55#ifndef _SO_LIGHT_ATTENUATION_ELEMENT
56#define _SO_LIGHT_ATTENUATION_ELEMENT
99 virtual void print(FILE *fp)
const;
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
SoElement()
Constructor; use typeId.createInstance to create elements.
Element that stores the light attenuation(s) of the current environment.
virtual ~SoLightAttenuationElement()
static void initClass()
Initializes the SoLightAttenuationElement class.
virtual bool matches(const SoElement *elt) const
Returns TRUE if the attenuations match in both elements.
static const SbVec3f & get(SoState *state)
Returns the current light attenuation from the state.
virtual void init(SoState *state)
Initializes element.
virtual SoElement * copyMatchInfo() const
Create and return a copy of this element.
static void set(SoState *state, SoNode *node, const SbVec3f &attenuation)
Sets the current light attenuation(s)
static SbVec3f getDefault()
Returns the default light attenuation.
virtual void print(FILE *fp) const
Prints element (for debugging)
Abstract base class for all database nodes.
This is the abstract base class for each state element whose value is replaced whenever it is set.