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SoIndexedTriangleSet.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
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10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
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15 * Further, this software is distributed without any warranty that it is
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19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
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22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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31 * For further information regarding this notice, see:
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoIndexedTriangleSet node class.
48 |
49 | Author(s) : Paul S. Strauss, Gavin Bell, Florian Link
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_INDEXED_TRIANGLE_SET_
56#define _SO_INDEXED_TRIANGLE_SET_
57
61
63
83
84class SoNormalBundle;
87
89
91
92 public:
93 // \name Fields
95
98
101
102 SoEXTENDER public:
104 virtual void GLRender(SoGLRenderAction *action);
105
108 virtual bool generateDefaultNormals(SoState *state,
109 SoNormalBundle *nb);
110
113 typedef void (SoIndexedTriangleSet::*PMFS)(SoGLRenderAction *);
114
115 SoINTERNAL public:
116 static void initClass();
117
119 enum Binding {
120 OVERALL, PER_FACE, PER_FACE_INDEXED, PER_VERTEX,
121 PER_VERTEX_INDEXED
122 };
123
124 protected:
126 virtual void generatePrimitives(SoAction *action);
127
130 const SoPrimitiveVertex *v1,
131 const SoPrimitiveVertex *v2,
132 const SoPrimitiveVertex *v3,
133 SoPickedPoint *pp);
135
136 private:
138 void GLRenderInternal( SoGLRenderAction * action, uint32_t useTexCoordsAnyway, const SoShapeStyleElement * shapeStyle);
139
141 Binding savedNormalBinding;
142
144 Binding getMaterialBinding(SoAction *action);
145 Binding getNormalBinding(SoAction *action,
146 SoNormalBundle *nb);
147
150 bool figureNormals(SoState *state, SoNormalBundle *nb);
151
153 virtual void notify(SoNotList *list);
154
156 void setupNumTrisQuadsFaces();
157
159 int numTris;
160
161 SoVertexArrayIndexer* _triangleIndexer;
162
169 void TriOmOn(SoGLRenderAction *); void TriOmOnT(SoGLRenderAction *);
170 void TriOmFn(SoGLRenderAction *); void TriOmFnT(SoGLRenderAction *);
171 void TriOmVn(SoGLRenderAction *); void TriOmVnT(SoGLRenderAction *);
172 void TriFmOn(SoGLRenderAction *); void TriFmOnT(SoGLRenderAction *);
173 void TriFmFn(SoGLRenderAction *); void TriFmFnT(SoGLRenderAction *);
174 void TriFmVn(SoGLRenderAction *); void TriFmVnT(SoGLRenderAction *);
175 void TriVmOn(SoGLRenderAction *); void TriVmOnT(SoGLRenderAction *);
176 void TriVmFn(SoGLRenderAction *); void TriVmFnT(SoGLRenderAction *);
177 void TriVmVn(SoGLRenderAction *); void TriVmVnT(SoGLRenderAction *);
178
180 static PMFS TriRenderFunc[32];
181};
182
183#endif /* _SO_INDEXED_TRIANGLE_SET_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
unsigned int uint32_t
Definition SbTypeDefs.h:44
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:170
Abstract base class for all actions.
Definition SoAction.h:179
Element that stores the current coordinates.
Base class for describing detail information about a shape node.
Definition SoDetail.h:78
Renders a scene graph using OpenGL.
Abstract base class for all indexed vertex-based shapes.
virtual void notify(SoNotList *list)
Keep indices up to date if things change.
Indexed set of triangles.
virtual bool generateDefaultNormals(SoState *state, SoNormalBundle *nb)
Generates default normals using the given normal bundle.
static void initClass()
virtual void GLRender(SoGLRenderAction *action)
Implements actions.
virtual void generatePrimitives(SoAction *action)
Generates triangles representing faces.
SoIndexedTriangleSet()
Constructor.
SoSFBool sendAdjacency
flag that defines if the GL_TRIANGLES_ADJACENCY draw mode is used
Binding
This enum is used to indicate the current material or normal binding.
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Overrides standard method to create an SoFaceDetail instance.
Bundle that allows shapes to deal with normals and normal bindings more easily.
Holds a list of SoNotRec notification records.
Represents point on surface of picked object.
Represents a vertex of a generated primitive.
Intersects objects with a ray cast into scene.
Field containing a single boolean value.
Definition SoSFBool.h:78
This elements stores some information shapes need to quickly determine whether or not they should ren...
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82
SoVertexArrayIndexer is a class that manages rendering of indexed primitives using Vertex Array rende...