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SbLineProjector.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * Further, this software is distributed without any warranty that it is
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19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
21  *
22  * You should have received a copy of the GNU Lesser General Public
23  * License along with this library; if not, write to the Free Software
24  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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26  * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27  * Mountain View, CA 94043, or:
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36 
37 
38 /*
39  * Copyright (C) 1990,91,92 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file contains the definition of the SbLineProjector
48  | class. This projects the mouse onto a line.
49  |
50  | Author(s) : Howard Look, Paul Isaacs
51  |
52  ______________ S I L I C O N G R A P H I C S I N C . ____________
53  _______________________________________________________________________
54  */
55 
56 #ifndef _SB_LINE_PROJECTOR_
57 #define _SB_LINE_PROJECTOR_
58 
60 
63 
74 
76 {
77  public:
78 
82 
86 
89  virtual SbProjector * copy() const;
90 
94  virtual SbVec3f project(const SbVec2f &point);
95 
97  void setLine(const SbLine &line);
99  const SbLine & getLine() const { return line; }
100 
102  virtual SbVec3f getVector(const SbVec2f &mousePosition1,
103  const SbVec2f &mousePosition2);
104 
112  virtual SbVec3f getVector(const SbVec2f &mousePosition);
113 
115  void setStartPosition(const SbVec2f &mousePosition)
116  { lastPoint = project(mousePosition); }
117 
119  void setStartPosition(const SbVec3f &point)
120  { lastPoint = point; }
121  protected:
122 
125 };
126 
127 #endif /* _SB_LINE_PROJECTOR_ */
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
Line projector.
virtual SbVec3f getVector(const SbVec2f &mousePosition1, const SbVec2f &mousePosition2)
Get a vector on this line given two normalized mouse points.
void setLine(const SbLine &line)
Set and get the line on which to project 2D points.
virtual SbVec3f getVector(const SbVec2f &mousePosition)
Get a vector given the current mouse point.
virtual SbProjector * copy() const
Returns an instance that is a copy of this instance.
~SbLineProjector()
Constructor and destructor.
virtual SbVec3f project(const SbVec2f &point)
Apply the projector using the given point, returning the point in three dimensions that it projects t...
void setStartPosition(const SbVec2f &mousePosition)
Set the initial position from a mouse position.
void setStartPosition(const SbVec3f &point)
Set the initial position from a point on the projector.
SbLineProjector()
Constructor and destructor.
const SbLine & getLine() const
Set and get the line on which to project 2D points.
Directed line in 3D.
Definition: SbLinear.h:1292
Base class for representing projectors.
Definition: SbProjector.h:87
virtual SbVec3f project(const SbVec2f &point)=0
Apply the projector using the given point, returning the point in three dimensions that it projects t...
2D vector class.
Definition: SbLinear.h:246
3D vector class.
Definition: SbLinear.h:120