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SoIndexedTriangleSet.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoIndexedTriangleSet node class.
48  |
49  | Author(s) : Paul S. Strauss, Gavin Bell, Florian Link
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_INDEXED_TRIANGLE_SET_
56 #define _SO_INDEXED_TRIANGLE_SET_
57 
61 
63 
83 
84 class SoNormalBundle;
87 
89 
91 
92  public:
93  // \name Fields
95  SoSFBool sendAdjacency;
98 
101 
102  SoEXTENDER public:
104  virtual void GLRender(SoGLRenderAction *action);
105 
108  virtual bool generateDefaultNormals(SoState *state,
109  SoNormalBundle *nb);
110 
113  typedef void (SoIndexedTriangleSet::*PMFS)(SoGLRenderAction *);
114 
115  SoINTERNAL public:
116  static void initClass();
117 
119  enum Binding {
120  OVERALL, PER_FACE, PER_FACE_INDEXED, PER_VERTEX,
121  PER_VERTEX_INDEXED
122  };
123 
124  protected:
126  virtual void generatePrimitives(SoAction *action);
127 
130  const SoPrimitiveVertex *v1,
131  const SoPrimitiveVertex *v2,
132  const SoPrimitiveVertex *v3,
133  SoPickedPoint *pp);
135 
136  private:
138  void GLRenderInternal( SoGLRenderAction * action, uint32_t useTexCoordsAnyway, const SoShapeStyleElement * shapeStyle);
139 
141  Binding savedNormalBinding;
142 
144  Binding getMaterialBinding(SoAction *action);
145  Binding getNormalBinding(SoAction *action,
146  SoNormalBundle *nb);
147 
150  bool figureNormals(SoState *state, SoNormalBundle *nb);
151 
153  virtual void notify(SoNotList *list);
154 
156  void setupNumTrisQuadsFaces();
157 
159  int numTris;
160 
161  SoVertexArrayIndexer* _triangleIndexer;
162 
169  void TriOmOn(SoGLRenderAction *); void TriOmOnT(SoGLRenderAction *);
170  void TriOmFn(SoGLRenderAction *); void TriOmFnT(SoGLRenderAction *);
171  void TriOmVn(SoGLRenderAction *); void TriOmVnT(SoGLRenderAction *);
172  void TriFmOn(SoGLRenderAction *); void TriFmOnT(SoGLRenderAction *);
173  void TriFmFn(SoGLRenderAction *); void TriFmFnT(SoGLRenderAction *);
174  void TriFmVn(SoGLRenderAction *); void TriFmVnT(SoGLRenderAction *);
175  void TriVmOn(SoGLRenderAction *); void TriVmOnT(SoGLRenderAction *);
176  void TriVmFn(SoGLRenderAction *); void TriVmFnT(SoGLRenderAction *);
177  void TriVmVn(SoGLRenderAction *); void TriVmVnT(SoGLRenderAction *);
178 
180  static PMFS TriRenderFunc[32];
181 };
182 
183 #endif /* _SO_INDEXED_TRIANGLE_SET_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
unsigned int uint32_t
Definition: SbTypeDefs.h:44
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Abstract base class for all actions.
Definition: SoAction.h:179
Element that stores the current coordinates.
Base class for describing detail information about a shape node.
Definition: SoDetail.h:78
Renders a scene graph using OpenGL.
Abstract base class for all indexed vertex-based shapes.
virtual void notify(SoNotList *list)
Keep indices up to date if things change.
Indexed set of triangles.
virtual bool generateDefaultNormals(SoState *state, SoNormalBundle *nb)
Generates default normals using the given normal bundle.
static void initClass()
virtual void GLRender(SoGLRenderAction *action)
Implements actions.
virtual void generatePrimitives(SoAction *action)
Generates triangles representing faces.
SoIndexedTriangleSet()
Constructor.
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Overrides standard method to create an SoFaceDetail instance.
Binding
This enum is used to indicate the current material or normal binding.
Bundle that allows shapes to deal with normals and normal bindings more easily.
Holds a list of SoNotRec notification records.
Represents point on surface of picked object.
Definition: SoPickedPoint.h:89
Represents a vertex of a generated primitive.
Intersects objects with a ray cast into scene.
Field containing a single boolean value.
Definition: SoSFBool.h:78
This elements stores some information shapes need to quickly determine whether or not they should ren...
An SoState collects and holds state while traversing a scene graph.
Definition: SoState.h:82
SoVertexArrayIndexer is a class that manages rendering of indexed primitives using Vertex Array rende...