55#ifndef _SO_LIGHT_MODEL_
56#define _SO_LIGHT_MODEL_
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Abstract base class for all actions.
Performs a generic traversal of the scene graph.
Renders a scene graph using OpenGL.
Node that defines the lighting model to use when rendering.
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.
virtual void callback(SoCallbackAction *action)
SoSFEnum model
Lighting model to use.
SoLightModel()
Creates a light model node with default settings.
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
Abstract base class for all database nodes.
Field containing an enumerated value.