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| SoSelection () |
| Creates a selection node with the default settings.
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| SoSelection (int nChildren) |
| Constructor that specifies the approximate number of children.
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| SoSeparator () |
| Creates a separator node with default settings.
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| SoSeparator (int nChildren) |
| Constructor that takes approximate number of children.
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virtual bool | affectsState () const |
| Overrides default method on SoNode.
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virtual void | doAction (SoAction *action) |
| Implement actions.
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virtual void | callback (SoCallbackAction *action) |
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virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
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virtual void | getMatrix (SoGetMatrixAction *action) |
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virtual void | GLRender (SoGLRenderAction *action) |
| These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
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virtual void | rayPick (SoRayPickAction *action) |
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virtual void | search (SoSearchAction *action) |
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virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
| These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
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virtual void | GLRenderInPath (SoGLRenderAction *action) |
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virtual void | GLRenderOffPath (SoGLRenderAction *action) |
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virtual void | notify (SoNotList *list) |
| Propagates modification notification through an instance.
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| SoGroup () |
| Creates an empty group node.
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| SoGroup (int nChildren) |
| Constructor that takes approximate number of children.
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void | addChild (SoNode *child) |
| Adds a child as last one in group.
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void | insertChild (SoNode *child, int newChildIndex) |
| Adds a child so that it becomes the one with the given index.
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SoNode * | getChild (int index) const |
| Returns pointer to child node with the given index.
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int | findChild (const SoNode *child) const |
| Finds index of given child within group. Returns -1 if not found.
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int | getNumChildren () const |
| Returns number of children.
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void | removeChild (int index) |
| Removes child with given index from group.
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void | removeChild (SoNode *child) |
| Removes first instance of given child from group.
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void | removeAllChildren () |
| Removes all children from group.
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void | replaceChild (int index, SoNode *newChild) |
| Replaces child with given index with new child.
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void | replaceChild (SoNode *oldChild, SoNode *newChild) |
| Replaces first instance of given child with new child.
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virtual void | doAction (SoAction *action) |
| Implement actions.
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virtual void | callback (SoCallbackAction *action) |
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virtual void | GLRender (SoGLRenderAction *action) |
| These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
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virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
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virtual void | getMatrix (SoGetMatrixAction *action) |
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virtual void | handleEvent (SoHandleEventAction *action) |
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virtual void | pick (SoPickAction *action) |
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virtual void | search (SoSearchAction *action) |
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virtual void | write (SoWriteAction *action) |
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virtual SoChildList * | getChildren () const |
| Returns pointer to children.
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void | setOverride (bool state) |
| Turns override flag on or off.
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bool | isOverride () const |
| Returns the state of the override flag.
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SoNode * | copy (bool copyConnections=FALSE) const |
| Creates and returns an exact copy of the node.
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virtual bool | affectsState () const |
| Returns TRUE if a node has an effect on the state during traversal.
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virtual void | doAction (SoAction *action) |
| This method performs the "typical" operation of a node for any action.
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virtual void | GLRender (SoGLRenderAction *action) |
| These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing.
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virtual void | callback (SoCallbackAction *action) |
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virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
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virtual void | getMatrix (SoGetMatrixAction *action) |
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virtual void | handleEvent (SoHandleEventAction *action) |
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virtual void | pick (SoPickAction *action) |
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virtual void | rayPick (SoRayPickAction *action) |
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virtual void | search (SoSearchAction *action) |
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virtual void | write (SoWriteAction *action) |
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virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
| These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes.
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virtual void | GLRenderInPath (SoGLRenderAction *action) |
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virtual void | GLRenderOffPath (SoGLRenderAction *action) |
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virtual void | grabEventsSetup () |
| These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()).
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virtual void | grabEventsCleanup () |
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virtual void | startNotify () |
| Initiates notification from an instance.
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virtual void | notify (SoNotList *list) |
| Propagates modification notification through an instance.
