Open Inventor Reference
SoMultipleCopy.h
Go to the documentation of this file.
1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
28 *
29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34 *
35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoMultipleCopy node class.
48 |
49 | Author(s) : Thad Beier
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_MULTIPLE_COPY_
56#define _SO_MULTIPLE_COPY_
57
60
61
64
102
104
106
107 public:
109
110
113
115
118
121 virtual bool affectsState() const;
122
123 SoEXTENDER public:
125 virtual void doAction(SoAction *action);
126 virtual void callback(SoCallbackAction *action);
127 virtual void GLRender(SoGLRenderAction *action);
128 virtual void pick(SoPickAction *action);
130 virtual void handleEvent(SoHandleEventAction *action);
131 virtual void getMatrix(SoGetMatrixAction *action);
132 virtual void search(SoSearchAction *action);
133
134 SoINTERNAL public:
135 static void initClass();
136
137 protected:
139};
140
141#endif /* _SO_MULTIPLE_COPY_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:170
Abstract base class for all actions.
Definition SoAction.h:179
Performs a generic traversal of the scene graph.
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Computes transformation matrix for subgraph.
Base class for all group nodes.
Definition SoGroup.h:104
Allows nodes in a graph to receive input events.
Multiple-value field containing any number of 4x4 matrices.
Definition SoMFMatrix.h:82
Group node that traverses multiple times, applying matrices.
virtual void callback(SoCallbackAction *action)
virtual void search(SoSearchAction *action)
SoMultipleCopy()
Creates a multiple copy node with default settings.
virtual ~SoMultipleCopy()
static void initClass()
SoMFMatrix matrix
Set of matrices to apply to children.
virtual void pick(SoPickAction *action)
virtual void handleEvent(SoHandleEventAction *action)
virtual void doAction(SoAction *action)
Implement actions.
virtual bool affectsState() const
Overrides default method on SoNode to return FALSE since these nodes are effectively separators.
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
virtual void getMatrix(SoGetMatrixAction *action)
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
Abstract base class for picking objects in a scene.
Searches for nodes in a scene graph.