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SoBBoxModelMatrixElement.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
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18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
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22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
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31 * For further information regarding this notice, see:
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35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoBBoxModelMatrixElement class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_BBOX_MODEL_MATRIX_ELEMENT
56#define _SO_BBOX_MODEL_MATRIX_ELEMENT
57
59
74
76
78
79 public:
81 virtual void init(SoState *state);
82
84 virtual void push(SoState *state);
85
89 static void reset(SoState *state, SoNode *node);
90
97 static void pushMatrix(SoState *state,
98 SbMatrix &matrix,
99 SbMatrix &localmatrix);
100 static void popMatrix(SoState *state,
101 const SbMatrix &matrix,
102 const SbMatrix &localmatrix);
103
104 SoINTERNAL public:
106 static void initClass();
107
108 protected:
111 virtual void makeEltIdentity();
112 virtual void setElt(const SbMatrix &matrix);
113 virtual void multElt(const SbMatrix &matrix);
114 virtual void translateEltBy(const SbVec3f &translation);
115 virtual void rotateEltBy(const SbRotation &translation);
116 virtual void scaleEltBy(const SbVec3f &scaleFactor);
117
120 virtual void popMatrixElt(const SbMatrix &m);
121
123
124 private:
126 SoState *state;
127
130 static bool pushPopCallOK;
131};
132
133#endif /* _SO_BBOX_MODEL_MATRIX_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
4x4 matrix class.
Definition SbLinear.h:823
Class for representing a rotation.
Definition SbLinear.h:678
3D vector class.
Definition SbLinear.h:120
Element that stores the current model matrix for use with the SoGetBoundingBoxAction.
virtual void makeEltIdentity()
These all override the methods on SoModelMatrixElement to also set the SoLocalBBoxMatrixElement.
virtual void rotateEltBy(const SbRotation &translation)
virtual void init(SoState *state)
Initializes element.
static void popMatrix(SoState *state, const SbMatrix &matrix, const SbMatrix &localmatrix)
virtual void translateEltBy(const SbVec3f &translation)
Each of these performs the appropriate operation on the matrix in an instance.
virtual void multElt(const SbMatrix &matrix)
Multiplies into the matrix in an instance.
virtual void popMatrixElt(const SbMatrix &m)
virtual void scaleEltBy(const SbVec3f &scaleFactor)
virtual ~SoBBoxModelMatrixElement()
virtual void setElt(const SbMatrix &matrix)
Sets the matrix in an instance to given matrix.
virtual void push(SoState *state)
Overrides push() method to copy values from next instance in the stack.
virtual SbMatrix pushMatrixElt()
These must never be called; they print debug errors if called:
static void pushMatrix(SoState *state, SbMatrix &matrix, SbMatrix &localmatrix)
Because two model matrices are kept track of during the getBoundingBoxAction (the local model matrix,...
static void reset(SoState *state, SoNode *node)
Allows the SoGetBoundingBoxAction to reset the current model matrix to identity and all currently-ope...
static void initClass()
Initializes the SoBBoxModelMatrixElement class.
Element that stores the current model matrix - the cumulative transformation applied to subsequent sh...
Abstract base class for all database nodes.
Definition SoNode.h:103
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82