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SbNodeIdType | getNodeId () const |
| Returns the unique id for a node.
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virtual SoChildList * | getChildren () const |
| Returns pointer to children, or NULL if none.
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virtual void | writeInstance (SoOutput *out) |
| Writes instance to SoOutput. (Used for either stage of writing.)
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virtual SoNode * | addToCopyDict () const |
| Recursively adds this node and all nodes under it to the copy dictionary.
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virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| Copies the contents of the given node into this instance.
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virtual SoFieldContainer * | copyThroughConnection () const |
| Copies an instance that is encountered through a field connection.
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void | setToDefaults () |
| Sets all fields in this object to their default values.
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bool | hasDefaultValues () const |
| Returns TRUE if all of the object's fields have their default values.
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bool | fieldsAreEqual (const SoFieldContainer *fc) const |
| Returns TRUE if this object's fields are exactly equal to fc's fields.
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void | copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE) |
| Copies the contents of fc's fields into this object's fields.
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bool | set (const char *fieldDataString) |
| Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
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void | get (SbString &fieldDataString) |
| Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
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virtual int | getFields (SoFieldList &list) const |
| Appends pointers to all of this object's fields to resultList, and returns the number of fields appended.
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virtual SoField * | getField (const SbName &fieldName) const |
| Returns a pointer to the field with the given name.
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bool | getFieldName (const SoField *field, SbName &fieldName) const |
| Returns the name of the given field in the fieldName argument.
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bool | enableNotify (bool flag) |
| Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
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bool | isNotifyEnabled () const |
| Notification is the process of telling interested objects that this object has changed.
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bool | set (const char *fieldDataString, SoInput *dictIn) |
| Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format.
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void | get (SbString &fieldDataString, SoOutput *dictOut) |
| Returns the values of the fields of this object in the Inventor ASCII file format in the given string.
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virtual void | notify (SoNotList *) |
| Propagates modification notification through an instance.
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virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
| Adds a reference to the instance when writing.
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virtual void | writeInstance (SoOutput *out) |
| Writes instance to SoOutput. (Used only for last stage of writing)
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bool | getIsBuiltIn () const |
| Returns whether or not instance is considered 'built-in' to the library.
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virtual const SoFieldData * | getFieldData () const |
| Returns an SoFieldData structure for the node.
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virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| Copies the contents of the given node into this instance.
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virtual SoFieldContainer * | copyThroughConnection () const |
| During a copy operation, this copies an instance that is encountered through a field connection.
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void | addManagedSensor (SoSensor *sensor) |
| Adds a sensor which is managed by the field container.
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void | ref () const |
| Adds and removes a reference to an instance.
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void | unref () const |
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void | unrefNoDelete () const |
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void | touch () |
| Marks an instance as modified, simulating a change to it.
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virtual SoType | getTypeId () const =0 |
| Returns the type identifier for a specific instance.
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bool | isOfType (SoType type) const |
| Returns TRUE if this object is of the type specified in type or is derived from that type.
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virtual SbName | getName () const |
| Returns the name of an instance.
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virtual void | setName (const SbName &name) |
| Sets the name of an instance.
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virtual void | startNotify () |
| Initiates notification from an instance.
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virtual void | notify (SoNotList *list) |
| Propagates modification notification through an instance.
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void | addAuditor (void *auditor, SoNotRec::Type type) |
| Adds/removes an auditor to/from list.
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void | removeAuditor (void *auditor, SoNotRec::Type type) |
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const SoAuditorList & | getAuditors () |
| Returns auditor list– used by SoField and SoEngineOutput to trace forward connections.
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int | getRefCount () const |
| Returns current reference count.
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virtual void | addWriteReference (SoOutput *out, bool isFromField=FALSE) |
| Adds a reference to the instance when writing.
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bool | shouldWrite () |
| Returns TRUE if the instance should be written, based on the write-reference info already accumulated.
