55#ifndef _SO_PROFILE_COORDINATE_ELEMENT
56#define _SO_PROFILE_COORDINATE_ELEMENT
101 bool is2D()
const {
return coordsAre2D; }
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
Abstract base class for all database nodes.
Element storing the current profile coordinates, as either 2-D or 3-D points.
const SbVec3f & get3(int index) const
static void set3(SoState *state, SoNode *node, int32_t numCoords, const SbVec3f *coords)
static SbVec3f getDefault3()
virtual void init(SoState *state)
Initializes element.
bool is2D() const
TRUE if set2() was called.
virtual ~SoProfileCoordinateElement()
static void set2(SoState *state, SoNode *node, int32_t numCoords, const SbVec2f *coords)
Sets the current profile coordinates.
int32_t getNum() const
Returns the number of coordinate points in an instance.
static void initClass()
Initializes the SoCoordinateElement class.
static SbVec2f getDefault2()
Returns the default profile coordinate.
const SbVec2f & get2(int index) const
Returns the indexed coordinate from an element as a 2- or 3-vector, converting if necessary.
virtual void print(FILE *fp) const
Prints element (for debugging)
static const SoProfileCoordinateElement * getInstance(SoState *state)
Returns the top (current) instance of the element in the state.
This is the abstract base class for each state element whose value is replaced whenever it is set.
An SoState collects and holds state while traversing a scene graph.