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SoTransform.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoTransform node class.
48  |
49  | Author(s) : Paul S. Strauss, Gavin Bell
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_TRANSFORM_
56 #define _SO_TRANSFORM_
57 
61 
62 
65 
101 
103 
105 
106  public:
108 
109 
112 
115 
118 
121 
124 
126 
129 
135  void pointAt(const SbVec3f &fromPoint,
136  const SbVec3f &toPoint);
137 
140  void getScaleSpaceMatrix(SbMatrix &mat, SbMatrix &inv) const;
144  SbMatrix &inv) const;
148  SbMatrix &inv) const;
149 
153  void multLeft(const SbMatrix &mat);
157  void multRight(const SbMatrix &mat);
158 
163  void combineLeft(SoTransformation *nodeOnLeft);
168  void combineRight(SoTransformation *nodeOnRight);
169 
173  void setMatrix(const SbMatrix &mat);
174 
177  void recenter(const SbVec3f &newCenter);
178 
179  SoEXTENDER public:
180  virtual void doAction(SoAction *action);
181  virtual void callback(SoCallbackAction *action);
182  virtual void GLRender(SoGLRenderAction *action);
183  virtual void getBoundingBox(SoGetBoundingBoxAction *action);
184  virtual void getMatrix(SoGetMatrixAction *action);
185  virtual void pick(SoPickAction *action);
186 
187  SoINTERNAL public:
188  static void initClass();
189 
190  protected:
191  virtual ~SoTransform();
192 };
193 
194 #endif /* _SO_TRANSFORM_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
4x4 matrix class.
Definition: SbLinear.h:823
3D vector class.
Definition: SbLinear.h:120
Abstract base class for all actions.
Definition: SoAction.h:179
Performs a generic traversal of the scene graph.
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
Abstract base class for picking objects in a scene.
Definition: SoPickAction.h:77
Field containing a rotation.
Definition: SoSFRotation.h:84
Field containing a three-dimensional vector.
Definition: SoSFVec3f.h:79
General 3D geometric transformation node.
Definition: SoTransform.h:102
void recenter(const SbVec3f &newCenter)
Changes the center of the transformation to the given point without affecting the overall effect of t...
void getRotationSpaceMatrix(SbMatrix &mat, SbMatrix &inv) const
These return composite matrices that transform from object space to each of the spaces after the scal...
static void initClass()
SoSFVec3f center
Origin for scale and rotation.
Definition: SoTransform.h:123
SoSFRotation rotation
Rotation specification.
Definition: SoTransform.h:114
void multLeft(const SbMatrix &mat)
These are convenience functions that combine the effects of a matrix transformation into the current ...
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
void setMatrix(const SbMatrix &mat)
Sets the fields in the node to implement the transformation represented by the given matrix.
SoSFRotation scaleOrientation
Rotational orientation for scale.
Definition: SoTransform.h:120
void pointAt(const SbVec3f &fromPoint, const SbVec3f &toPoint)
Sets the node to translate the origin to the fromPoint and rotate the negative z-axis (0,...
void getScaleSpaceMatrix(SbMatrix &mat, SbMatrix &inv) const
These return composite matrices that transform from object space to each of the spaces after the scal...
virtual ~SoTransform()
virtual void callback(SoCallbackAction *action)
void combineRight(SoTransformation *nodeOnRight)
These are convenience functions that combine the effects of another transformation node into the curr...
SoSFVec3f scaleFactor
Scale factors.
Definition: SoTransform.h:117
virtual void getMatrix(SoGetMatrixAction *action)
void getTranslationSpaceMatrix(SbMatrix &mat, SbMatrix &inv) const
These return composite matrices that transform from object space to each of the spaces after the scal...
virtual void pick(SoPickAction *action)
void multRight(const SbMatrix &mat)
These are convenience functions that combine the effects of a matrix transformation into the current ...
SoTransform()
Creates a transformation node with default settings.
void combineLeft(SoTransformation *nodeOnLeft)
These are convenience functions that combine the effects of another transformation node into the curr...
SoSFVec3f translation
Translation vector.
Definition: SoTransform.h:111
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.
Abstract base class for all geometric transformation nodes.