Open Inventor Reference
SoTriangleStripSet.h
Go to the documentation of this file.
1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * Further, this software is distributed without any warranty that it is
16  * free of the rightful claim of any third person regarding infringement
17  * or the like. Any license provided herein, whether implied or
18  * otherwise, applies only to this software file. Patent licenses, if
19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
21  *
22  * You should have received a copy of the GNU Lesser General Public
23  * License along with this library; if not, write to the Free Software
24  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25  *
26  * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27  * Mountain View, CA 94043, or:
28  *
29  * http://www.sgi.com
30  *
31  * For further information regarding this notice, see:
32  *
33  * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34  *
35  */
36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoTriangleStripSet node class.
48  |
49  | Author(s) : Paul S. Strauss
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_TRIANGLE_STRIP_SET_
56 #define _SO_TRIANGLE_STRIP_SET_
57 
62 
63 
64 class SoNormalGenerator;
66 
67 #ifndef IV_STRICT
71 #define SO_TRI_STRIP_SET_USE_REST_OF_VERTICES (-1)
72 #endif
73 
76 
149 
151 
153 
154  public:
156 
157 
161 
163 
166 
167  SoEXTENDER public:
169  virtual void GLRender(SoGLRenderAction *action);
170 
173  virtual bool generateDefaultNormals(SoState *state,
174  SoNormalBundle *nb);
175 
176  SoINTERNAL public:
177  static void initClass();
178 
181  typedef void (SoTriangleStripSet::*PMTSS)(SoGLRenderAction *);
182 
183  protected:
185  virtual void generatePrimitives(SoAction *action);
186 
188  virtual void computeBBox(SoAction *action, SbBox3f &box,
189  SbVec3f &center);
190 
191 
192 
195  const SoPrimitiveVertex *v1,
196  const SoPrimitiveVertex *v2,
197  const SoPrimitiveVertex *v3,
198  SoPickedPoint *pp);
199 
201 
202  private:
204  void GLRenderInternal( SoGLRenderAction * action, uint32_t useTexCoordsAnyway, const SoShapeStyleElement * shapeStyle);
205 
207  virtual void notify(SoNotList *list);
208 
209 
215  int totalNumVertices;
216 
223  void OmOn(SoGLRenderAction *); void OmOnT(SoGLRenderAction *);
224  void OmPn(SoGLRenderAction *); void OmPnT(SoGLRenderAction *);
225  void OmFn(SoGLRenderAction *); void OmFnT(SoGLRenderAction *);
226  void OmVn(SoGLRenderAction *); void OmVnT(SoGLRenderAction *);
227  void PmOn(SoGLRenderAction *); void PmOnT(SoGLRenderAction *);
228  void PmPn(SoGLRenderAction *); void PmPnT(SoGLRenderAction *);
229  void PmFn(SoGLRenderAction *); void PmFnT(SoGLRenderAction *);
230  void PmVn(SoGLRenderAction *); void PmVnT(SoGLRenderAction *);
231  void FmOn(SoGLRenderAction *); void FmOnT(SoGLRenderAction *);
232  void FmPn(SoGLRenderAction *); void FmPnT(SoGLRenderAction *);
233  void FmFn(SoGLRenderAction *); void FmFnT(SoGLRenderAction *);
234  void FmVn(SoGLRenderAction *); void FmVnT(SoGLRenderAction *);
235  void VmOn(SoGLRenderAction *); void VmOnT(SoGLRenderAction *);
236  void VmPn(SoGLRenderAction *); void VmPnT(SoGLRenderAction *);
237  void VmFn(SoGLRenderAction *); void VmFnT(SoGLRenderAction *);
238  void VmVn(SoGLRenderAction *); void VmVnT(SoGLRenderAction *);
239 
241  static PMTSS renderFunc[32];
242 };
243 
244 #endif /* _SO_TRIANGLE_STRIP_SET_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
unsigned int uint32_t
Definition: SbTypeDefs.h:44
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
3D box class.
Definition: SbBox.h:81
3D vector class.
Definition: SbLinear.h:120
Abstract base class for all actions.
Definition: SoAction.h:179
Element that stores the current coordinates.
Base class for describing detail information about a shape node.
Definition: SoDetail.h:78
Renders a scene graph using OpenGL.
Multiple-value field containing any number of int32_t integers.
Definition: SoMFInt32.h:81
Abstract base class for all non-indexed vertex-based shapes.
Bundle that allows shapes to deal with normals and normal bindings more easily.
This class can be used by polyhedral shape classes to generate surface normals when they do not have ...
Holds a list of SoNotRec notification records.
Represents point on surface of picked object.
Definition: SoPickedPoint.h:89
Represents a vertex of a generated primitive.
Intersects objects with a ray cast into scene.
This elements stores some information shapes need to quickly determine whether or not they should ren...
An SoState collects and holds state while traversing a scene graph.
Definition: SoState.h:82
Triangle strip set shape node.
virtual void GLRender(SoGLRenderAction *action)
Implement actions.
virtual ~SoTriangleStripSet()
virtual bool generateDefaultNormals(SoState *state, SoNormalBundle *nb)
Generates default normals using the given normal bundle.
SoMFInt32 numVertices
Number of vertices in each triangle strip.
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Overrides standard method to create an SoFaceDetail instance.
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
Computes bounding box of triangle strips.
SoTriangleStripSet()
Creates a triangle strip set node with default settings.
virtual void generatePrimitives(SoAction *action)
Generates triangles representing strips.
static void initClass()
virtual void notify(SoNotList *list)
Redefines this to invalidate normal cache.