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SbLineProjector.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
28 *
29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34 *
35 */
36
37
38/*
39 * Copyright (C) 1990,91,92 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file contains the definition of the SbLineProjector
48 | class. This projects the mouse onto a line.
49 |
50 | Author(s) : Howard Look, Paul Isaacs
51 |
52 ______________ S I L I C O N G R A P H I C S I N C . ____________
53 _______________________________________________________________________
54 */
55
56#ifndef _SB_LINE_PROJECTOR_
57#define _SB_LINE_PROJECTOR_
58
60
63
74
76{
77 public:
78
82
86
89 virtual SbProjector * copy() const;
90
94 virtual SbVec3f project(const SbVec2f &point);
95
97 void setLine(const SbLine &line);
99 const SbLine & getLine() const { return line; }
100
102 virtual SbVec3f getVector(const SbVec2f &mousePosition1,
103 const SbVec2f &mousePosition2);
104
112 virtual SbVec3f getVector(const SbVec2f &mousePosition);
113
115 void setStartPosition(const SbVec2f &mousePosition)
116 { lastPoint = project(mousePosition); }
117
119 void setStartPosition(const SbVec3f &point)
120 { lastPoint = point; }
121 protected:
122
125};
126
127#endif /* _SB_LINE_PROJECTOR_ */
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
Line projector.
virtual SbVec3f getVector(const SbVec2f &mousePosition1, const SbVec2f &mousePosition2)
Get a vector on this line given two normalized mouse points.
void setLine(const SbLine &line)
Set and get the line on which to project 2D points.
virtual SbVec3f getVector(const SbVec2f &mousePosition)
Get a vector given the current mouse point.
~SbLineProjector()
Constructor and destructor.
virtual SbVec3f project(const SbVec2f &point)
Apply the projector using the given point, returning the point in three dimensions that it projects t...
const SbLine & getLine() const
Set and get the line on which to project 2D points.
void setStartPosition(const SbVec2f &mousePosition)
Set the initial position from a mouse position.
void setStartPosition(const SbVec3f &point)
Set the initial position from a point on the projector.
virtual SbProjector * copy() const
Returns an instance that is a copy of this instance.
SbLineProjector()
Constructor and destructor.
Directed line in 3D.
Definition SbLinear.h:1292
Base class for representing projectors.
Definition SbProjector.h:87
virtual SbVec3f project(const SbVec2f &point)=0
Apply the projector using the given point, returning the point in three dimensions that it projects t...
2D vector class.
Definition SbLinear.h:246
3D vector class.
Definition SbLinear.h:120