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SoGLCacheList.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * Further, this software is distributed without any warranty that it is
16  * free of the rightful claim of any third person regarding infringement
17  * or the like. Any license provided herein, whether implied or
18  * otherwise, applies only to this software file. Patent licenses, if
19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
21  *
22  * You should have received a copy of the GNU Lesser General Public
23  * License along with this library; if not, write to the Free Software
24  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25  *
26  * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27  * Mountain View, CA 94043, or:
28  *
29  * http://www.sgi.com
30  *
31  * For further information regarding this notice, see:
32  *
33  * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34  *
35  */
36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoGLCacheList class, which can be used
48  | is used by nodes like Separator to maintain a list of render
49  | caches that might be used. It also implements an auto caching
50  | scheme that tries to be smart about only building caches when
51  | things are not changing.
52  |
53  | Typical use:
54  | In a node's GLRender method:
55  | if (cacheList->call(state)) return;
56  | cacheList->open(state, TRUE);
57  | ... do normal children stuff...
58  | cacheList->close();
59  |
60  | In a node's notify method:
61  | cacheList->invalidateAll();
62  |
63  | Author(s) : Gavin Bell
64  |
65  ______________ S I L I C O N G R A P H I C S I N C . ____________
66  _______________________________________________________________________
67  */
68 
69 
70 #ifndef _SO_GL_CACHE_LIST
71 #define _SO_GL_CACHE_LIST
72 
73 #include <Inventor/SbBasic.h>
74 
75 
76 struct SoGLCacheListEntry;
77 class SoGLRenderAction;
78 class SoState;
79 class SoElement;
80 
82 
83  public:
85  SoGLCacheList(int numCaches = 2);
86 
89 
95 
101  void open(SoGLRenderAction *, bool autoCache = TRUE);
102 
106 
110 
111  private:
112  SoGLCacheListEntry *getLRU();
113  void setMRU(SoGLCacheListEntry *e);
114  void setLRU(SoGLCacheListEntry *e);
115  void blow(SoState *, SoGLCacheListEntry *);
116 
120  SoGLCacheListEntry *MRU;
121  int maxCaches, numCaches;
122  SoGLCacheListEntry *openCache;
123  int threshold;
127  int mightBeUsed;
132  SoElement *invalidElement;
138  bool saveInvalid;
145  int saveACacheBits;
149 
150 };
151 
152 
153 #endif /* _SO_GL_CACHE_LIST */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define TRUE
Definition: SbBasic.h:76
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
This is the abstract base class for all state elements.
Definition: SoElement.h:96
bool call(SoGLRenderAction *)
Given an SoGLRenderAction, try to use one of the caches we've built.
void close(SoGLRenderAction *)
Close an open cache, if any.
void invalidateAll()
Mark all caches as invalid.
void open(SoGLRenderAction *, bool autoCache=TRUE)
Open a new cache, maybe.
~SoGLCacheList()
Destructor.
SoGLCacheList(int numCaches=2)
Constructor. Takes the maximum number of caches to build.
Renders a scene graph using OpenGL.
An SoState collects and holds state while traversing a scene graph.
Definition: SoState.h:82