Open Inventor Reference
SoSceneKit Class Reference

Scene nodekit class. More...

#include <Inventor/nodekits/SoSceneKit.h>

Inheritance diagram for SoSceneKit:
SoBaseKit SoNode SoFieldContainer SoBase

Public Member Functions

 SoSceneKit ()
 Constructor. More...
 
int getCameraNumber ()
 Gets and sets current camera index. More...
 
void setCameraNumber (int camNum)
 Gets and sets current camera index. More...
 
virtual bool affectsState () const
 Overrides default method on SoNode. More...
 
- Public Member Functions inherited from SoBaseKit
virtual const SoNodekitCataloggetNodekitCatalog () const
 Returns the SoNodekitCatalog for this instance of SoBaseKit. More...
 
 SoBaseKit ()
 Constructor. More...
 
virtual SoNodegetPart (const SbName &partName, bool makeIfNeeded)
 Searches the nodekit catalog (and those of all nested nodekits) for the part named partName. More...
 
SbString getPartString (const SoBase *part)
 Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part. More...
 
virtual SoNodeKitPathcreatePathToPart (const SbName &partName, bool makeIfNeeded, const SoPath *pathToExtend=NULL)
 Returns a path that begins at this nodekit and ends at partName. More...
 
virtual bool setPart (const SbName &partName, SoNode *from)
 Inserts the given node (not a copy) as the new part specified by partName. More...
 
bool set (char *nameValuePairListString)
 SETTING FIELDS OF PARTS. More...
 
bool set (char *partNameString, char *parameterString)
 
virtual void doAction (SoAction *action)
 This method performs the "typical" operation of a node for any action. More...
 
virtual void callback (SoCallbackAction *action)
 These functions implement all actions for nodekits. More...
 
virtual void GLRender (SoGLRenderAction *action)
 These virtual functions implement all of the actions for nodes, Most of the default implementations do nothing. More...
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual SoChildListgetChildren () const
 Returns pointer to children. More...
 
void printDiagram ()
 
void printSubDiagram (const SbName &rootName, int level)
 
void printTable ()
 
virtual void addWriteReference (SoOutput *out, bool isFromField=FALSE)
 Overrides the default method to use countMyFields() instead of the regular SoFieldData writing mechanism. More...
 
bool forceChildDrivenWriteRefs (SoOutput *out)
 This returns TRUE if the nodekit intends to write out. More...
 
- Public Member Functions inherited from SoNode
void setOverride (bool state)
 Turns override flag on or off. More...
 
bool isOverride () const
 Returns the state of the override flag. More...
 
SoNodecopy (bool copyConnections=FALSE) const
 Creates and returns an exact copy of the node. More...
 
virtual void pick (SoPickAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 These methods make render traversal faster by implementing different rendering paths corresponding to different action path codes. More...
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsSetup ()
 These virtual functions are called when a node gains or loses status as "grabber" of events (see HandleEventAction::setGrabber()). More...
 
virtual void grabEventsCleanup ()
 
virtual void startNotify ()
 Initiates notification from an instance. More...
 
virtual void notify (SoNotList *list)
 Propagates modification notification through an instance. More...
 
SbNodeIdType getNodeId () const
 Returns the unique id for a node. More...
 
virtual void writeInstance (SoOutput *out)
 Writes instance to SoOutput. (Used for either stage of writing.) More...
 
virtual SoFieldContainercopyThroughConnection () const
 Copies an instance that is encountered through a field connection. More...
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values. More...
 
bool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values. More...
 
bool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields. More...
 
void copyFieldValues (const SoFieldContainer *fc, bool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields. More...
 
bool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More...
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More...
 
virtual int getFields (SoFieldList &list) const
 Appends pointers to all of this object's fields to resultList, and returns the number of fields appended. More...
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a pointer to the field with the given name. More...
 
bool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument. More...
 
bool enableNotify (bool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). More...
 
bool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed. More...
 
bool set (const char *fieldDataString, SoInput *dictIn)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Inventor file format. More...
 
void get (SbString &fieldDataString, SoOutput *dictOut)
 Returns the values of the fields of this object in the Inventor ASCII file format in the given string. More...
 
bool getIsBuiltIn () const
 Returns whether or not instance is considered 'built-in' to the library. More...
 
virtual const SoFieldDatagetFieldData () const
 Returns an SoFieldData structure for the node. More...
 
void addManagedSensor (SoSensor *sensor)
 Adds a sensor which is managed by the field container. More...
 
