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SoCone.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
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29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoCone node class.
48 |
49 | Author(s) : Paul S. Strauss, Nick Thompson
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_CONE_
56#define _SO_CONE_
57
58#include <Inventor/SbLinear.h>
63#include <Inventor/misc/SoVBO.h>
64
65
68
126
128
130
131 public:
132
134 enum Part {
135 SIDES = 0x01,
136 BOTTOM = 0x02,
137 ALL = 0x03
138 };
139
141
142
149
153
157
159
162
166
168 bool hasPart(SoCone::Part part) const;
169
170 SoEXTENDER public:
172 virtual void GLRender(SoGLRenderAction *action);
173 virtual void rayPick(SoRayPickAction *action);
174
175 SoINTERNAL public:
176 static void initClass();
177
178 protected:
180 virtual void generatePrimitives(SoAction *action);
181
183 virtual void computeBBox(SoAction *action, SbBox3f &box,
184 SbVec3f &center);
185 virtual ~SoCone();
186
187 private:
188 static SbVec2f *coordsArray;
189 static SbVec3f *normalsArray;
190 static int maxCoords;
191
194 struct CacheState : public SimpleVertexArrayCache {
195 CacheState() {
196 curParts = 0;
197 numSides = 0;
198 numSections = 0;
199 }
200 int curParts, numSides, numSections;
201 SbVec3f scale;
202 };
203
204 CacheState _cache;
205
210 void computeBase(SoAction *action,
211 int &numSides, int &numSections,
212 SbVec2f *&baseCoords,
213 SbVec3f *&sideNormals) const;
214
216 void getSize(float &rad, float &hHeight) const;
217
219 void GLRenderGeneric(SoGLRenderAction *action,
220 bool sendNormals, bool doTextures);
221 void GLRenderNvertTnone(SoGLRenderAction *action);
222
223
224 void GLRenderVertexArray(SoGLRenderAction *action,
225 bool sendNormals, bool doTextures);
226
228 bool intersectInfiniteCone(const SbLine &ray,
229 SbVec3f &enterPoint,
230 SbVec3f &exitPoint) const;
231};
232
233#endif /* _SO_CONE_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:170
3D box class.
Definition SbBox.h:81
Directed line in 3D.
Definition SbLinear.h:1292
2D vector class.
Definition SbLinear.h:246
3D vector class.
Definition SbLinear.h:120
Abstract base class for all actions.
Definition SoAction.h:179
Cone shape node.
Definition SoCone.h:127
virtual void rayPick(SoRayPickAction *action)
Implements picking along a ray by intersecting the ray with each primitive generated by subclass.
Part
Cone parts:
Definition SoCone.h:134
SoSFFloat height
Size in y dimension.
Definition SoCone.h:148
bool hasPart(SoCone::Part part) const
Returns whether a given part is on or off. (Convenience function)
virtual ~SoCone()
virtual void GLRender(SoGLRenderAction *action)
Implements actions.
void addPart(SoCone::Part part)
Turns on/off a part of the cone. (Convenience functions)
SoSFFloat bottomRadius
Radius of bottom circular face.
Definition SoCone.h:146
virtual void generatePrimitives(SoAction *action)
Generates triangles representing a cone.
static void initClass()
SoCone()
Creates a cone node with default settings.
SoSFInt32 sides
Defines how many sides are used for tesselation.
Definition SoCone.h:152
SoSFBitMask parts
Visible parts of cone.
Definition SoCone.h:144
void removePart(SoCone::Part part)
SoSFInt32 sections
Defines how many sections are used for tesselation.
Definition SoCone.h:156
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)
Computes bounding box of cone.
Renders a scene graph using OpenGL.
Intersects objects with a ray cast into scene.
Single-value field containing a set of bit flags.
Definition SoSFBitMask.h:99
Field containing a floating-point value.
Definition SoSFFloat.h:77
Field containing a int32_t integer.
Definition SoSFInt32.h:79
Abstract base class for all shape nodes.
Definition SoShape.h:101
Helper struct used by primitive types like cube, sphere, ...
Definition SoShape.h:165