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SoSFEnum | policy |
| Selection policy that is followed in response to user interaction.
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SoSFBool | selectOnlyOnClick |
| If on, only perform selection on a single click, and not after the mouse has been dragged from the initial mouse down position.
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SoPathList | selectionList |
| List of paths of selected objects.
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SoCallbackList * | selCBList |
| Selection callback lists.
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SoCallbackList * | deselCBList |
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SoCallbackList * | startCBList |
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SoCallbackList * | finishCBList |
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SoSelectionPickCB * | pickCBFunc |
| Pick filter is a single callback function, not a list.
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void * | pickCBData |
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bool | callPickCBOnlyIfSelectable |
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SoCallbackList * | changeCBList |
| Change callbacks.
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SoPath * | mouseDownPickPath |
| Mouse down picked path.
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bool | pickMatching |
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bool | abortSelection |
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SbVec2s | mouseDownPosition |
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void | select (const SoPath *path) |
| Select the passed path by adding it to the selection list.
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void | select (SoNode *node) |
| Select the passed node by creating a path to it, and adding the path to the selection list by calling select(path).
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void | deselect (const SoPath *path) |
| Deselect the passed path by removing it from the selection list.
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void | deselect (int which) |
| Deselect a path by removing it from the selection list.
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void | deselect (SoNode *node) |
| Deselect the passed node by creating a path to it, and removing the node from the selection list by calling deselect(path).
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void | toggle (const SoPath *path) |
| Toggle the selection status of the passed path em if the path is in the selection list, it is removed; if not in the list, it is added.
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void | toggle (SoNode *node) |
| Toggle the selection status of the passed node by creating a path to it, then calling toggle(path).
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bool | isSelected (const SoPath *path) const |
| returns TRUE if the path is selected
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bool | isSelected (SoNode *node) const |
| This convenience version of deselect will search for the first instance of the passed node under this selection node, and return whether that path is selected.
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void | deselectAll () |
| Deselect all paths in the selection list, that is, clear the list.
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int | getNumSelected () const |
| Return the number of paths in the selection list.
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const SoPathList * | getList () const |
| Return the list of selected paths.
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SoPath * | getPath (int index) const |
| Return the ith path in the selection list.
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SoPath * | operator[] (int i) const |
| [] indexes into the selection list
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void | addSelectionCallback (SoSelectionPathCB *f, void *userData=NULL) |
| The selection callbacks are invoked every time an object is selected, whether it be from user interaction or from method call.
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void | removeSelectionCallback (SoSelectionPathCB *f, void *userData=NULL) |
| Remove selection callback.
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void | addDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL) |
| The deselection callbacks are invoked every time an object is deselected, whether it be from user interaction or from method call.
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void | removeDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL) |
| Remove deselection callback.
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void | addStartCallback (SoSelectionClassCB *f, void *userData=NULL) |
| The start callbacks are invoked when the user has initiated an interactive change to the selection list (by picking objects).
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void | removeStartCallback (SoSelectionClassCB *f, void *userData=NULL) |
| Remove the start callback.
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void | addFinishCallback (SoSelectionClassCB *f, void *userData=NULL) |
| The finish callbacks are invoked when the user has finished interactively changing the selection list (by picking objects).
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void | removeFinishCallback (SoSelectionClassCB *f, void *userData=NULL) |
| Remove finish callback.
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void | setPickFilterCallback (SoSelectionPickCB *f, void *userData=NULL, bool callOnlyIfSelectable=TRUE) |
| The pick filter callback is invoked when a pick has occurred and the selection node is about to change the selection list.
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void | setPickMatching (bool pickTwice) |
| SoSelection will pick once on mouse down and once on mouse up, and make sure the picks match before changing the selection list.
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bool | isPickMatching () const |
| Returns if pick matching is on.
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bool | getPickMatching () const |
| Returns if pick matching is on.
