21 #include <vtkMatrix4x4.h>
32 vtkMatrix4x4 *resultMat=vtkMatrix4x4::New();
33 for (
int i=0; i < 4; ++i){
34 for (
int j=0; j < 4; ++j){
35 resultMat->SetElement(i,j, mat[i][j]);
48 for (
int i=0; i < 4; ++i){
49 for (
int j=0; j < 4; ++j){
50 resultMat[i][j] = mat->GetElement(i,j);
56 resultMat = Matrix4::getIdentity();
vtkMatrix4x4 * VTKMatrix4x4FromMLMatrix(const Matrix4 &mat)
Convert an ML 4x4 matrix to a VTK 4x4 matrix which is created with vtkMatrix4x4::New() and which must...
Matrix4 MLMatrixFromVTKMatrix4x4(const vtkMatrix4x4 *mat)
Convert a VTK 4x4 matrix to an ML 4x4 matrix.