- Public Member Functions inherited from SoBase
void ref () const
 Adds and removes a reference to an instance. More...
 
void unref () const
 
void unrefNoDelete () const
 
void touch ()
 Marks an instance as modified, simulating a change to it. More...
 
virtual SoType getTypeId () const =0
 Returns the type identifier for a specific instance. More...
 
bool isOfType (SoType type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type. More...
 
virtual SbName getName () const
 Returns the name of an instance. More...
 
virtual void setName (const SbName &name)
 Sets the name of an instance. More...
 
void addAuditor (void *auditor, SoNotRec::Type type)
 Adds/removes an auditor to/from list. More...
 
void removeAuditor (void *auditor, SoNotRec::Type type)
 
const SoAuditorListgetAuditors ()
 Returns auditor list– used by SoField and SoEngineOutput to trace forward connections. More...
 
int getRefCount () const
 Returns current reference count. More...
 
bool shouldWrite ()
 Returns TRUE if the instance should be written, based on the write-reference info already accumulated. More...
 

Static Public Member Functions

static void initClass ()
 
- Static Public Member Functions inherited from SoBaseKit
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for the class SoBaseKit. More...
 
static bool isSearchingChildren ()
 Sets and queries if nodekit children are searched during SoSearchAction traversal. More...
 
static void setSearchingChildren (bool newVal)
 Sets and queries if nodekit children are searched during SoSearchAction traversal. More...
 
static void initClass ()
 
static SoNodetypeCheck (const SbName &partName, const SoType &partType, SoNode *node)
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns type identifier for the SoNode class. More...
 
static SoNodegetByName (const SbName &name)
 Returns the last node given the specified name. More...
 
static int getByName (const SbName &name, SoNodeList &list)
 Returns the number of nodes with the given name, and adds to list pointers to those nodes. More...
 
static void initClass ()
 Initializes base node class. More...
 
static void initClasses ()
 Initialize ALL Inventor node classes. More...
 
static SbNodeIdType getNextNodeId ()
 Returns the next available unique id. More...
 
static int getActionMethodIndex (SoType t)
 Returns the index of this node in the action/method table, given its type. More...
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class. More...
 
static void initClass ()
 Setup type information. More...
 
static void initCopyDict ()
 During a copy operation, copies of nodes and engines are stored in a dictionary, keyed by the original node or engine pointer, so that copies can be re-used. More...
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 Adds an instance to the dictionary. More...
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 If a copy of the given instance is in the dictionary, this returns it. More...
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, bool copyConnections)
 If a copy of the given instance is not in the dictionary, this returns NULL. More...
 
static void copyDone ()
 Cleans up the dictionary when done. More...
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class. More...
 
static void initClass ()
 Setup type information. More...
 
static void incrementCurrentWriteCounter ()
 Increments the current write counter at the start of a write operation. More...
 
static void decrementCurrentWriteCounter ()
 Decrements the current write counter after a write operation, in some rare cases. More...
 
static void addName (SoBase *, const char *)
 Internal methods used to maintain the global name dictionary. More...
 
static void removeName (SoBase *, const char *)
 
static SoBasegetNamedBase (const SbName &, SoType)
 Helper routines used to get stuff out of nameDict. More...
 
static int getNamedBases (const SbName &, SoBaseList &, SoType)
 
static bool read (SoInput *in, SoBase *&base, SoType expectedType)
 Reads one instance of some subclass of SoBase. More...
 
static void setInstancePrefix (const SbString &c)
 This defaults to "+" and is used when naming nodes that are DEF's and USE'd. More...
 