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void | addChangeCallback (SoSelectionClassCB *f, void *userData=NULL) |
| Selection notify callbacks - invoked whenever the selection changes.
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void | removeChangeCallback (SoSelectionClassCB *f, void *userData=NULL) |
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static void | initClass () |
| Internal:
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void | invokeSelectionPolicy (SoPath *path, bool shiftDown) |
| Selection policies (shiftSelection is a combination of these) invokeSelectionPolicy() is called from handleEvent() - for a customized selection policy, either derive a class and write a new handleEvent() method, or use an SoEventCallback node placed such that it receives events before the selection node.
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void | performSingleSelection (SoPath *path) |
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void | performToggleSelection (SoPath *path) |
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SoPath * | copyFromThis (const SoPath *path) const |
| This copies the path so the copy is rooted by 'this'.
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SoPath * | getPickedPath (const SoPickedPoint *pickedPoint) |
| Get path from picked point, calls callbacks.
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void | addPath (SoPath *path) |
| addPath() assumes the path is rooted by 'this'
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void | removePath (int which) |
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int | findPath (const SoPath *path) const |
| This locates path in the selection list.
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virtual void | handleEvent (SoHandleEventAction *action) |
| Traversal routine for SoHandleEventAction - this will call action->setHandled() if the event is handled.
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| ~SoSelection () |
| Destructor removes everything from the list.
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static void | setNumRenderCaches (int howMany) |
| By default, each separator node maintains 2 render caches.
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static int | getNumRenderCaches () |
| Returns the current number of render caches.
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static void | initClass () |
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static void | initClass () |
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static SoType | getClassTypeId () |
| Returns type identifier for the SoNode class.
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static SoNode * | getByName (const SbName &name) |
| Returns the last node given the specified name.
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static int | getByName (const SbName &name, SoNodeList &list) |
| Returns the number of nodes with the given name, and adds to list pointers to those nodes.
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static void | initClass () |
| Initializes base node class.
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static void | initClasses () |
| Initialize ALL Inventor node classes.
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static SbNodeIdType | getNextNodeId () |
| Returns the next available unique id.
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static int | getActionMethodIndex (SoType t) |
| Returns the index of this node in the action/method table, given its type.
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static SoType | getClassTypeId () |
| Returns the type of this class.
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static void | initClass () |
| Setup type information.
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static void | initCopyDict () |
| During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used.
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static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
| Adds an instance to the dictionary.
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static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
| If a copy of the given instance is in the dictionary, this returns it.
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static SoFieldContainer * | findCopy (const SoFieldContainer *orig, bool copyConnections) |
| If a copy of the given instance is not in the dictionary, this returns NULL.
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static void | copyDone () |
| Cleans up the dictionary when done.
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static SoType | getClassTypeId () |
| Returns type identifier for this class.
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static void | initClass () |
| Setup type information.
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static void | incrementCurrentWriteCounter () |
| Increments the current write counter at the start of a write operation.
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static void | decrementCurrentWriteCounter () |
| Decrements the current write counter after a write operation, in some rare cases.
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static void | addName (SoBase *, const char *) |
| Internal methods used to maintain the global name dictionary.
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static void | removeName (SoBase *, const char *) |
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static SoBase * | getNamedBase (const SbName &, SoType) |
| Helper routines used to get stuff out of nameDict.
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static int | getNamedBases (const SbName &, SoBaseList &, SoType) |
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static bool | read (SoInput *in, SoBase *&base, SoType expectedType) |
| Reads one instance of some subclass of SoBase.
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static void | setInstancePrefix (const SbString &c) |
| This defaults to "+" and is used when naming nodes that are DEF's and USE'd.
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SoSFEnum | renderCaching |
| Whether to cache during rendering traversal.
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SoSFEnum | boundingBoxCaching |
| Whether to cache during bounding box traversal.
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SoSFEnum | renderCulling |
| Whether to cull during rendering traversal.
