultValues () const |
| Returns TRUE if all of the object's fields have their default values.
|
|
bool | fieldsAreEqual (const SoFieldContainer *fc) const |
| Returns TRUE if this object's fields are exactly equal to fc's fields.
|
|
void | copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE) |
| Copies the contents of fc's fields into this object's fields.
|
|
bool | set (const char *fieldDataString) |
| Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
|
|
void | get (SbString &fieldDataString) |
| Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
|
|
virtual int | getFields (SoFieldList &list) const |
| Appends pointers to all of this object's fields to resultList, and returns the number of fields appended.
|
|
virtual SoField * | getField (const SbName &fieldName) const |
| Returns a pointer to the field with the given name.
|
|
bool | getFieldName (const SoField *field, SbName &fieldName) const |
| Returns the name of the given field in the fieldName argument.
|
|
bool | enableNotify (bool flag) |
| Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
|
|
bool | isNotifyEnabled () const |
| Notification is the process of telling interested objects that this object has changed.
|
|
bool | set (const char *fieldDataString, SoInput *dictIn) |
| Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
|
|
void | get (SbString &fieldDataString, SoOutput *dictOut) |
| Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
|
|
virtual void | notify (SoNotList *) |
| Propagates modification notification through an instance.
|
|
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
| Adds a reference to the instance when writing.
|
|
virtual void | writeInstance (SoOutput *out) |
| Writes instance to SoOutput. (Used only for last stage of writing)
|
|
bool | getIsBuiltIn () const |
| Returns whether or not instance is considered 'built-in' to the library.
|
|
virtual const SoFieldData * | getFieldData () const |
| Returns an SoFieldData structure for the node.
|
|
virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| Copies the contents of the given node into this instance.
|
|
virtual SoFieldContainer * | copyThroughConnection () const |
| During a copy operation, this copies an instance that is encountered through a field connection.
|
|
void | addManagedSensor (SoSensor *sensor) |
| Adds a sensor which is managed by the field container.
|
|
void | ref () const |
| Adds and removes a reference to an instance.
|
|
void | unref () const |
|
void | unrefNoDelete () const |
|
void | touch () |
| Marks an instance as modified, simulating a change to it.
|
|
virtual SoType | getTypeId () const =0 |
| Returns the type identifier for a specific instance.
|
|
bool | isOfType (SoType type) const |
| Returns TRUE if this object is of the type specified in type or is derived from that type.
|
|
virtual SbName | getName () const |
| Returns the name of an instance.
|
|
virtual void | setName (const SbName &name) |
| Sets the name of an instance.
|
|
virtual void | startNotify () |
| Initiates notification from an instance.
|
|
virtual void | notify (SoNotList *list) |
| Propagates modification notification through an instance.
|
|
void | addAuditor (void *auditor, SoNotRec::Type type) |
| Adds/removes an auditor to/from list.
|
|
void | removeAuditor (void *auditor, SoNotRec::Type type) |
|
const SoAuditorList & | getAuditors () |
| Returns auditor list– used by SoField and SoEngineOutput to trace forward connections.
|
|
int | getRefCount () const |
| Returns current reference count.
|
|
virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
| Adds a reference to the instance when writing.
|
|
bool | shouldWrite () |
| Returns TRUE if the instance should be written, based on the write-reference info already accumulated.
|
|
|
static void | initClass () |
| initialize the class
|
|
static void | initClass () |
| initialize the class
|
|
static void | initClass () |
|
static void | initClass () |
|
static SoType | getClassTypeId () |
| Returns type identifier for the SoNode class.
|
|
static SoNode * | getByName (const SbName &name) |
| Returns the last node given the specified name.
|
|
static int | getByName (const SbName &name, SoNodeList &list) |
| Returns the number of nodes with the given name, and adds to list pointers to those nodes.
|
|
static void | initClass () |
| Initializes base node class.
|
|
static void | initClasses () |
| Initialize ALL Inventor node classes.
|
|
static SbNodeIdType | getNextNodeId () |
| Returns the next available unique id.
|
|
static int | getActionMethodIndex (SoType t) |
| Returns the index of this node in the action/method table, given its type.
|
|
static SoType | getClassTypeId () |
| Returns the type of this class.
|
|
static void | initClass () |
| Setup type information.
|
|
static void | initCopyDict () |
| During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used.
|
|
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
| Adds an instance to the dictionary.
|
|
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
| If a copy of the given instance is in the dictionary, this returns it.
|
|
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, bool copyConnections) |
| If a copy of the given instance is not in the dictionary, this returns NULL.
|
|
static void | copyDone () |
| Cleans up the dictionary when done.
|
|
static SoType | getClassTypeId () |
| Returns type identifier for this class.
|
|
static void | initClass () |
| Setup type information.
|
|
static void | incrementCurrentWriteCounter () |
| Increments the current write counter at the start of a write operation.
|
|
static void | decrementCurrentWriteCounter () |
| Decrements the current write counter after a write operation, in some rare cases.
|
|
static void | addName (SoBase *, const char *) |
| Internal methods used to maintain the global name dictionary.
|
|
static void | removeName (SoBase *, const char *) |
|
static SoBase * | getNamedBase (const SbName &, SoType) |
| Helper routines used to get stuff out of nameDict.
|
|
static int | getNamedBases (const SbName &, SoBaseList &, SoType) |
|
static bool | read (SoInput *in, SoBase *&base, SoType expectedType) |
| Reads one instance of some subclass of SoBase.
|
|
static void | setInstancePrefix (const SbString &c) |
| This defaults to "+" and is used when naming nodes that are DEF's and USE'd.
|
|
SoTrackballManip is derived from SoTransform (by way of SoTransformManip). When its fields change, nodes following it in the scene graph rotate, scale, and/or translate.
As a subclass of SoTransformManip, this manipulator also has a 3D interface to edit some of its fields. In this case, the interface edits the rotation and scaleFactor fields.
A manipulator differs from a dragger. When you move a dragger, no other nodes are affected. When you move an SoTransformManip, other nodes move along with it. (See the reference page for SoTransformManip).
The interface for an SoTrackballManip is exactly the same as that of the SoTrackballDragger.
To find out more about the interface, see the reference page for SoTrackballDragger. To find out how the manipulator uses a dragger to provide its interface, see the reference page for SoTransformManip.
On screen, this manipulator will surround the objects influenced by its motion. This is because it turns on the surroundScale part of the dragger (See the reference page for SoSurroundScale)
- File Format/Default
- See Also
- SoCenterballManip, SoHandleBoxManip, SoJackManip, SoTabBoxManip, SoTrackballDragger, SoTransformBoxManip, SoTransformerManip, SoTransform, SoTransformManip
Definition at line 112 of file SoTrackballManip.h.