Protected Member Functions

virtual ~SoSceneKit ()
 
- Protected Member Functions inherited from SoBaseKit
 SO_KIT_CATALOG_ENTRY_HEADER (callbackList)
 Define fields for the new parts of the kit... More...
 
virtual SoNodeaddToCopyDict () const
 Redefines this to add this node and all part nodes to the dictionary. More...
 
virtual void copyContents (const SoFieldContainer *fromFC, bool copyConnections)
 Copies the contents of the given nodekit into this instance. More...
 
SoGroupgetContainerNode (const SbName &listName, bool makeIfNeeded=TRUE)
 Returns the containerNode within the SoNodeKitListPart given by listName. More...
 
virtual SoNodegetAnyPart (const SbName &partName, bool makeIfNeeded, bool leafCheck=FALSE, bool publicCheck=FALSE)
 like their public versions, but are allowed access to non-leaf and private parts. More...
 
virtual SoNodeKitPathcreatePathToAnyPart (const SbName &partName, bool makeIfNeeded, bool leafCheck=FALSE, bool publicCheck=FALSE, const SoPath *pathToExtend=NULL)
 
virtual bool setAnyPart (const SbName &partName, SoNode *from, bool anyPart=TRUE)
 
void createNodekitPartsList ()
 called during construction to create parts list More...
 
virtual void createDefaultParts ()
 called during construction to create any parts that are created by default (such as the cube in the SoCubeKit) More...
 
const SoNodekitPartsgetNodekitPartsList () const
 Return the node's partsList. More...
 
void catalogError ()
 Prints an Error when there's trouble building a catalog. More...
 
virtual bool setUpConnections (bool onOff, bool doItAlways=FALSE)
 detach/attach any sensors, callbacks, and/or field connections. More...
 
virtual bool readInstance (SoInput *in, unsigned short flags)
 Reads in from file. Takes care of setting parts and stuff. More...
 
virtual void setDefaultOnNonWritingFields ()
 This is called during countMyFields() method. More...
 
void countMyFields (SoOutput *out)
 This is called during addWriteReference() to write the fields. More...
 
virtual ~SoBaseKit ()
 
- Protected Member Functions inherited from SoNode
 SoNode ()
 Constructor, destructor. More...
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer ()
 
 ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase ()
 Constructor is protected - this is an abstract class. More...
 
virtual ~SoBase ()
 Virtual destructor so that subclasses are deleted properly. More...
 
virtual void destroy ()
 Actually deletes an instance. More...
 
bool hasMultipleWriteRefs () const
 Returns TRUE if the instance has multiple write references. More...
 
bool writeHeader (SoOutput *out, bool isGroup, bool isEngine) const
 Writes a header (name, open brace) or footer (close brace) to file defined by SoOutput. More...
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName () const
 Unknown nodes and engines write a different name for themselves than their typeId; this virtual method lets them do that (by default the typeId name is returned) More...
 

Additional Inherited Members

- Public Types inherited from SoNode
enum  Stage { FIRST_INSTANCE , PROTO_INSTANCE , OTHER_INSTANCE }
 
- Static Public Attributes inherited from SoBase
static bool traceRefs
 Turns on/off reference count tracing (for debugging) More...
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 1 , IS_GROUP = 2 }
 This set of enums is used when reading and writing the base. More...
 
- Static Protected Member Functions inherited from SoBaseKit
static const SoNodekitCatalog ** getClassNodekitCatalogPtr ()
 ...end of contents of SO_KIT_HEADER More...
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr ()
 This is used by the field-inheritence mechanism, hidden in the SoSubNode macros. More...
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter ()
 Returns current write counter. More...
 
