Open Inventor Reference
SoLevelOfDetail.h
Go to the documentation of this file.
1 /*
2  *
3  * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  * Lesser General Public License for more details.
14  *
15  * Further, this software is distributed without any warranty that it is
16  * free of the rightful claim of any third person regarding infringement
17  * or the like. Any license provided herein, whether implied or
18  * otherwise, applies only to this software file. Patent licenses, if
19  * any, provided herein do not apply to combinations of this program with
20  * other software, or any other product whatsoever.
21  *
22  * You should have received a copy of the GNU Lesser General Public
23  * License along with this library; if not, write to the Free Software
24  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25  *
26  * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27  * Mountain View, CA 94043, or:
28  *
29  * http://www.sgi.com
30  *
31  * For further information regarding this notice, see:
32  *
33  * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34  *
35  */
36 
37 
38 /*
39  * Copyright (C) 1990,91 Silicon Graphics, Inc.
40  *
41  _______________________________________________________________________
42  ______________ S I L I C O N G R A P H I C S I N C . ____________
43  |
44  | $Revision: 1.1.1.1 $
45  |
46  | Description:
47  | This file defines the SoLevelOfDetail node class.
48  |
49  | Author(s) : Paul S. Strauss, Nick Thompson
50  |
51  ______________ S I L I C O N G R A P H I C S I N C . ____________
52  _______________________________________________________________________
53  */
54 
55 #ifndef _SO_LEVEL_OF_DETAIL_
56 #define _SO_LEVEL_OF_DETAIL_
57 
59 #include <Inventor/nodes/SoGroup.h>
60 
61 
64 
121 
123 
125 
126  public:
128 
129 
132 
134 
137 
139  SoLevelOfDetail(int nChildren);
140 
141  SoEXTENDER public:
143  virtual void doAction(SoAction *action);
144  virtual void callback(SoCallbackAction *action);
145  virtual void GLRender(SoGLRenderAction *action);
146  virtual void rayPick(SoRayPickAction *action);
147 
148  SoINTERNAL public:
149  static void initClass();
150 
151  protected:
152  virtual ~SoLevelOfDetail();
153 
154  private:
156  static SoGetBoundingBoxAction *bboxAction;
157 };
158 
159 #endif /* _SO_LEVEL_OF_DETAIL_ */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition: SbBasic.h:154
#define SoINTERNAL
Definition: SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition: SbSystem.h:81
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Definition: SoSubNode.h:170
Abstract base class for all actions.
Definition: SoAction.h:179
Performs a generic traversal of the scene graph.
Renders a scene graph using OpenGL.
Computes bounding box of a scene.
Base class for all group nodes.
Definition: SoGroup.h:104
Level-of-detail switching group node.
static void initClass()
SoLevelOfDetail(int nChildren)
Creates a level-of-detail node with default settings.
virtual void callback(SoCallbackAction *action)
virtual void doAction(SoAction *action)
Implement actions:
SoLevelOfDetail()
Creates a level-of-detail node with default settings.
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
SoMFFloat screenArea
Areas to use for comparison.
virtual void rayPick(SoRayPickAction *action)
virtual ~SoLevelOfDetail()
Multiple-value field containing any number of floating point values.
Definition: SoMFFloat.h:82
Intersects objects with a ray cast into scene.