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SoCoordinate3.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
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29 * http://www.sgi.com
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31 * For further information regarding this notice, see:
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoCoordinate3 node class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_COORDINATE3_
56#define _SO_COORDINATE3_
57
60class SoVBO;
61
62
65
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97
98 public:
100
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110 SoEXTENDER public:
111 virtual void doAction(SoAction *action);
112 virtual void GLRender(SoGLRenderAction *action);
114 virtual void callback(SoCallbackAction *action);
115 virtual void pick(SoPickAction *action);
116
117 SoINTERNAL public:
118 static void initClass();
119
120 protected:
121 virtual ~SoCoordinate3();
122
124};
125
126#endif /* _SO_COORDINATE3_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition SoSubNode.h:170
Abstract base class for all actions.
Definition SoAction.h:179
Performs a generic traversal of the scene graph.
Coordinate point node.
virtual void callback(SoCallbackAction *action)
SoMFVec3f point
Coordinate point(s).
SoCoordinate3()
Creates a coordinate node with default settings.
virtual void pick(SoPickAction *action)
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.
static void initClass()
virtual ~SoCoordinate3()
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Multiple-value field containing any number of three-dimensional vectors.
Definition SoMFVec3f.h:85
Abstract base class for all database nodes.
Definition SoNode.h:103
Abstract base class for picking objects in a scene.
SoVBO is used to manage OpenGL vertex buffer objects.
Definition SoVBO.h:52