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SoEnvironment.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
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10  * This library is distributed in the hope that it will be useful,
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12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
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15  * Further, this software is distributed without any warranty that it is
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19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
21  *
22  * You should have received a copy of the GNU Lesser General Public
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision $
45  |
46  | Description:
47  | This file defines the SoEnvironment node class.
48  |
49  | Author(s) : Paul S. Strauss
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_ENVIRONMENT_
56 #define _SO_ENVIRONMENT_
57 
63 
64 
67 
119 
121 
123 
124  public:
126  enum FogType {
129  FOG,
130  SMOKE
131  };
132 
134 
135 
138 
141 
143 
145 
149 
152 
153  SoEXTENDER public:
154  virtual void GLRender(SoGLRenderAction *action);
155  virtual void callback(SoCallbackAction *action);
156 
157  SoINTERNAL public:
158  static void initClass();
159 
160  protected:
161  virtual ~SoEnvironment();
162 
163  private:
165  static float computeDensity(float visibility, bool squared);
166 };
167 
168 #endif /* _SO_ENVIRONMENT_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Performs a generic traversal of the scene graph.
Global environment node.
SoEnvironment()
Creates an environment node with default settings.
SoSFColor ambientColor
Intensity and RGB color of ambient lighting (for Phong lighting).
SoSFFloat fogVisibility
virtual ~SoEnvironment()
FogType
Type of fog:
@ FOG
Exponential increase in opacity.
@ HAZE
Linear increase in opacity with distance.
static void initClass()
virtual void callback(SoCallbackAction *action)
SoSFFloat ambientIntensity
Intensity and RGB color of ambient lighting (for Phong lighting).
SoSFEnum fogType
SoSFColor fogColor
SoSFVec3f attenuation
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
Renders a scene graph using OpenGL.
Abstract base class for all database nodes.
Definition: SoNode.h:103
Field containing an RGB color.
Definition: SoSFColor.h:82
Field containing an enumerated value.
Definition: SoSFEnum.h:93
Field containing a floating-point value.
Definition: SoSFFloat.h:77
Field containing a three-dimensional vector.
Definition: SoSFVec3f.h:79