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SoPathSwitch.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * Further, this software is distributed without any warranty that it is
16  * free of the rightful claim of any third person regarding infringement
17  * or the like. Any license provided herein, whether implied or
18  * otherwise, applies only to this software file. Patent licenses, if
19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
21  *
22  * You should have received a copy of the GNU Lesser General Public
23  * License along with this library; if not, write to the Free Software
24  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25  *
26  * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27  * Mountain View, CA 94043, or:
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29  * http://www.sgi.com
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31  * For further information regarding this notice, see:
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33  * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
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35  */
36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoPathSwitch node class.
48  |
49  | Author(s) : Paul S. Strauss, Nick Thompson
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_PATH_SWITCH_
56 #define _SO_PATH_SWITCH_
57 
59 #include <Inventor/nodes/SoGroup.h>
60 
61 
64 
86 
88 
90 
91  public:
93 
94 
97 
99 
102 
104  SoPathSwitch(int nChildren);
105 
106  SoEXTENDER public:
108  virtual void doAction(SoAction *action);
109  virtual void GLRender(SoGLRenderAction *action);
110  virtual void pick(SoPickAction *action);
111  virtual void getBoundingBox(SoGetBoundingBoxAction *action);
112  virtual void handleEvent(SoHandleEventAction *action);
113  virtual void getMatrix(SoGetMatrixAction *action);
114  virtual void search(SoSearchAction *action);
115 
116  SoINTERNAL public:
117  static void initClass();
118 
119  protected:
120  virtual ~SoPathSwitch();
121 
122  private:
123 
125  bool matchesPath(const SoPath *switchPath,
126  const SoPath *currentPath) const;
127 };
128 
129 #endif /* _SO_PATH_SWITCH_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Abstract base class for all actions.
Definition: SoAction.h:179
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
Base class for all group nodes.
Definition: SoGroup.h:104
Allows nodes in a graph to receive input events.
Group node that traverses only when traversed along a given path.
Definition: SoPathSwitch.h:87
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
SoPathSwitch()
Creates a path switch node with default settings.
virtual ~SoPathSwitch()
virtual void search(SoSearchAction *action)
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
SoPathSwitch(int nChildren)
Constructor that takes approximate number of children.
virtual void doAction(SoAction *action)
Implement actions.
virtual void handleEvent(SoHandleEventAction *action)
static void initClass()
virtual void pick(SoPickAction *action)
virtual void getMatrix(SoGetMatrixAction *action)
SoSFPath path
The path that must match the current traversal path.
Definition: SoPathSwitch.h:96
Path that points to a list of hierarchical nodes.
Definition: SoPath.h:109
Abstract base class for picking objects in a scene.
Definition: SoPickAction.h:77
Field containing a pointer to an SoPath.
Definition: SoSFPath.h:82
Searches for nodes in a scene graph.