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SoPointSet.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
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29 * http://www.sgi.com
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31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoPointSet node class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_POINT_SET_
56#define _SO_POINT_SET_
57
60
61
64#define SO_POINT_SET_USE_REST_OF_POINTS (-1)
65
68
122
124
126
127 public:
129
130
133
135
138
139 SoEXTENDER public:
141 virtual void GLRender(SoGLRenderAction *action);
142
145
146 SoINTERNAL public:
147 static void initClass();
148
149 protected:
151 virtual void generatePrimitives(SoAction *action);
152
154 virtual void computeBBox(SoAction *action, SbBox3f &box,
155 SbVec3f &center);
156
159 const SoPrimitiveVertex *v,
160 SoPickedPoint *pp);
161
162 protected:
163 virtual ~SoPointSet();
164
165 private:
167 bool areMaterialsPerPoint(SoAction *action) const;
168 bool areNormalsPerPoint(SoAction *action) const;
169};
170
171#endif /* _SO_POINT_SET_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:170
3D box class.
Definition SbBox.h:81
3D vector class.
Definition SbLinear.h:120
Abstract base class for all actions.
Definition SoAction.h:179
Base class for describing detail information about a shape node.
Definition SoDetail.h:78
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Abstract base class for all non-indexed vertex-based shapes.
Represents point on surface of picked object.
Point set shape node.
Definition SoPointSet.h:123
static void initClass()
SoSFInt32 numPoints
Number of points.
Definition SoPointSet.h:132
virtual SoDetail * createPointDetail(SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
Overrides standard method to create an SoPointDetail instance.
SoPointSet()
Creates a point set node with default settings.
virtual ~SoPointSet()
virtual void GLRender(SoGLRenderAction *action)
Implements actions.
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Redefine this to tell open caches that they contain points.
virtual void generatePrimitives(SoAction *action)
Generates points representing point set.
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
Computes bounding box of point set.
Represents a vertex of a generated primitive.
Intersects objects with a ray cast into scene.
Field containing a int32_t integer.
Definition SoSFInt32.h:79