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SoSFEnum | pickCulling |
| Whether to cull during picking traversal.
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static bool | traceRefs |
| Turns on/off reference count tracing (for debugging)
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enum | BaseFlags { IS_ENGINE = 1
, IS_GROUP = 2
} |
| This set of enums is used when reading and writing the base. More...
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virtual bool | cullTest (SoGLRenderAction *action, int &cullResults) |
| Returns TRUE if this separator can be culled because it is outside the cull volume.
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virtual bool | readInstance (SoInput *in, unsigned short flags) |
| Reads stuff into instance of SoGroup. Returns FALSE on error.
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virtual | ~SoSeparator () |
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virtual bool | readInstance (SoInput *in, unsigned short flags) |
| Reads stuff into instance of SoGroup. Returns FALSE on error.
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virtual bool | readChildren (SoInput *in) |
| Reads just the children into instance of SoGroup. Returns FALSE on error.
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virtual | ~SoGroup () |
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virtual void | copyContents (const SoFieldContainer *fromFC, bool copyConnections) |
| Copies the contents of the given node into this instance.
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| SoNode () |
| Constructor, destructor.
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virtual | ~SoNode () |
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| SoFieldContainer () |
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| ~SoFieldContainer () |
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virtual bool | readInstance (SoInput *in, unsigned short flags) |
| Reads stuff into instance. Returns FALSE on error.
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| SoBase () |
| Constructor is protected - this is an abstract class.
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virtual | ~SoBase () |
| Virtual destructor so that subclasses are deleted properly.
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virtual void | destroy () |
| Actually deletes an instance.
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bool | hasMultipleWriteRefs () const |
| Returns TRUE if the instance has multiple write references.
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bool | writeHeader (SoOutput *out, bool isGroup, bool isEngine) const |
| Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput.
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void | writeFooter (SoOutput *out) const |
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virtual const char * | getFileFormatName () const |
| Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned)
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virtual bool | readInstance (SoInput *in, unsigned short flags)=0 |
| Reads stuff into instance of subclass.
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static const SoFieldData ** | getFieldDataPtr () |
| This is used by the field-inheritence mechanism, hidden in the SoSubNode macros.
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static uint32_t | getCurrentWriteCounter () |
| Returns current write counter.
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SoChildList * | children |
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SbNodeIdType | uniqueId |
| Unique id for this node.
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bool | isBuiltIn |
| Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information.
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static SbNodeIdType | nextUniqueId |
| Next available unique id.
|
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static int | nextActionMethodIndex |
| Next index into the action method table.
|
|
SoSelection defines a node which can be inserted into a scene graph and will generate and manage a selection list from picks on any node in the subgraph below it. Nodes are selected based on a current selection policy. Callback functions report back to the application when a path has been selected or deselected. The selection list can also be managed programmatically.
When handling events, SoSelection makes sure that the mouse release event was over the same object as the mouse press event before changing the list of selected objects. This allows users to mouse down on an object, change their mind and move the cursor off the object, then release the mouse button without altering the selection.
The selection can be highlighted automatically through the SoQtRenderArea, or the application can provide custom highlights. Please see the chapter "Creating a Selection Highlight Style" in the Inventor Toolmaker.
- File Format/Default
Selection {
}
SoSFEnum policy
Selection policy that is followed in response to user interaction.
@ SHIFT
when shift key is down, selection policy is TOGGLE.
SoSFEnum boundingBoxCaching
Whether to cache during bounding box traversal.
@ AUTO
Decide based on some heuristic.
SoSFEnum renderCaching
Whether to cache during rendering traversal.
SoSFEnum renderCulling
Whether to cull during rendering traversal.
SoSFEnum pickCulling
Whether to cull during picking traversal.
- See Also
- SoEventCallback, SoQtRenderArea, SoBoxHighlightRenderAction, SoLineHighlightRenderAction
Definition at line 126 of file SoSelection.h.