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SoSeparator.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
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29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoSeparator node class.
48 |
49 | Author(s) : Paul S. Strauss, Nick Thompson
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_SEPARATOR_
56#define _SO_SEPARATOR_
57
60
62class SoGLCacheList;
63
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122 public:
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152 SoSeparator(int nChildren);
153
155 virtual bool affectsState() const;
156
167 static void setNumRenderCaches(int howMany);
169 static int getNumRenderCaches();
170
171 SoEXTENDER public:
173 virtual void doAction(SoAction *action);
174 virtual void callback(SoCallbackAction *action);
176 virtual void getMatrix(SoGetMatrixAction *action);
177 virtual void GLRender(SoGLRenderAction *action);
178 virtual void handleEvent(SoHandleEventAction *action);
179 virtual void rayPick(SoRayPickAction *action);
180 virtual void search(SoSearchAction *action);
181
185 virtual void GLRenderBelowPath(SoGLRenderAction *action);
186 virtual void GLRenderInPath(SoGLRenderAction *action);
187 virtual void GLRenderOffPath(SoGLRenderAction *action);
188
189 SoINTERNAL public:
190 static void initClass();
191
192 virtual void notify(SoNotList *list);
193
194 protected:
200 virtual bool cullTest(SoGLRenderAction *action, int &cullResults);
201
202 virtual bool readInstance(SoInput *in, unsigned short flags);
203
204 virtual ~SoSeparator();
205
206 private:
209 static int numRenderCaches;
210
211 SoBoundingBoxCache *bboxCache;
212 SoGLCacheList *cacheList;
213};
214
215#endif /* _SO_SEPARATOR_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:173
Abstract base class for all actions.
Definition SoAction.h:179
Class SoBoundingBoxCache:
Performs a generic traversal of the scene graph.
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
SoGroup()
Creates an empty group node.
Allows nodes in a graph to receive input events.
Used to read Inventor data files.
Definition SoInput.h:128
Holds a list of SoNotRec notification records.
Intersects objects with a ray cast into scene.
Field containing an enumerated value.
Definition SoSFEnum.h:93
Searches for nodes in a scene graph.
static int getNumRenderCaches()
Returns the current number of render caches.
SoSFEnum boundingBoxCaching
Whether to cache during bounding box traversal.
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
static void setNumRenderCaches(int howMany)
By default, each separator node maintains 2 render caches.
virtual bool cullTest(SoGLRenderAction *action, int &cullResults)
Returns TRUE if this separator can be culled because it is outside the cull volume.
virtual bool affectsState() const
Overrides default method on SoNode.
CacheEnabled
Possible values for caching.
@ ON
Always try to build a cache.
@ OFF
Never build or use a cache.
@ AUTO
Decide based on some heuristic.
virtual void getMatrix(SoGetMatrixAction *action)
SoSFEnum renderCaching
Whether to cache during rendering traversal.
virtual void GLRenderBelowPath(SoGLRenderAction *action)
These methods make render traversal faster by implementing different rendering paths corresponding to...
SoSFEnum renderCulling
Whether to cull during rendering traversal.
virtual void handleEvent(SoHandleEventAction *action)
virtual void notify(SoNotList *list)
Propagates modification notification through an instance.
virtual void rayPick(SoRayPickAction *action)
virtual void callback(SoCallbackAction *action)
virtual void GLRenderInPath(SoGLRenderAction *action)
virtual ~SoSeparator()
SoSeparator()
Creates a separator node with default settings.
SoSFEnum pickCulling
Whether to cull during picking traversal.
virtual void search(SoSearchAction *action)
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
virtual bool readInstance(SoInput *in, unsigned short flags)
Reads stuff into instance of SoGroup. Returns FALSE on error.
SoSeparator(int nChildren)
Constructor that takes approximate number of children.
static void initClass()
virtual void doAction(SoAction *action)
Implement actions.
virtual void GLRenderOffPath(SoGLRenderAction *action)