22#pragma warning( push ) 
   24#pragma warning(disable : 4251 )   
  142      const std::string& 
aValue = std::string(),
 
  143      const std::string& 
aSize = std::string()) {
 
 
 
  162  static GLint _videoMemorySizeInMB;
 
  163  static GLint _maxGLTextureSize;
 
  164  static GLint _maxGLTextureSize3D;
 
  165  static GLint _maxTextureImageUnits;
 
  166  static GLint _maxVertexAttributes;
 
  167  static GLint _maxVaryingFloats;
 
  168  static GLint _maxSmoothLineWidth;
 
  169  static GLint _maxClipPlanes;
 
  170  static GLint _maxLights;
 
  171  static bool  _supportsRenderTo3DTexture;
 
  172  static bool  _supports10Bit;
 
  173  static bool  _isMesaSoftwareRenderer;
 
  175  static void  queryCapabilities();
 
  176  static void  detect10BitCapability();
 
  177  static void  queryVideoMemorySize();
 
  181  static bool  hardwareSupports10BitContext();
 
  183  static std::string getGLString(
int name);
 
  185  static std::string _vendor;
 
  186  static std::string _renderer;
 
  187  static std::string _version;
 
 
  194#pragma warning( pop ) 
MeVis OpenGL Information Interface (Singleton)
 
static bool supportsPBO()
Returns whether PixelBufferObjects are supported.
 
static std::string uniformTypeToString(GLenum type)
Returns the uniform type as string.
 
static std::string getUniformValue(GLint program, GLint uniform, GLenum type)
Returns the uniform value as string.
 
static GLint getMaxLights()
Returns the maximum number of lights.
 
static GLint getMaxSmoothLineWidth()
Returns the maximum size of a supported smooth line width.
 
static void disableAllLights()
Disables all lights (needs a valid OpenGL context!).
 
static GLint getMaxTextureImageUnits()
Returns the maximum available texture units (using GL_MAX_TEXTURE_IMAGE_UNITS).
 
static bool init()
Initializes the OpenGL information and GLEW, returns true if everything is ok.
 
static const std::string & getRendererString()
Returns the OpenGL driver string.
 
static const char * internalFormatToString(GLuint format)
Returns the internal GL format as string;.
 
static void disableAllClipPlanes()
Disables all clip planes (needs a valid OpenGL context!).
 
static bool supports10Bit()
Returns whether the OpenGL driver supports visible 10-bit OpenGL contexts.
 
static GLint getVideoMemorySizeInMB()
Returns the maximum available video memory size in MB.
 
static GLint getMaxVertexAttributes()
Returns the maximum available vertex attributes (using GL_MAX_VERTEX_ATTRIBS).
 
static bool supportsRenderTo3DTexture()
Returns whether rendering to 3D textures is supported by FrameBufferObjects.
 
static GLint getMaxClipPlanes()
Returns the maximum number of clip planes.
 
static const std::string & getVersionString()
Return the OpenGL version string.
 
static GLint getMaxVaryingFloats()
Returns the maximum available varying floats (using GL_MAX_VARYING_FLOATS).
 
static bool isMesaSoftwareRenderer()
Returns whether the OpenGL driver is the Mesa software renderer (typically llvmpipe).
 
static GLint getMaxTextureSize3D()
Returns the maximum 3D texture size (using GL_MAX_3D_TEXTURE_SIZE).
 
static bool isSupported(const char *extension)
Checks whether the given extension is supported.
 
static const std::string & getVendorString()
Returns the OpenGL vendor string.
 
static GLint getMaxTextureSize()
Returns the maximum 2D texture size (using GL_MAX_TEXTURE_SIZE).
 
static void getActiveUniforms(GLuint program, std::vector< TypeInfo > &uniforms, bool withValues)
Returns the active uniforms from a shader.
 
static void clearTextureUnitsAndShaders()
This method binds the 0 target to all texture units and ARB/GLSL shaders.
 
#define ML_OPENGL_END_NAMESPACE
Closes the namespace for all ML code after the usage of ML_UTILS_START_NAMESPACE.
 
#define ML_OPENGL_START_NAMESPACE
Macro to put all following code into the namespace ML_NAMESPACE to avoid collisions with symbols of o...
 
Target mlrange_cast(Source arg)
Generic version of checked ML casts.
 
Struct to store infos about a type, e.g., about a uniform.
 
TypeInfo(const std::string &aType, const std::string &aName, const std::string &aValue=std::string(), const std::string &aSize=std::string())