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    MeVisLab Toolbox Reference
    
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#include <mlOpenGL.h>#include <ThirdPartyWarningsDisable.h>#include <Inventor/SbLinear.h>#include <Inventor/SoPickedPoint.h>#include <Inventor/actions/SoCallbackAction.h>#include <Inventor/actions/SoHandleEventAction.h>#include <Inventor/details/SoDetail.h>#include <Inventor/details/SoFaceDetail.h>#include <Inventor/events/SoEvent.h>#include <Inventor/events/SoMouseButtonEvent.h>#include <Inventor/fields/SoSFNode.h>#include <Inventor/fields/SoSFBool.h>#include <Inventor/fields/SoSFColor.h>#include <Inventor/fields/SoSFFloat.h>#include <Inventor/fields/SoSFInt32.h>#include <Inventor/fields/SoSFString.h>#include <Inventor/fields/SoSFTrigger.h>#include <Inventor/fields/SoSFRotation.h>#include <Inventor/nodes/SoCube.h>#include <Inventor/nodes/SoSphere.h>#include <Inventor/nodes/SoRotation.h>#include <Inventor/nodes/SoCylinder.h>#include <Inventor/nodes/SoCone.h>#include <Inventor/nodes/SoDrawStyle.h>#include <Inventor/nodes/SoPolygonOffset.h>#include <Inventor/nodes/SoSwitch.h>#include <Inventor/nodes/SoIndexedFaceSet.h>#include <Inventor/nodes/SoIndexedLineSet.h>#include <Inventor/nodes/SoLineSet.h>#include <Inventor/nodes/SoMaterial.h>#include <Inventor/nodes/SoPickStyle.h>#include <Inventor/nodes/SoPointSet.h>#include <Inventor/nodes/SoSeparator.h>#include <Inventor/nodes/SoShapeHints.h>#include <Inventor/nodes/SoTranslation.h>#include <Inventor/nodes/SoVertexProperty.h>#include <ThirdPartyWarningsRestore.h>#include <SoSFMLBase.h>#include <View2DSliceList.h>#include <SoMouseWheelEvent.h>#include <SoViewerElement.h>#include <mlTransformationProvider.h>#include <CSOBase/CSOList.h>#include <CSOBase/CSOSeedPoint.h>#include <CSOBase/CSOPathPoints.h>#include <CSOBase/CSOBoundingBox.h>