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SoShapeStyleElement.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
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18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
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22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
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31 * For further information regarding this notice, see:
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35 */
36
37
38/*
39 * Copyright (C) 1995-96 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoShapeStyleElement class.
48 | It takes values from the following:
49 | SoDrawStyleElement
50 | SoComplexityTypeElement
51 | SoGLTextureEnabledElement
52 | SoLazyElement
53 | TransparencyType field of SoGLRenderAction
54 | CoordType of SoTextureCoordinateElement
55 | number and value of SoTransparencyElement
56 | to determine
57 | whether to use fast-path rendering, and
58 | which fast-path rendering code to use
59 |
60 | Author(s) : Alan Norton, Gavin Bell
61 |
62 ______________ S I L I C O N G R A P H I C S I N C . ____________
63 _______________________________________________________________________
64 */
65
66#ifndef _SO_SHAPE_STYLE_ELEMENT
67#define _SO_SHAPE_STYLE_ELEMENT
68
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73
92
94
96
97 public:
98
102
104 static const SoShapeStyleElement * get(SoState *state);
105
107 bool mightNotRender() const { return delayFlags!=0; }
108
110 bool needNormals() const { return needNorms; }
111
113 bool needTexCoords() const
114 { return (texEnabled && (!texFunc)); }
115
121 { return renderCaseMask; }
122
124
125 static void setDrawStyle(SoState *state, int32_t value);
126 static void setComplexityType(SoState *state, int32_t value);
127 static void setTransparencyType(SoState *state, int32_t value);
128 static void setTextureEnabled(SoState *state, bool value);
129 static void setTextureFunction(SoState *state, bool value);
130 static void setLightModel(SoState *state, int32_t value);
133 static void setOverrides(SoState *state, bool value);
134
135 static bool isScreenDoor(SoState *state);
136
137 SoINTERNAL public:
138 bool isTextureFunction() const
139 {return texFunc;}
140 virtual void init(SoState *state);
141 virtual bool matches(const SoElement *elt) const;
142 virtual void push(SoState *state);
143 virtual SoElement *copyMatchInfo() const;
144 static void initClass();
145 virtual void print(FILE *fp) const;
146
147 protected:
149
150 private:
151 int delayFlags;
152 bool needNorms;
153 bool texEnabled, texFunc;
154 int renderCaseMask;
155};
156
157#endif /* _SO_SHAPE_STYLE_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
signed int int32_t
Definition SbTypeDefs.h:43
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
This is the abstract base class for all state elements.
Definition SoElement.h:96
This elements stores some information shapes need to quickly determine whether or not they should ren...
static void setTextureFunction(SoState *state, bool value)
static bool isScreenDoor(SoState *state)
static void setLightModel(SoState *state, int32_t value)
static const SoShapeStyleElement * get(SoState *state)
API USED BY SHAPES:
virtual void init(SoState *state)
Initializes element.
static void setDrawStyle(SoState *state, int32_t value)
API USED BY OTHER ELEMENTS:
static void setComplexityType(SoState *state, int32_t value)
virtual void print(FILE *fp) const
Prints element (for debugging)
static void setTransparencyType(SoState *state, int32_t value)
static void setOverrides(SoState *state, bool value)
Set value is TRUE if either diffuse, transparency, or materialbinding are overridden; otherwise FALSE...
bool mightNotRender() const
Returns TRUE if shapes may not render for some reason:
static void initClass()
virtual SoElement * copyMatchInfo() const
Create a copy that we can put in a cache used list and call matches() on later.
virtual ~SoShapeStyleElement()
static void setTextureEnabled(SoState *state, bool value)
bool needTexCoords() const
Returns TRUE if need texture coordinates:
virtual void push(SoState *state)
Pushes/pops element.
bool needNormals() const
Returns TRUE if need normals:
int getRenderCaseMask() const
Returns a mask that can be used by the SoVertexPropertyCache class (see SoVertexProperty....
virtual bool matches(const SoElement *elt) const
Returns TRUE if the element matches another element (of the same class, presumably) with respect to c...
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82