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SoIndexedTriangleStripSet.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoIndexedTriangleStripSet node class.
48  |
49  | Author(s) : Gavin Bell
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_INDEXED_TRIANGLE_STRIP_SET_
56 #define _SO_INDEXED_TRIANGLE_STRIP_SET_
57 
62 
63 
64 
67 #define SO_END_STRIP_INDEX (-1)
68 
69 class SoNormalBundle;
71 
74 
142 
144 
146 
147  public:
148 
151 
152  SoEXTENDER public:
154  virtual void GLRender(SoGLRenderAction *action);
155 
158  virtual bool generateDefaultNormals(SoState *state,
159  SoNormalBundle *nb);
160 
163  typedef void (SoIndexedTriangleStripSet::*PMTSS)(SoGLRenderAction *);
164 
165  SoINTERNAL public:
166  static void initClass();
167 
169  enum Binding {
171  PER_STRIP, PER_STRIP_INDEXED,
172  PER_TRIANGLE, PER_TRIANGLE_INDEXED,
173  PER_VERTEX, PER_VERTEX_INDEXED
174  };
175 
176  protected:
178  virtual void generatePrimitives(SoAction *action);
179 
180 
183  const SoPrimitiveVertex *v1,
184  const SoPrimitiveVertex *v2,
185  const SoPrimitiveVertex *v3,
186  SoPickedPoint *pp);
187 
189 
190  private:
192  void GLRenderInternal( SoGLRenderAction * action, uint32_t useTexCoordsAnyway, const SoShapeStyleElement * shapeStyle);
193 
195  Binding getMaterialBinding(SoAction *action);
196  Binding getNormalBinding(SoAction *action,
197  SoNormalBundle &nb);
198 
201  bool figureNormals(SoState *state, SoNormalBundle *nb);
202 
204  virtual void notify(SoNotList *list);
205 
207  void countStripsAndTris();
208 
211  int numStrips;
212  int numTriangles;
213  int * numVertices;
214 
221  void OmOn(SoGLRenderAction *); void OmOnT(SoGLRenderAction *);
222  void OmPn(SoGLRenderAction *); void OmPnT(SoGLRenderAction *);
223  void OmFn(SoGLRenderAction *); void OmFnT(SoGLRenderAction *);
224  void OmVn(SoGLRenderAction *); void OmVnT(SoGLRenderAction *);
225  void PmOn(SoGLRenderAction *); void PmOnT(SoGLRenderAction *);
226  void PmPn(SoGLRenderAction *); void PmPnT(SoGLRenderAction *);
227  void PmFn(SoGLRenderAction *); void PmFnT(SoGLRenderAction *);
228  void PmVn(SoGLRenderAction *); void PmVnT(SoGLRenderAction *);
229  void FmOn(SoGLRenderAction *); void FmOnT(SoGLRenderAction *);
230  void FmPn(SoGLRenderAction *); void FmPnT(SoGLRenderAction *);
231  void FmFn(SoGLRenderAction *); void FmFnT(SoGLRenderAction *);
232  void FmVn(SoGLRenderAction *); void FmVnT(SoGLRenderAction *);
233  void VmOn(SoGLRenderAction *); void VmOnT(SoGLRenderAction *);
234  void VmPn(SoGLRenderAction *); void VmPnT(SoGLRenderAction *);
235  void VmFn(SoGLRenderAction *); void VmFnT(SoGLRenderAction *);
236  void VmVn(SoGLRenderAction *); void VmVnT(SoGLRenderAction *);
237 
239  static PMTSS renderFunc[32];
240 
241 
242 };
243 
244 #endif /* _SO_INDEXED_TRIANGLE_STRIP_SET_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
unsigned int uint32_t
Definition: SbTypeDefs.h:44
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Abstract base class for all actions.
Definition: SoAction.h:179
Element that stores the current coordinates.
Base class for describing detail information about a shape node.
Definition: SoDetail.h:78
Renders a scene graph using OpenGL.
Abstract base class for all indexed vertex-based shapes.
virtual void notify(SoNotList *list)
Keep indices up to date if things change.
Indexed triangle strip set shape node.
virtual void GLRender(SoGLRenderAction *action)
Implements actions.
virtual void generatePrimitives(SoAction *action)
Generates triangles representing strips.
Binding
This enum is used to indicate the current material or normal binding.
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Overrides standard method to create an SoFaceDetail instance.
virtual bool generateDefaultNormals(SoState *state, SoNormalBundle *nb)
Generates default normals using the given normal bundle.
SoIndexedTriangleStripSet()
Creates an indexed triangle strip set node with default settings.
Bundle that allows shapes to deal with normals and normal bindings more easily.
Holds a list of SoNotRec notification records.
Represents point on surface of picked object.
Definition: SoPickedPoint.h:89
Represents a vertex of a generated primitive.
Intersects objects with a ray cast into scene.
This elements stores some information shapes need to quickly determine whether or not they should ren...
An SoState collects and holds state while traversing a scene graph.
Definition: SoState.h:82