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SbSphereSectionProjector.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
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29 * http://www.sgi.com
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31 * For further information regarding this notice, see:
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36
37
38/*
39 * Copyright (C) 1990,91,92 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file contains the definition of the SbSphereSectionProjector
48 | class. This projector projects the mouse position onto the
49 | section of a sphere that has been sliced by a plane.
50 |
51 | The tolerance slice can be specified as a fraction of the radius
52 | of the sphere. The projection point will not extend beyond
53 | the sliced portion of the sphere.
54 |
55 | This projector is good for trackballs that only do
56 | pure roll when the mouse is off the sliced portion of
57 | the sphere.
58 |
59 | Author(s) : Howard Look, Paul Isaacs
60 |
61 ______________ S I L I C O N G R A P H I C S I N C . ____________
62 _______________________________________________________________________
63 */
64
65#ifndef _SB_SPHERE_SECTION_PROJECTOR_
66#define _SB_SPHERE_SECTION_PROJECTOR_
67
69
72
94
96{
97 public:
104 SbSphereSectionProjector(float edgeTol = .9,
105 bool orientToEye = TRUE);
106
109 float edgeTol = .9,
110 bool orientToEye = TRUE);
111
114
117 virtual SbProjector * copy() const;
118
122 virtual SbVec3f project(const SbVec2f &point);
123
125 virtual SbRotation getRotation(const SbVec3f &point1,
126 const SbVec3f &point2);
127
129 void setTolerance(float edgeTol);
130
135 float getTolerance() const { return tolerance; }
136
138 void setRadialFactor(float rad = 0.0) { radialFactor = rad;}
153 float getRadialFactor() const { return radialFactor; }
154
157 bool isWithinTolerance(const SbVec3f &point);
158
159 protected:
160
162 virtual void setupTolerance();
163
165 float tolerance;
166 float tolDist;
167
169
173 float planeDist;
175};
176
177#endif /* _SB_SPHERE_SECTION_PROJECTOR_ */
178
#define TRUE
Definition SbBasic.h:76
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
Oriented plane in 3D.
Definition SbLinear.h:1360
Base class for representing projectors.
Definition SbProjector.h:87
Class for representing a rotation.
Definition SbLinear.h:678
Sphere projector.
Sphere-section projector.
float planeDist
distance from sphere center
SbVec3f planePoint
Information about the plane used for intersection testing.
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Computes a rotation based on two points on this projector.
virtual SbProjector * copy() const
Returns an instance that is a copy of this instance.
float tolerance
Information about the slice tolerance.
virtual void setupTolerance()
Sets up the tolerance slice.
SbPlane tolPlane
the plane itself
bool isWithinTolerance(const SbVec3f &point)
Find whether this point on the sphere or tolerance plane is within tolerance.
float getRadialFactor() const
Set and get the radial rotation factor.
float tolDist
dist from planePoint to tolerance slice
SbSphereSectionProjector(float edgeTol=.9, bool orientToEye=TRUE)
Default constructor.
SbSphereSectionProjector(const SbSphere &sph, float edgeTol=.9, bool orientToEye=TRUE)
Constructor taking the sphere.
virtual SbVec3f project(const SbVec2f &point)
Apply the projector using the given point, returning the point in three dimensions that it projects t...
float getTolerance() const
Set and get the edge tolerance as a fraction of the radius of the sphere.
void setTolerance(float edgeTol)
SbVec3f planeDir
normal direction
Class for representing a sphere.
Definition SbLinear.h:1489
2D vector class.
Definition SbLinear.h:246
3D vector class.
Definition SbLinear.h:120