Open Inventor Reference
SoTextureCoordinateBinding.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision $
45  |
46  | Description:
47  | This file defines the SoTextureCoordinateBinding node class.
48  |
49  | Author(s) : John Rohlf
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_TEXTURE_COORDINATE_BINDING_
56 #define _SO_TEXTURE_COORDINATE_BINDING_
57 
61 
62 
65 
92 
94 
96 
97  public:
99  enum Binding {
101  PER_VERTEX_INDEXED =
103 
104 #ifndef IV_STRICT
106  DEFAULT = PER_VERTEX_INDEXED
107 #endif
108  };
109 
111 
112 
115 
117 
120 
121  SoEXTENDER public:
122  virtual void doAction(SoAction *action);
123  virtual void callback(SoCallbackAction *action);
124  virtual void GLRender(SoGLRenderAction *action);
125  virtual void pick(SoPickAction *action);
126 
127  SoINTERNAL public:
128  static void initClass();
129 
130  protected:
132 
134  virtual bool readInstance(SoInput *in, unsigned short flags);
135 };
136 
137 #endif /* _SO_TEXTURE_COORDINATE_BINDING_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Abstract base class for all actions.
Definition: SoAction.h:179
Performs a generic traversal of the scene graph.
Renders a scene graph using OpenGL.
Used to read Inventor data files.
Definition: SoInput.h:128
Abstract base class for all database nodes.
Definition: SoNode.h:103
Abstract base class for picking objects in a scene.
Definition: SoPickAction.h:77
Field containing an enumerated value.
Definition: SoSFEnum.h:93
@ PER_VERTEX_INDEXED
per vertex, indexed, texture coordinates
Node that specifies how texture coordinates are bound to shapes.
SoSFEnum value
Specifies how to bind texture coordinates to shapes.
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.
virtual bool readInstance(SoInput *in, unsigned short flags)
Reads stuff into instance. Upgrades old bindings.
SoTextureCoordinateBinding()
Creates a texture coordinate binding node with default settings.
virtual void callback(SoCallbackAction *action)
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
virtual void pick(SoPickAction *action)
virtual ~SoTextureCoordinateBinding()