Open Inventor Reference
SoTextureCoordinateBindingElement.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
28 *
29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34 *
35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoTextureCoordinateBindingElement class.
48 |
49 | Author(s) : Paul S. Strauss, Nick Thompson, Thad Beier
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_TEXTURE_COORDINATE_BINDING_ELEMENT
56#define _SO_TEXTURE_COORDINATE_BINDING_ELEMENT
57
59
68
70
72
73 public:
76 enum Binding {
77 PER_VERTEX = 2,
78 PER_VERTEX_INDEXED = 3
79 };
80
82 virtual void init(SoState *state);
83
85 static void set(SoState *state, Binding binding)
86 { SoInt32Element::set(classStackIndex, state, (int32_t)binding); }
87
88#ifndef IV_STRICT
89 static void set(SoState *state, SoNode *, Binding binding)
90 { set(state, binding); }
91#endif
92
94 static Binding get(SoState *state)
95 { return (Binding)SoInt32Element::get(classStackIndex, state); }
96
98 static Binding getDefault() { return PER_VERTEX_INDEXED; }
99
101 virtual void print(FILE *fp) const;
102
103 SoINTERNAL public:
105 static void initClass();
106
107 protected:
109};
110
111#endif /* _SO_TEXTURE_COORDINATE_BINDING_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
signed int int32_t
Definition SbTypeDefs.h:43
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
Subclasses store a single int32_t, int, or enum value.
static int32_t get(int stackIndex, SoState *state)
Get value.
static void set(int stackIndex, SoState *state, int32_t value)
Set value.
Abstract base class for all database nodes.
Definition SoNode.h:103
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82
Element storing the current texture coordinate binding.
static void set(SoState *state, Binding binding)
Sets the current texture binding in the state.
virtual void print(FILE *fp) const
Prints element (for debugging)
static Binding getDefault()
Returns the default texture binding.
virtual void init(SoState *state)
Initializes element.
static Binding get(SoState *state)
Returns current texture binding from the state.
Binding
The (seemingly random) choice of values is for compatibility with Inventor 2.0 binary format files:
static void initClass()
Initializes the SoTextureCoordinateBindingElement class.
static void set(SoState *state, SoNode *, Binding binding)