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SoProjectionMatrixElement.h
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1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
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36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoProjectionMatrixElement class.
48  |
49  | Author(s) : Paul S. Strauss
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_PROJECTION_MATRIX_ELEMENT
56 #define _SO_PROJECTION_MATRIX_ELEMENT
57 
58 #include <Inventor/SbLinear.h>
60 
72 
74 
76 
77  public:
79  virtual void init(SoState *state);
80 
82  static void set(SoState *state, SoNode *node,
83  const SbMatrix &matrix);
84 
86  static const SbMatrix & get(SoState *state);
87 
89  virtual void print(FILE *fp) const;
90 
91  SoINTERNAL public:
93  static void initClass();
94 
95  protected:
97 
99  virtual void setElt(const SbMatrix &matrix);
100 
102 };
103 
104 #endif /* _SO_PROJECTION_MATRIX_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
Definition: SoSubElement.h:112
4x4 matrix class.
Definition: SbLinear.h:823
Abstract base class for all database nodes.
Definition: SoNode.h:103
Element that stores the current projection matrix - the projective part of the matrix set up by the c...
virtual void setElt(const SbMatrix &matrix)
Sets the matrix in an instance.
static void set(SoState *state, SoNode *node, const SbMatrix &matrix)
Sets the projection matrix to the given matrix.
static const SbMatrix & get(SoState *state)
Returns current matrix from the state.
static void initClass()
Initializes the SoProjectionMatrixElement class.
virtual void print(FILE *fp) const
Prints element (for debugging)
virtual void init(SoState *state)
Initializes element.
virtual ~SoProjectionMatrixElement()
This is the abstract base class for each state element whose value is replaced whenever it is set.
An SoState collects and holds state while traversing a scene graph.
Definition: SoState.h:82