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SoMaterial.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
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29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoMaterial node class.
48 |
49 | Author(s) : Paul S. Strauss, Gavin Bell
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_MATERIAL_
56#define _SO_MATERIAL_
57
61
62class SoColorPacker;
63class SoVBO;
64
65
68
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110 public:
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145
146 SoEXTENDER public:
147 virtual void doAction(SoAction *action);
148 virtual void GLRender(SoGLRenderAction *action);
149 virtual void callback(SoCallbackAction *action);
150
151 SoINTERNAL public:
152 static void initClass();
153
154 protected:
155 virtual ~SoMaterial();
157
159};
160
161#endif /* _SO_MATERIAL_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:170
Abstract base class for all actions.
Definition SoAction.h:179
Performs a generic traversal of the scene graph.
This class is meant to be used by all property nodes that set either a diffuse color or transparency ...
Renders a scene graph using OpenGL.
Multiple-value field containing any number of RGB colors stored as three floats.
Definition SoMFColor.h:88
Multiple-value field containing any number of floating point values.
Definition SoMFFloat.h:82
Surface material definition node.
Definition SoMaterial.h:106
SoMFFloat shininess
Shininess coefficient of the surface.
Definition SoMaterial.h:129
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
SoColorPacker * colorPacker
Definition SoMaterial.h:156
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.
SoMaterial()
Creates a material node with default settings.
SoMFColor specularColor
Specular color of the surface.
Definition SoMaterial.h:121
static void initClass()
SoMFColor ambientColor
Ambient color of the surface.
Definition SoMaterial.h:115
virtual ~SoMaterial()
SoVBO * _vbo
Definition SoMaterial.h:158
SoMFFloat transparency
Transparency value(s) of the surface.
Definition SoMaterial.h:139
SoMFColor diffuseColor
Diffuse color(s) of the surface.
Definition SoMaterial.h:118
SoMFColor emissiveColor
Emissive color of the surface.
Definition SoMaterial.h:124
virtual void callback(SoCallbackAction *action)
Abstract base class for all database nodes.
Definition SoNode.h:103
SoVBO is used to manage OpenGL vertex buffer objects.
Definition SoVBO.h:52