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| SbXfBox3d () |
| Constructors and destructor.
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| SbXfBox3d (const SbVec3d &_min, const SbVec3d &_max) |
| Constructors and destructor.
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| SbXfBox3d (const SbBox3d &box) |
| Constructors and destructor.
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| ~SbXfBox3d () |
| Constructors and destructor.
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void | setTransform (const SbMatrixd &m) |
| Sets the transformation on the box.
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const SbMatrixd & | getTransform () const |
| Gets the transformation on the box, and its inverse.
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const SbMatrixd & | getInverse () const |
| Gets the transformation on the box, and its inverse.
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SbVec3d | getCenter () const |
| Returns the center of the box.
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void | extendBy (const SbVec3d &pt) |
| Extends the box (if necessary) to contain the given 3D point.
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void | extendBy (const SbBox3d &bb) |
| Extends the box (if necessary) to contain the given SbBox3d.
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void | extendBy (const SbXfBox3d &bb) |
| Extends the box (if necessary) to contain the given SbXfBox3d.
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bool | intersect (const SbVec3d &pt) const |
| Returns TRUE if intersection of given point and Box3d is not empty.
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bool | intersect (const SbBox3d &bb) const |
| Returns TRUE if intersection of given XfBox3d and Box3d is not empty.
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void | setBounds (double xmin, double ymin, double zmin, double xmax, double ymax, double zmax) |
| Common get and set functions.
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void | setBounds (const SbVec3d &_min, const SbVec3d &_max) |
| Set and get the bounds of the box.
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void | getBounds (double &xmin, double &ymin, double &zmin, double &xmax, double &ymax, double &zmax) const |
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void | getBounds (SbVec3d &_min, SbVec3d &_max) const |
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void | getOrigin (double &originX, double &originY, double &originZ) |
| Returns origin (minimum point) of the box.
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void | getSize (double &sizeX, double &sizeY, double &sizeZ) |
| Returns size of the box.
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double | getVolume () const |
| Gives the volume of the box (0 for an empty box).
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void | makeEmpty () |
| Sets Box3d to contain nothing.
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bool | isEmpty () const |
| Checks if the box is empty (degenerate) note that this relies on boxes being completely degenerate if they are degenerate at all.
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bool | hasVolume () const |
| Checks if the box has volume; i.e., all three dimensions have positive size.
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void | getSpan (const SbVec3d &direction, double &dMin, double &dMax) const |
| Finds the extent of the box along a particular direction.
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void | transform (const SbMatrixd &m) |
| Transforms the box by the given matrix.
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SbBox3d | project () const |
| Projects an SbXfBox3d to an SbBox3d.
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| SbBox3d () |
| Empty box constructor.
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| SbBox3d (double xmin, double ymin, double zmin, double xmax, double ymax, double zmax) |
| Constructor given bounds.
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| SbBox3d (const SbVec3d &min, const SbVec3d &max) |
| Constructor given minimum and maximum points min and max are the corners of the diagonal that define the box.
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| ~SbBox3d () |
| Destructor.
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const SbVec3d & | getMin () const |
| Returns the minimum point of the box.
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const SbVec3d & | getMax () const |
| Returns the maximum point of the box.
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SbVec3d & | getMin () |
| Returns the minimum point of the box.
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SbVec3d & | getMax () |
| Returns the maximum point of the box.
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SbVec3d | getCenter () const |
| Returns the center of the box.
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void | extendBy (const SbVec3d &pt) |
| Extends Box3d (if necessary) to contain given 3D point.
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void | extendBy (const SbBox3d &bb) |
| Extends Box3d (if necessary) to contain given Box3d.
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bool | intersect (const SbVec3d &pt) const |
| Returns TRUE if intersection of given point and Box3d is not empty.
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bool | intersect (const SbBox3d &bb) const |
| Returns TRUE if intersection of given Box3d and Box3d is not empty.
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bool | outside (const SbMatrixd &MVP, int &cullBits) const |
| Returns TRUE if bounding box is completely outside the view-volume defined by the model+view+projection matrix given.
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void | setBounds (double xmin, double ymin, double zmin, double xmax, double ymax, double zmax) |
| Common get and set functions.
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void | setBounds (const SbVec3d &_min, const SbVec3d &_max) |
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void | getBounds (double &xmin, double &ymin, double &zmin, double &xmax, double &ymax, double &zmax) const |
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void | getBounds (SbVec3d &_min, SbVec3d &_max) const |
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SbVec3d | getClosestPoint (const SbVec3d &point) |
| Returns the closest point on the box to the given point.
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void | getOrigin (double &originX, double &originY, double &originZ) const |
| Gets box origin which is the same as the minimum corner of the box.
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void | getSize (double &sizeX, double &sizeY, double &sizeZ) const |
| Gets box size.
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void | makeEmpty () |
| Makes an empty box.
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bool | isEmpty () const |
| Returns TRUE if the box is empty, and FALSE otherwise.
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bool | hasVolume () const |
| Returns TRUE if all three dimensions of the box have positive size, and FALSE otherwise.
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void | getSpan (const SbVec3d &direction, double &dMin, double &dMax) const |
| Finds the span of a box along a specified direction.
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void | transform (const SbMatrixd &m) |
| Transforms box by matrix, enlarging box to contain result.
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double | getVolume () const |
| Returns the volume of the box.
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A 3D box with an arbitrary transformation applied. This class is useful when a box will be transformed frequently; if an SbBox3d is used for this purpose it will expand each time it is transformed in order to keep itself axis-aligned. Transformations can be accumulated on an SbXfBox3d without expanding the box, and after all transformations have been done, the box can be expanded to an axis-aligned box if necessary.
- See Also
- SbBox3f, SbBox2f, SbBox2s, SbVec3f, SbVec2f, SbVec2s, SbMatrix, SoGetBoundingBoxAction, SbBox3d, SbBox2d, SbVec3d, SbVec2d, SbMatrixd
Definition at line 229 of file SbBoxd.h.