- Protected Attributes inherited from SoBaseKit
SoChildListchildren
 
SoNodekitPartsnodekitPartsList
 parts list. More...
 
bool connectionsSetUp
 
- Protected Attributes inherited from SoNode
SbNodeIdType uniqueId
 Unique id for this node. More...
 
- Protected Attributes inherited from SoFieldContainer
bool isBuiltIn
 Is the subclass a built-in Inventor subclass or an extender subclass? This is used to determine whether to read/write field type information. More...
 
- Static Protected Attributes inherited from SoNode
static SbNodeIdType nextUniqueId
 Next available unique id. More...
 
static int nextActionMethodIndex
 Next index into the action method table. More...
 

Detailed Description

This nodekit is used to organize camera, (SoCameraKit), light, (SoLightKit), and object, (SoShapeKit, SoSeparatorKit, and SoWrapperKit) nodekits into a scene. A scene is composed of a list of cameras, a list of lights, and a list of children. There are three parts created by this nodekit: cameraList, lightList, and childList.

The cameraList part is a list part of SoCameraKit nodes. The list itself is an SoNodeKitListPart, and since only one camera can be active at a time, the container of the list part is an SoSwitch node. Use setCameraNumber(), and the scene kit will set the switch to make that camera active.

The lightList part is a list of SoLightKit nodes. The lightList is used to illuminate the objects contained in the childList part.

The childList part contains a set of SoSeparatorKit nodes. You can add any kind of SoSeparatorKit to this list, including SoShapeKit and SoWrapperKit. Since each SoSeparatorKit in turn contains a childList, this part is used to describe a hierarchical scene. (See the reference page for SoSeparatorKit). All members of childList are lit by the lights in lightList and rendered by the active camera in cameraList.

Parts
cameraList
This part is an SoNodeKitListPart It has a container that is an SoSwitch node. The list may contain only SoCameraKit nodekits. The active child of the SoSwitch is the active camera. This part is NULL by default, but is automatically created whenever you add a camera, as with setPart("cameraList[0]", myNewCamera) .
lightList
This part is an SoNodeKitListPart that uses an defines an SoGroup as its container The list may contain only SoLightKit nodekits. Add SoLightKits to this list and they will light the members of the childList of this SoSceneKit. This part is NULL by default, but is automatically created when you add a light.
childList
This part is an SoNodeKitListPart that uses an SoGroup for its container. The list may contain only SoSeparatorKit nodekits or nodekits derived from SoSeparatorKit (e.g., SoShapeKit and SoWrapperKit). These children represent the objects in the scene. This part is NULL by default, but is automatically created whenever you add a child to the childList. Also, when asked to build a member of the childList, the scenekit will build an SoShapeKit by default. So if the childList part is NULL, and you call: getPart("childList[0]", TRUE) . the scene kit will create the childList and add an SoShapeKit as the new element in the list.
See Also
SoAppearanceKit, SoBaseKit, SoCameraKit, SoLightKit, SoNodeKit, SoNodeKitDetail, SoNodeKitListPart, SoNodeKitPath, SoNodekitCatalog, SoSeparatorKit, SoShapeKit, SoWrapperKit

Definition at line 116 of file SoSceneKit.h.

Constructor & Destructor Documentation

◆ SoSceneKit()

SoSceneKit::SoSceneKit ( )

◆ ~SoSceneKit()

virtual SoSceneKit::~SoSceneKit ( )
protectedvirtual

Member Function Documentation

◆ affectsState()

virtual bool SoSceneKit::affectsState ( ) const
virtual

Reimplemented from SoNode.

◆ getCameraNumber()

int SoSceneKit::getCameraNumber ( )

This index refers to which child is active in the cameraList part (SoSwitch node).

◆ initClass()

static void SoSceneKit::initClass ( )
static

◆ setCameraNumber()

void SoSceneKit::setCameraNumber ( int  camNum)

This index refers to which child is active in the cameraList part (SoSwitch node).


The documentation for this class was generated from the following file: